我有一个场景,每个tick事件的定时器间隔都会发生变化。如下面的代码所示:
Timer tmrObj = new Timer();
tmrObj.Interval = TimeSpan.FromSeconds(11);
tmrObj.Tick += TimerTickHandler;
public void TimerTickHandler(EventArg arg)
{
tmrObj.pause();
var response = MakeSomeServiceCall();
tmr.Interval = response.Interval;
tmrObj.resume();
}
如果我需要在Rx中实现同样的计时器。我可以实现使用Timer功能。但是如何在事件勾号上操作Interval,如上面的代码所示。当前的定时器间隔实现如下:
var serviceCall = Observable.FromAsync<DataResponse>(MakeServiceCall);
var timerCall = Observable.Timer(TimeSpan.FromSeconds(100));
var response = from timer in timerCall
from reponse in serviceCall.TakeUntil(timerCall)
.Select(result => result);
答案 0 :(得分:1)
如果是非异步生成,您可以使用Generate
来处理数据生成。如果您的方法将使用异步,但您可以使用自己的GenerateAsync
方法:
public static IObservable<TOut> GenerateAsync<TResult, TOut>(
Func<Task<TResult>> initialState,
Func<TResult, bool> condition,
Func<TResult, Task<TResult>> iterate,
Func<TResult, TimeSpan> timeSelector,
Func<TResult, TOut> resultSelector,
IScheduler scheduler = null)
{
var s = scheduler ?? Scheduler.Default;
return Observable.Create<TOut>(async obs => {
//You have to do your initial time delay here.
var init = await initialState();
return s.Schedule(init, timeSelector(init), async (state, recurse) =>
{
//Check if we are done
if (!condition(state))
{
obs.OnCompleted();
return;
}
//Process the result
obs.OnNext(resultSelector(state));
//Initiate the next request
state = await iterate(state);
//Recursively schedule again
recurse(state, timeSelector(state));
});
});
}
您可以像这样使用它:
var timeStream = ObservableStatic.GenerateAsync(
() => MakeServiceCall(),
_ => true,
_ => MakeServiceCall(),
result => result.Interval,
_ => _);