我正在创建一个使用3个按钮网格的应用程序。 我使用了UICollectionViewController并向UICollectionViewCell添加了按钮 还为每个按钮单击事件添加目标 下面的代码
override func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell : CollectionViewCell = collectionView.dequeueReusableCellWithReuseIdentifier(reuseIdentifier, forIndexPath: indexPath) as! CollectionViewCell
if indexPath.row == 0 {
cell.btn.addTarget(self, action: "first", forControlEvents: UIControlEvents.TouchUpInside)
cell.btn.setTitle("1st", forState: .Normal)
}else if indexPath.row == 1 {
cell.btn.addTarget(self, action: "second", forControlEvents: UIControlEvents.TouchUpInside)
cell.btn.setTitle("2nd", forState: .Normal)
}else if indexPath.row == 2 {
cell.btn.addTarget(self, action: "third", forControlEvents: UIControlEvents.TouchUpInside)
cell.btn.setTitle("3rd", forState: .Normal)
}
}
每当点击按钮时,视图控制器都会导航到另一个视图控制器 代码
var destinationViewController : UIViewController!
func third(){
destinationViewController = storyboard?.instantiateViewControllerWithIdentifier("AddInventory") as! UIViewController
navigationController?.pushViewController(destinationViewController, animated: true)
}
但是点击任何按钮导航到同一个视图控制器 因为我使用段视图控制器,对于特定索引,将显示不同的视图,所以我必须检查从集合视图中选择了哪个按钮 我用标签检查
cell.btn.tag = indexPath.row
但它不起作用 我无法访问标记
简而言之,我的问题是如何在推送到另一个视图控制器时检查单击哪个按钮(来自collectionview) Thanx提前
答案 0 :(得分:5)
也许这会对你有所帮助:
override func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell : CollectionViewCell = collectionView.dequeueReusableCellWithReuseIdentifier(reuseIdentifier, forIndexPath: indexPath) as! CollectionViewCell
cell.btn.tag = indexPath.row
cell.btn.addTarget(self, action: "buttonClicked", forControlEvents: UIControlEvents.TouchUpInside)
}
func buttonClicked(sender: UIButton?) {
let tag = sender.tag
let destinationViewController = storyboard?.instantiateViewControllerWithIdentifier("AddInventory") as! DestinationViewController
destinationViewController.fromTag = tag
navigationController?.pushViewController(destinationViewController, animated: true)
}
答案 1 :(得分:0)
尝试为destinationViewController编写属性。 例如showIndex
然后你可以修改你的第三个功能:
func third(){
destinationViewController = storyboard?.instantiateViewControllerWithIdentifier("AddInventory") as! UIViewController
destinationViewController.showIndex = 3;
navigationController?.pushViewController(destinationViewController, animated: true)
}
不清楚我是否清楚地理解你的问题。
答案 2 :(得分:0)
override func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell : CollectionViewCell = collectionView.dequeueReusableCellWithReuseIdentifier(reuseIdentifier, forIndexPath: indexPath) as! CollectionViewCell
if indexPath.row == 0 {
cell.btn.addTarget(self, action: "first:", forControlEvents: UIControlEvents.TouchUpInside)
cell.tag = indexpath.row
cell.btn.setTitle("1st", forState: .Normal)
}else if indexPath.row == 1 {
cell.btn.addTarget(self, action: "second:", forControlEvents: UIControlEvents.TouchUpInside)
cell.tag = indexpath.row
cell.btn.setTitle("2nd", forState: .Normal)
}else if indexPath.row == 2 {
cell.btn.addTarget(self, action: "third:", forControlEvents: UIControlEvents.TouchUpInside)
cell.tag = indexpath.row
cell.btn.setTitle("3rd", forState: .Normal)
}
}
目标用户
func third(sender:UIButton?){
var tag:Int = sender.tag
destinationViewController = storyboard?.instantiateViewControllerWithIdentifier("AddInventory") as! UIViewController
navigationController?.pushViewController(destinationViewController, animated: true)
}