我正在尝试从maxscript中的选择材料中收集一些数据,并将它们保存到xml文件中。起初我尝试使用txt文件,我似乎陷入困境。
继承我所拥有的:
try(DestroyDialog Test)catch()
Rollout Test "TestMt" width: 200 height: 120
(
button btn_name "Connection" height: 50 width:80
button btn_export "Export Mt Data" height:50 width:90
fn Createtxt =
for o in selection do
(
out_name = ((GetDir #export)+"/testmesh3.txt")
out_file = createfile out_name
)
on btn_export pressed do
(
Createtxt()
)
)
Createdialog Test
答案 0 :(得分:0)
我认为问题是你在Createtxt函数中有Createtxt()函数。
试试这个:
try(DestroyDialog Test)catch()
Rollout Test "TestMt" width: 200 height: 120
(
button btn_name "Connection" height: 50 width:80
button btn_export "Export Mt Data" height:50 width:90
on btn_export pressed do
(
Createtxt()
)
fn Createtxt =
for o in selection do
(
out_name = ((GetDir #export)+"/testmesh3.txt")
out_file = createfile out_name
)
)
Createdialog Test
答案 1 :(得分:0)
问题nr 1 - 在下面您可以看到我编写的一部分代码,它可以帮助您为所选对象分配材料。 (即使基于外部.mat库文件)它完全正常工作。
rollout matTests "MatTester_v01" (
global renderwidth = renderWidth
global renderHeight = renderHeight
local outputFolderURL = ""
local bestandsNaam = ""
local materiaalNaam = #()
local saveFolder = "testen"
label usage0 "Step 1 - Give your images a filename"
edittext filenaam "" fieldWidth:220 labelOnTop:false
label usage1 "Step 2 - Choose a save folder"
button save_folder "Save folder" width:250
label usage "Step 3"
pickbutton kiesGeo "Select your geometry" width:250
label usage2 "Step 4"
button btn_loadmat "Open a .mat library" width:250
on save_folder pressed do
(
outputFolderURL = getSavepath()
saveFolder = outputFolderURL
)
global obj
--camlist = #()
on kiesGeo picked obj do
(
select obj
)
on filenaam entered txt do
(
bestandsNaam = txt
)
on kies_camera selected i do
format "You selected '%'!\n" scale_dd.items[i]
on btn_loadmat pressed do
(
local sel = getCurrentSelection()
if (sel.count == 0) then ( messagebox "no objects are selected" title:"Error 001 - no objects selected" )
else
(
local libFile = getOpenFileName caption:"select a material library file" types:"Material Libraries (*.mat)|*.mat"
if (libFile != undefined) then
(
local tempLib = loadTempMaterialLibrary libFile
if (tempLib == undefined) then ( messagebox "loading a library file failed" title:"Error 002 - loading a library file failed" )
else
(
-- save materials in a array
for m in tempLib do (
global materiaalNaam = #(m)
print materiaalNaam
)
local aantalmaterials = templib.count
for iterations = 1 to aantalmaterials do -- begin iterations loop
(
global welkeImage = iterations
function snapMats label size:[renderWidth,renderHeight] folder:"testMats" =
(
for c in cameras do
(
local fname = folder + label + "-" + c.name
materiaalNaamString = materiaalNaam as string
versie = welkeImage as string
render camera:c outputFile:(outputFolderURL + "\\" + bestandsNaam + "-" + versie + ".jpg") outputSize:[renderWidth,renderHeight]
)
)
snapMats "label"
local mat = tempLib[welkeImage]
sel.material = mat -- assign geindexerd material to my selected geometry
meditmaterials[activeMeditSlot] = mat
) -- end for iterations loop
)
)
)
)
)
createDialog matTests width:250
一般情况下 - 为了将任何内容(如素材数据)保存到.txt文件,您可以为用户提供首先选择文件夹的选项。
您可以通过在用户界面中创建一个简单的按钮来实现。 然后执行以下操作:
on yourbuttonname_btn pressed do
(
inputFolderURL = getSavepath()
-- this will store the folder URL into the inputFolderURL variable.
)
问题nr 2 - 要将一些数据实际保存到.txt文件中,您可以执行以下操作: 在下面的示例中,您可以看到如何将vertes.data存储到.txt文件中(但很容易也可以是材质数据或其他任何内容)
tmesh = snapshotAsMesh selection[1]
out_name = ((GetDir #export)+"/testmesh.txt")
out_file = createfile out_name
num_verts = tmesh.numverts
num_faces = tmesh.numfaces
format "%,%\n" num_verts num_faces to:out_file
for v = 1 to num_verts do
(
vert = getVert tmesh v
format "%," vert to:out_file
)
format "\n" to:out_file
for f = 1 to num_faces do
(
face = getFace tmesh f
format "%," face to:out_file
)
close out_file
delete tmesh
edit out_name