我正在尝试将H264编码数据和G711 PCM数据复用到mov
多媒体容器中。我正在从编码数据创建AVPacket
,并且最初视频/音频帧的PTS和DTS值等于AV_NOPTS_VALUE
。所以我使用当前时间信息计算了DTS。我的代码 -
bool AudioVideoRecorder::WriteVideo(const unsigned char *pData, size_t iDataSize, bool const bIFrame) {
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AVPacket pkt = {0};
av_init_packet(&pkt);
int64_t dts = av_gettime();
dts = av_rescale_q(dts, (AVRational){1, 1000000}, m_pVideoStream->time_base);
int duration = 90000 / VIDEO_FRAME_RATE;
if(m_prevVideoDts > 0LL) {
duration = dts - m_prevVideoDts;
}
m_prevVideoDts = dts;
pkt.pts = AV_NOPTS_VALUE;
pkt.dts = m_currVideoDts;
m_currVideoDts += duration;
pkt.duration = duration;
if(bIFrame) {
pkt.flags |= AV_PKT_FLAG_KEY;
}
pkt.stream_index = m_pVideoStream->index;
pkt.data = (uint8_t*) pData;
pkt.size = iDataSize;
int ret = av_interleaved_write_frame(m_pFormatCtx, &pkt);
if(ret < 0) {
LogErr("Writing video frame failed.");
return false;
}
Log("Writing video frame done.");
av_free_packet(&pkt);
return true;
}
bool AudioVideoRecorder::WriteAudio(const unsigned char *pEncodedData, size_t iDataSize) {
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AVPacket pkt = {0};
av_init_packet(&pkt);
int64_t dts = av_gettime();
dts = av_rescale_q(dts, (AVRational){1, 1000000}, (AVRational){1, 90000});
int duration = AUDIO_STREAM_DURATION; // 20
if(m_prevAudioDts > 0LL) {
duration = dts - m_prevAudioDts;
}
m_prevAudioDts = dts;
pkt.pts = AV_NOPTS_VALUE;
pkt.dts = m_currAudioDts;
m_currAudioDts += duration;
pkt.duration = duration;
pkt.stream_index = m_pAudioStream->index;
pkt.flags |= AV_PKT_FLAG_KEY;
pkt.data = (uint8_t*) pEncodedData;
pkt.size = iDataSize;
int ret = av_interleaved_write_frame(m_pFormatCtx, &pkt);
if(ret < 0) {
LogErr("Writing audio frame failed: %d", ret);
return false;
}
Log("Writing audio frame done.");
av_free_packet(&pkt);
return true;
}
我添加了这样的流 -
AVStream* AudioVideoRecorder::AddMediaStream(enum AVCodecID codecID) {
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pStream = avformat_new_stream(m_pFormatCtx, codec);
if (!pStream) {
LogErr("Could not allocate stream.");
return NULL;
}
pStream->id = m_pFormatCtx->nb_streams - 1;
pCodecCtx = pStream->codec;
pCodecCtx->codec_id = codecID;
switch(codec->type) {
case AVMEDIA_TYPE_VIDEO:
pCodecCtx->bit_rate = VIDEO_BIT_RATE;
pCodecCtx->width = PICTURE_WIDTH;
pCodecCtx->height = PICTURE_HEIGHT;
pStream->time_base = (AVRational){1, 90000};
pStream->avg_frame_rate = (AVRational){90000, 1};
pStream->r_frame_rate = (AVRational){90000, 1}; // though the frame rate is variable and around 15 fps
pCodecCtx->pix_fmt = STREAM_PIX_FMT;
m_pVideoStream = pStream;
break;
case AVMEDIA_TYPE_AUDIO:
pCodecCtx->sample_fmt = AV_SAMPLE_FMT_S16;
pCodecCtx->bit_rate = AUDIO_BIT_RATE;
pCodecCtx->sample_rate = AUDIO_SAMPLE_RATE;
pCodecCtx->channels = 1;
m_pAudioStream = pStream;
break;
default:
break;
}
/* Some formats want stream headers to be separate. */
if (m_pOutputFmt->flags & AVFMT_GLOBALHEADER)
m_pFormatCtx->flags |= CODEC_FLAG_GLOBAL_HEADER;
return pStream;
}
此计算存在以下几个问题:
随着时间的推移,视频越来越滞后而且落后于音频。
假设最近接收到的音频帧(WriteAudio(..)
)很少,如3秒,那么应该以3秒的延迟开始播放后期帧,但事实并非如此。延迟帧与前一帧连续播放。
有时我录制了约40秒,但文件持续时间大约是2分钟,但音频/视频只播放了很短的时间,如40秒,文件的其余部分不包含任何内容,并且在40后立即跳转到了秒(在VLC中测试)。
编辑:
根据Ronald S. Bultje的建议,我明白了:
m_pAudioStream->time_base = (AVRational){1, 9000}; // actually no need to set as 9000 is already default value for audio as you said
m_pVideoStream->time_base = (AVRational){1, 9000};
应设置为现在音频和视频流现在都是相同的时基单位。
视频:
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int64_t dts = av_gettime(); // get current time in microseconds
dts *= 9000;
dts /= 1000000; // 1 second = 10^6 microseconds
pkt.pts = AV_NOPTS_VALUE; // is it okay?
pkt.dts = dts;
// and no need to set pkt.duration, right?
对于音频:(与视频完全相同,对吧?)
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int64_t dts = av_gettime(); // get current time in microseconds
dts *= 9000;
dts /= 1000000; // 1 second = 10^6 microseconds
pkt.pts = AV_NOPTS_VALUE; // is it okay?
pkt.dts = dts;
// and no need to set pkt.duration, right?
我认为他们现在就像分享currDts
一样,对吗?如果我在任何地方错了或遗失任何东西,请纠正我。
另外,如果我想将视频流时基用作(AVRational){1, frameRate}
,将音频流时基用作(AVRational){1, sampleRate}
,那么正确的代码应如何显示?
编辑2.0:
m_pAudioStream->time_base = (AVRational){1, VIDEO_FRAME_RATE};
m_pVideoStream->time_base = (AVRational){1, VIDEO_FRAME_RATE};
并且
bool AudioVideoRecorder::WriteAudio(const unsigned char *pEncodedData, size_t iDataSize) {
...........................
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AVPacket pkt = {0};
av_init_packet(&pkt);
int64_t dts = av_gettime() / 1000; // convert into millisecond
dts = dts * VIDEO_FRAME_RATE;
if(m_dtsOffset < 0) {
m_dtsOffset = dts;
}
pkt.pts = AV_NOPTS_VALUE;
pkt.dts = (dts - m_dtsOffset);
pkt.stream_index = m_pAudioStream->index;
pkt.flags |= AV_PKT_FLAG_KEY;
pkt.data = (uint8_t*) pEncodedData;
pkt.size = iDataSize;
int ret = av_interleaved_write_frame(m_pFormatCtx, &pkt);
if(ret < 0) {
LogErr("Writing audio frame failed: %d", ret);
return false;
}
Log("Writing audio frame done.");
av_free_packet(&pkt);
return true;
}
bool AudioVideoRecorder::WriteVideo(const unsigned char *pData, size_t iDataSize, bool const bIFrame) {
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AVPacket pkt = {0};
av_init_packet(&pkt);
int64_t dts = av_gettime() / 1000;
dts = dts * VIDEO_FRAME_RATE;
if(m_dtsOffset < 0) {
m_dtsOffset = dts;
}
pkt.pts = AV_NOPTS_VALUE;
pkt.dts = (dts - m_dtsOffset);
if(bIFrame) {
pkt.flags |= AV_PKT_FLAG_KEY;
}
pkt.stream_index = m_pVideoStream->index;
pkt.data = (uint8_t*) pData;
pkt.size = iDataSize;
int ret = av_interleaved_write_frame(m_pFormatCtx, &pkt);
if(ret < 0) {
LogErr("Writing video frame failed.");
return false;
}
Log("Writing video frame done.");
av_free_packet(&pkt);
return true;
}
最后一次改变还好吗?视频和音频似乎已同步。唯一的问题是 - 无论数据包延迟到达,音频都会无延迟播放。 喜欢 -
包到达:1 2 3 4 ...(然后下一帧在3秒后到达).. 5
音频播放:1 2 3 4(无延迟)5
编辑3.0:
归零音频样本数据:
AVFrame* pSilentData;
pSilentData = av_frame_alloc();
memset(&pSilentData->data[0], 0, iDataSize);
pkt.data = (uint8_t*) pSilentData;
pkt.size = iDataSize;
av_freep(&pSilentData->data[0]);
av_frame_free(&pSilentData);
这可以吗?但在将其写入文件容器后,播放媒体时会出现 点点 噪音。问题是什么?
编辑4.0:
好吧,For µ-Law audio the zero value is represented as 0xff
。所以 -
memset(&pSilentData->data[0], 0xff, iDataSize);
解决我的问题。
答案 0 :(得分:2)
时间戳(例如dts)应该是AVStream.time_base单位。您正在请求1/90000的视频时基和默认音频时基(1/9000),但您使用1/100000的时基来写入dts值。我也不确定它是否能保证在标题写入期间保持所请求的时基,您的复用器可能会更改值并期望您处理新值。
所以这样的代码:
int64_t dts = av_gettime(); dts = av_rescale_q(dts, (AVRational){1, 1000000}, (AVRational){1, 90000}); int duration = AUDIO_STREAM_DURATION; // 20 if(m_prevAudioDts > 0LL) { duration = dts - m_prevAudioDts; }
赢了工作。将其更改为使用音频流的时基,并且除非您知道自己在做什么,否则不要设置持续时间。 (视频也一样。)
m_prevAudioDts = dts; pkt.pts = AV_NOPTS_VALUE; pkt.dts = m_currAudioDts; m_currAudioDts += duration; pkt.duration = duration;
这看起来令人毛骨悚然,特别是与视频相似的代码相结合。这里的问题是,无论流之间的数据包间延迟如何,两者的第一个数据包都将具有零时间戳。您需要在所有流之间共享一个父currDts,否则您的流将永远不同步。
[编辑]
因此,关于您的编辑,如果您有音频空白,我认为您需要在间隙期间插入静音(归零音频样本数据)。