斯威夫特新手在这里。
我在完成一项应该是微不足道的任务时遇到了麻烦。我想做的就是获取鼠标光标的x,y坐标按需。我希望不等待鼠标移动事件发生之前我才能抓住指针的坐标。
非常感谢任何帮助!
答案 0 :(得分:20)
您应该查看NSEvent方法mouseLocation
编辑/更新: Xcode 8.2.1•Swift 3.0.2
如果您希望在应用处于活动状态时监控任何窗口上的事件,您可以添加与mouseMoved掩码匹配的LocalMonitorForEvents,如果它不是活动的,则为GlobalMonitorForEvents:
class ViewController: NSViewController {
lazy var window: NSWindow = self.view.window!
var mouseLocation: NSPoint {
return NSEvent.mouseLocation
}
var location: NSPoint {
return window.mouseLocationOutsideOfEventStream
}
override func viewDidLoad() {
super.viewDidLoad()
NSEvent.addLocalMonitorForEvents(matching: [.mouseMoved]) {
print("mouseLocation:", String(format: "%.1f, %.1f", self.mouseLocation.x, self.mouseLocation.y))
print("windowLocation:", String(format: "%.1f, %.1f", self.location.x, self.location.y))
return $0
}
NSEvent.addGlobalMonitorForEvents(matching: [.mouseMoved]) { _ in
self.mouseLocation = NSEvent.mouseLocation()
print(String(format: "%.0f, %.0f", self.mouseLocation.x, self.mouseLocation.y))
}
}
}
Swift 2
import Cocoa
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
@IBOutlet weak var window: NSWindow!
var mouseLocation: NSPoint {
return NSEvent.mouseLocation()
}
func applicationDidFinishLaunching(aNotification: NSNotification) {
// Insert code here to initialize your application
println( "Mouse Location X,Y = \(mouseLocation)" )
println( "Mouse Location X = \(mouseLocation.x)" )
println( "Mouse Location Y = \(mouseLocation.y)" )
}
func applicationWillTerminate(aNotification: NSNotification) {
// Insert code here to tear down your application
}
}
如果您想监控鼠标位置,您需要创建一个自定义窗口并覆盖mouseMoved事件,如下所示:
class CustomWindow: NSWindow {
var mouseLocation: NSPoint {
return NSEvent.mouseLocation()
}
override func mouseMoved(theEvent: NSEvent) {
println( "Mouse Location X,Y = \(mouseLocation)" )
println( "Mouse Location X = \(mouseLocation.x)" )
println( "Mouse Location Y = \(mouseLocation.y)" )
}
}
注意:您需要将您的窗口属性acceptMouseMovedEvents设置为true。
func applicationDidFinishLaunching(aNotification: NSNotification) {
window.acceptsMouseMovedEvents = true
}
答案 1 :(得分:1)
您可以通过以下方式获取当前的鼠标位置:
在您的视图控制器类中声明:
var mouseLocation: NSPoint? { self.view.window?.mouseLocationOutsideOfEventStream }
然后,您可以获得当前的鼠标位置并转换为所需的视图坐标:
if let currentMouseLocation = self.mouseLocation{
let pointInTargetView = self.**targetView**.convert(currentMouseLocation, from: self.view)
}