无法从数组中打印信息,无法弄清楚如何运行存储在类中的数组?

时间:2015-08-07 14:09:31

标签: c++ arrays class for-loop printing

主要功能和类定义。     #包括     #include

using namespace std;

class gameobject
{
    public:
        void set_id_num(int num);
        int get_id_num();
        void set_name(string name1);
        string get_name();
        void set_type(int type_of_game);
        string get_type();
        void set_buy_value(float buy_game);
        float get_buy_value();
        void set_market_value(float market_price);
        float get_market_value();
        void set_year(int year1);
        int get_year();

    private:
        int id_num;//identifier number for the game
        string name;//the name of the game
        int type;//whether the game is cartridge, CD, DVD, BR, download
        string type_name;//type of game
        float buy_value;//price of game
        float market_value;//value of game
        int year;//year the game was made
};

class gamelist
{
private:
    int gamecounter = 0;
    gameobject gameobjects[10];

public:
    void add_game();
    void print_list();
    float total_value();
};

int main()
{
    int option;//menu choice

    do
    {
        //menu
        cout << endl;
        cout << "Please choose an option from the below menu. " << endl;
        cout << "1. Add Game" << endl;
        cout << "2. Print List" << endl;
        cout << "3. Total value of collection" << endl;
        cout << "4. Delete Game" << endl;
        cout << "5. Exit" << endl;
        cout << "Which would you like to execute? ";
        cin >> option;
        cin.ignore();

        //to add the games
        if (option == 1)
        {
            gamelist run;

            run.add_game();//goes through the options for setting up a game
        }

        //print game info
        else if (option == 2)
        {
            gamelist run;

            run.print_list();
        }

        //total value
        else if (option == 3)
        {
            gamelist run;

            run.total_value();
        }

    } while (option != 5);

    if (option == 5)
        return 0;
}

我遇到问题的地区。

//adds the inputted market value in the array
float gamelist::total_value()
{
    float value_of_games = 0;

    cout << "The value of the games is: ";

    for (int i = 0; i < gamecounter; i++)
    {
        value_of_games = gameobjects[i].get_market_value() + value_of_games;
    }

    return(value_of_games);
}
//prints the info in the array
void gamelist::print_list()
{
    cout << "The game information is listed below: " << endl;

    for (int i = 0; i < gamecounter; i++)
    {
        cout << gameobjects[i].get_id_num() << endl;
        cout << gameobjects[i].get_name() << endl;
        cout << gameobjects[i].get_type() << endl;
        cout << gameobjects[i].get_buy_value() << endl;
        cout << gameobjects[i].get_market_value() << endl;
        cout << gameobjects[i].get_year() << endl;
    }
}
//to add a game to the lise
void gamelist::add_game()
{
    gamecounter++;

    if (gamecounter > 10)
    {
        cout << "You cannot add any more games. ";
    }

    else
    {
        int id;
        string name_game;
        int type_game;
        int buy;
        int market;
        int year_game;

        cout << "Please enter an id number for the game: ";
        cin >> id;

        cout << "Please enter a name for the game: ";
        cin.ignore();
        getline(cin, name_game);

        cout << "There are four types of games." << endl;
        cout << "     0. Cartridge " << endl;
        cout << "     1. CD " << endl;
        cout << "     2. DVD " << endl;
        cout << "     3. BR " << endl;
        cout << "     4. Download " << endl;

        cout << "Which type do you want to set for the game (enter number)? ";
        cin >> type_game;

        cout << "Please set a buying value for the game: ";
        cin >> buy;

        cout << "Please set the market value of the game: ";
        cin >> market;

        cout << "What is the model year of the game? ";
        cin >> year_game;


        for (; gamecounter < 10; gamecounter++)
        {
            gameobjects[gamecounter].set_id_num(id);//passes value
            gameobjects[gamecounter].set_id_num(id);//passes value
            gameobjects[gamecounter].set_name(name_game);//passes value
            gameobjects[gamecounter].set_type(type_game);//passes value
            gameobjects[gamecounter].set_buy_value(buy);//passes value
            gameobjects[gamecounter].set_market_value(market);//passes value
            gameobjects[gamecounter].set_year(year_game);//passes value
        }
    }
}

设置和获取功能。

//sets id num for the game
void gameobject::set_id_num(int num)
{
    id_num = num;
}

//displays the id num for the game
int gameobject::get_id_num()
{
    return(id_num);
}

//sets desired name for game
void gameobject::set_name(string name1)
{
    name = name1;
}

//displays the name of the game
string gameobject::get_name()
{
    return(name);
}

//presents a menu to choose type of game
void gameobject::set_type(int type_of_game)
{
    type = type_of_game;
}

//prints the type of game chosen
string gameobject::get_type()
{
    if (type == 0)
    {
        type_name = "cartridge";
        return(type_name);
    }
    else if (type == 1)
    {
        type_name = "CD";
        return(type_name);
    }
    else if (type == 2)
    {
        type_name = "DVD";
        return(type_name);
    }
    else if (type == 3)
    {
        type_name = "BR";
        return(type_name);
    }
    else if (type == 4)
    {
        type_name = "download";
        return(type_name);
    }
}

//sets the buying value of game
void gameobject::set_buy_value(float buy_game)
{
    buy_value = buy_game;
}

//displays the buying value for game
float gameobject::get_buy_value()
{
    return(buy_value);
}

//sets market value
void gameobject::set_market_value(float market_price)
{
    market_value = market_price;
}

//displays market value
float gameobject::get_market_value()
{
    return(market_value);
}

//sets model year of the game
void gameobject::set_year(int year1)
{
    year = year1;
}

//displays model year
int gameobject::get_year()
{
    return(year);
}

我的问题是,我如何计算添加的游戏数量?因为我这样做的方式不起作用。

如何更改打印功能以便实际打印某些内容?我的代码不是写在那里,但经过一些研究,我真的不知道为什么它不起作用。

最后,我完全不知道从每场比赛中添加市场价值来获得总价值。这是total_value函数。我试一试,但也有一些错误。

提前致谢!!

3 个答案:

答案 0 :(得分:1)

c ++数组从0开始编入索引。当你添加第一个游戏时,它需要在索引0处,这意味着你必须在之后增加gamecounter 你已经将游戏细节输入到游戏阵列。

gamecounter可以被认为是两件事:

  1. 现在阵列中的游戏数量

  2. next 游戏的索引(不是数组中最后一个游戏的索引)

  3. 如果您按照这种方式工作,那么gamecounter将正确表示游戏数量。

    当然,我不会第一个告诉你使用std :: vector来存储你的游戏。然后你可以这样做:

    添加游戏:

    gameobject go(...parameters...);
    go.set...();
    gameobjects.push_back(std::move(go)); 
    

    获得游戏数量:

    return gameobjects.size();
    

    迭代所有游戏:

    for(const auto& game : gameobjects) {
      // do what you need to do on game
    }
    

答案 1 :(得分:0)

1)您需要在本地(每次gamelist范围内)声明if (option == ...)对象,但需要全局声明:例如,在main的标题之后:

int main() {
    //declare you gamelist object here
    gamelist run;
    ...
}

这样gamelist对象将保留用户输入并存储信息。

2)addGame()应该只添加一个游戏并且不需要循环线:for (; gamecounter < 10; gamecounter++) 递增计数器gamecounter++应在addGame()函数结束时完成。

答案 2 :(得分:0)

使用向量来保存游戏对象,或者您可以使用静态成员变量来保存您创建的游戏对象的数量。

对于矢量: http://www.codeguru.com/cpp/cpp/cpp_mfc/stl/article.php/c4027/C-Tutorial-A-Beginners-Guide-to-stdvector-Part-1.htm

对于静态成员: http://www.learncpp.com/cpp-tutorial/811-static-member-variables/