我想将地图限制为最大X字节。似乎没有直接计算地图字节长度的方法。
"encoding/binary"
包有一个很好的Size
函数,但它只适用于切片或“固定值”,而不适用于map。
我可以尝试从地图中获取所有键/值对,推断它们的类型(如果它是map[string]interface{}
)并计算长度 - 但这既麻烦又可能不正确(因为这会排除地图本身的“内部”golang成本 - 管理元素指针等。
任何建议的方法吗?最好是代码示例。
答案 0 :(得分:9)
地图标题为the definition:
// A header for a Go map.
type hmap struct {
// Note: the format of the Hmap is encoded in ../../cmd/gc/reflect.c and
// ../reflect/type.go. Don't change this structure without also changing that code!
count int // # live cells == size of map. Must be first (used by len() builtin)
flags uint32
hash0 uint32 // hash seed
B uint8 // log_2 of # of buckets (can hold up to loadFactor * 2^B items)
buckets unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing
nevacuate uintptr // progress counter for evacuation (buckets less than this have been evacuated)
}
计算它的大小非常简单(unsafe.Sizeof)。
这是地图指向的每个桶的定义:
// A bucket for a Go map.
type bmap struct {
tophash [bucketCnt]uint8
// Followed by bucketCnt keys and then bucketCnt values.
// NOTE: packing all the keys together and then all the values together makes the
// code a bit more complicated than alternating key/value/key/value/... but it allows
// us to eliminate padding which would be needed for, e.g., map[int64]int8.
// Followed by an overflow pointer.
}
bucketCnt
是一个常量,定义为:
bucketCnt = 1 << bucketCntBits // equals decimal 8
bucketCntBits = 3
最终的计算是:
unsafe.Sizeof(hmap) + (len(theMap) * 8) + (len(theMap) * 8 * unsafe.Sizeof(x)) + (len(theMap) * 8 * unsafe.Sizeof(y))
theMap
是您的地图值,x
是地图键值的值,y
是地图值类型的值。
您必须通过程序集与您的程序包共享hmap
结构,类似于运行时中的thunk.s
。