我刚在学校开始使用Java,我正在尝试自定义控件和图形。我目前正在进行模式锁定,它开始时非常精细,但突然之间它的绘制不正确。我确实更改了一些代码,但是一看到错误,我就立即将其更改(undo,ftw),但它仍然给我同样的错误。
问题在于,当我重新绘制时,绘制点的方式会发生变化,即使它不应该...... ....
以下是一些描述我的意思的图片: http://imgur.com/a/ObmFa
希望这很清楚,否则请留言而不是减分。
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.util.ArrayList;
import javax.swing.JPanel;
public class Lock extends JPanel
{
class Line
{
//Properties
public Point start;
public Point end;
public float thickness;
public Color color = new Color(63, 152, 137);
public Color highlightColor = new Color(73, 162, 147);
public Color borderColor = Color.BLACK;
public Line()
{
}
public Line(Point start, Point end, float thickness)
{
this.start = start;
this.end = end;
this.thickness = thickness;
}
public Line(Point start, Point end, float thickness, Color color, Color borderColor, Color highlightColor)
{
this.start = start;
this.end = end;
this.thickness = thickness;
this.color = color;
this.borderColor = borderColor;
this.highlightColor = highlightColor;
}
public void Draw(Graphics2D g)
{
//Set the line thickness
g.setStroke(new BasicStroke(thickness));
//Border
g.setColor(borderColor);
g.drawLine(start.x, start.y, end.x, end.y);
//Highlight
g.setStroke(new BasicStroke(thickness - 1));
g.setColor(highlightColor);
g.drawLine(start.x, start.y, end.x, end.y);
//Base color
g.setStroke(new BasicStroke(thickness - 2));
g.setColor(color);
g.drawLine(start.x, start.y, end.x, end.y);
//Reset the line thickness
g.setStroke(new BasicStroke(Lock.this.drawnLineThickness));
}
}
//Properties
public Dimension gridSize = new Dimension(3, 3);
public Dimension pointSize = new Dimension(50, 50);
public boolean stealth = false;
public Color backgroundColor = new Color(255, 0, 0, 0); //Transparent
public float drawingLineThickness = 1;
public float drawnLineThickness = 12;
public Color drawingLineColor = new Color(0, 128, 128); //Teal
public Color drawnLineColor = new Color(63, 152, 137); //Teal like color
public Color drawnLineBorderColor = Color.BLACK;
public Color drawnLineHighlightColor = new Color(73, 162, 147); //Teal like color
private static final long serialVersionUID = 1L;
private ArrayList<Rectangle> Points = new ArrayList<Rectangle>();
private ArrayList<Line> Lines = new ArrayList<Line>();
private boolean Dragging, Done;
private Point LineStartPoint, LineEndPoint;
private Rectangle StartPoint;
class MouseEventHandler extends MouseAdapter
{
@Override
public void mousePressed(MouseEvent e)
{
if(!Done)
{
for(Rectangle Point : Points)
{
if(IsInCircle(new Point(e.getX(), e.getY()), Point))
{
StartPoint = Point;
LineStartPoint = new Point(StartPoint.x + (StartPoint.width / 2), StartPoint.y + (StartPoint.height / 2));
}
}
}
}
@Override
public void mouseDragged(MouseEvent e)
{
Dragging = true;
LineEndPoint = new Point(e.getX(), e.getY());
for(Rectangle Point : Points)
{
//If the mouse is within one of the points and it's not the start point
if(IsInCircle(new Point(e.getX(), e.getY()), Point) && Point != StartPoint)
{
LineEndPoint = new Point(Point.x + (Point.width / 2), Point.y + (Point.height / 2));
Line LineToAdd = new Line(LineStartPoint, LineEndPoint, drawnLineThickness, drawnLineColor, drawnLineBorderColor, drawnLineHighlightColor);
if(CheckLines(LineToAdd))
{
Lines.add(LineToAdd);
LineStartPoint = LineEndPoint;
}
}
}
Lock.this.repaint();
}
@Override
public void mouseReleased(MouseEvent e)
{
//If the Lines array size is more than 0, that means that a line has been created and the control should now be "locked"
if(Lines.size() > 0)
{
Done = true; //We are now done and should not be able to add more lines.
}
//We are no longer dragging, so we set this to false, so that we won't be drawing a line on the control after we are done
Dragging = false;
//Update controls graphics
Lock.this.repaint();
}
}
public Lock()
{
CreateGrid();
addMouseListener(new MouseEventHandler());
addMouseMotionListener(new MouseEventHandler());
}
public void paintComponent(Graphics oldG)
{
super.paintComponent(oldG);
//Create a Graphics2D object as this class has more options
Graphics2D g = (Graphics2D) oldG;
//Rendering hints: https://docs.oracle.com/javase/tutorial/2d/advanced/quality.html
//Change render quality to be prettier
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
//Set the controls background color
g.setColor(backgroundColor);
g.fillRect(0, 0, getWidth(), getHeight());
if(!stealth)
{
if(Dragging)
{
g.setStroke(new BasicStroke(3));
g.setColor(new Color(0, 128, 128));
g.drawLine(LineStartPoint.x, LineStartPoint.y, LineEndPoint.x, LineEndPoint.y);
}
for(Line Line : Lines)
{
Line.Draw(g);
}
}
for(Rectangle Point : Points)
{
//Outer ring (black)
GradientPaint Black = new GradientPaint(Point.x, Point.y, new Color(24, 25, 24), Point.width, Point.height, new Color(14, 15, 14));
g.setPaint(Black);
g.fill(new Ellipse2D.Double(Point.x, Point.y, Point.width, Point.height));
//Outer ring highlight
g.setColor(new Color(255, 255, 255, 20));
g.draw(new Ellipse2D.Double(Point.x + 1, Point.y + 1, Point.width - 3, Point.height - 3));
//Inner ring (teal)
GradientPaint Teal = new GradientPaint(Point.x + (Point.width / 4) - 1, Point.y + (Point.height / 4) - 1, new Color(63, 152, 137), Point.width / 2 + 3, Point.height / 2 + 3, new Color(0, 128, 128));
g.setPaint(Teal);
g.fill(new Ellipse2D.Double(Point.x + (Point.width / 4) - 1, Point.y + (Point.height / 4) - 1, Point.width / 2 + 3, Point.height / 2 + 3));
//Inner ring highlight
g.setColor(new Color(0, 0, 0));
g.draw(new Ellipse2D.Double(Point.x + (Point.width / 4) - 1, Point.y + (Point.height / 4) - 1, Point.width / 2 + 3, Point.height / 2 + 3));
g.setColor(new Color(255, 255, 255, 30));
g.draw(new Ellipse2D.Double(Point.x + (Point.width / 4) - 2, Point.y + (Point.height / 4) - 2, Point.width / 2 + 4, Point.height / 2 + 4));
}
}
//Method is used to check whether a point is inside a rectangle/circle
private boolean IsInCircle(Point MouseLocation, Rectangle Rectangle)
{
boolean Result;
//Get center of rectangle/circle
Point CenterPoint = new Point(Rectangle.x + (Rectangle.width / 2), Rectangle.y + (Rectangle.height / 2));
//Get distance from centerpoint to mouselocation
int DistanceX = Math.abs(CenterPoint.x - MouseLocation.x);
int DistanceY = Math.abs(CenterPoint.y - MouseLocation.y);
//The distance squared
int DistanceSquared = (int) Math.sqrt(DistanceX * DistanceX + DistanceY * DistanceY);
//The radious
int Radius = Rectangle.width / 2;
//If the radious is more or equal to the distance squared, the point is inside the circle
Result = Radius >= DistanceSquared;
return Result;
}
//Method is used to check whether a line has previously been drawn to a specific point
private boolean CheckLines(Line Line)
{
boolean Result = true;
for(Line _Line : Lines)
{
//If a point has previously been drawn to, return false to not make it possible to draw another line to that point
if(_Line.end.getX() == Line.end.getX() && _Line.end.getY() == Line.end.getY() || _Line.start.getX() == Line.start.getX() && _Line.start.getY() == Line.start.getY())
{
Result = false;
}
}
//Same idea as above
if(Lines.contains(Line))
{
Result = false;
}
return Result;
}
//Method is used to generate a grid of points
private void CreateGrid()
{
int X = 0, Y = 0, ControlHeight = 0;
for(int i = 0; i < gridSize.width; i++)
{
for(int ii = 0; ii < gridSize.height; ii++)
{
Points.add(new Rectangle(X, Y, pointSize.width, pointSize.height));
Y += pointSize.height * 2;
ControlHeight = Y;
if(ii == gridSize.height - 1)
{
Y = 0;
}
}
X += pointSize.width * 2;
}
this.setMinimumSize(new Dimension(X - pointSize.width + 1, ControlHeight - pointSize.height + 1));
this.setMaximumSize(new Dimension(X - pointSize.width + 1, ControlHeight - pointSize.height + 1));
this.setSize(new Dimension(X - pointSize.width + 1, ControlHeight - pointSize.height + 1));
}
//Method is used to get the current pattern code as a string
public String GetPattern()
{
String Result = "";
for(Line Line : Lines)
{
Result += Line.start.toString() + ";" + Line.end.toString() + ": \n";
}
return Result;
}
//Method is used to clear the current pattern
public void ClearPattern()
{
//Clear the lines
Lines.clear();
//Reset the *
Done = false;
//Repaint the control to show that there no longer are any lines.
this.repaint();
}
}
答案 0 :(得分:0)
我发现了问题......
这行代码就是问题所在。 BasicStroke值不是我输入的原始值(c + p),而是接近名称的值。
//Reset the line thickness
g.setStroke(new BasicStroke(Lock.this.drawnLineThickness));
我通过将代码更改为原始代码来修复它:
//Reset the line thickness
g.setStroke(new BasicStroke(Lock.this.drawingLineThickness));