我的应用程序中有两个活动(A和B)。两种活动都有背景颜色。当我使用意图从活动A打开活动B时,背景颜色会变为默认的灰色。这种默认颜色的闪光使得转换看起来不平滑。我怎样才能让它顺利?
活动A XML
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#116493" >
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="TextView" />
</LinearLayout>
活动B XML
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#116493">
</LinearLayout>
活动A.java
package com.example.test;
import android.support.v7.app.ActionBarActivity;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
import android.view.Menu;
import android.view.MenuItem;
import android.widget.TextView;
public class MainActivity extends Activity {
TextView tt1;
private Handler customHandler = new Handler(Looper.getMainLooper());
long timeInMilliseconds = 0L,timeToGo=0L,startTime=0L;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tt1=(TextView) findViewById(R.id.textView1);
startTime=System.currentTimeMillis();
customHandler.postDelayed(updateTimerThread, 0);
}
public Runnable updateTimerThread=new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
long timeNow = System.currentTimeMillis();
timeToGo = 30 - (timeNow - startTime) / 1000;
tt1=(TextView) findViewById(R.id.textView1);
tt1.setText(timeToGo+"");
if(timeToGo<0L){
Intent intent=new Intent(MainActivity.this,Game.class);
finish();
startActivity(intent);
}
else
customHandler.postDelayed(this, 0);
}
};
}
活动B .java
package com.example.test;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class Game extends ActionBarActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game);
}
}
答案 0 :(得分:1)
你在UI线程上执行了太多的计算,这就是它落后的原因。特别是findViewById
是一项非常繁重的操作。试试这个:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tt1=(TextView) findViewById(R.id.textView1);
new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
tt1.setText(millisUntilFinished / 1000 + "");
}
public void onFinish() {
// tt1.setText("done!");
Intent intent=new Intent(MainActivity.this,Game.class);
finish();
startActivity(intent);
}
}.start();
}
答案 1 :(得分:1)
我找到了解决方案。在Activity A中,我在开始另一个intent之前使用了finish()。所以先前的Activity先关闭然后打开next。执行这两项活动之间存在短暂的延迟,并且它被视为默认的灰色闪光。这是因为在该短时间内不存在活动并且闪烁默认颜色。
我首先启动了intent,然后使用finish完成了之前的活动,从而解决了这个问题。
活动A的代码是
package com.example.test;
import android.support.v7.app.ActionBarActivity;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
import android.view.Menu;
import android.view.MenuItem;
import android.widget.TextView;
public class MainActivity extends Activity {
TextView tt1;
private Handler customHandler = new Handler(Looper.getMainLooper());
long timeInMilliseconds = 0L,timeToGo=0L,startTime=0L;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tt1=(TextView) findViewById(R.id.textView1);
startTime=System.currentTimeMillis();
customHandler.postDelayed(updateTimerThread, 0);
}
public Runnable updateTimerThread=new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
long timeNow = System.currentTimeMillis();
timeToGo = 30 - (timeNow - startTime) / 1000;
tt1=(TextView) findViewById(R.id.textView1);
tt1.setText(timeToGo+"");
if(timeToGo<0L){
Intent intent=new Intent(MainActivity.this,Game.class);
startActivity(intent); //Exchanged the order of statement
finish(); //After starting intent
}
else
customHandler.postDelayed(this, 0);
}
};
}