我创建了一个简单的类来处理与声音相关的所有内容。有添加,播放,停止,释放和释放所有。它是如何工作的,你必须添加一首歌,然后通过你添加的歌曲的名称来调用播放。任何时候你需要停止,只需调用停止功能并将歌曲的名称作为参数传递,它应该停止。我的问题是它即使通过stop()
也不会停止。
声音等级:
public class Sound
{
private Map<String, MediaPlayer> songs = new HashMap<String, MediaPlayer>();
private MediaPlayer currentlyPlayingSong;
public Sound() {}
public void Add(int songId, String songName, Context context)
{
MediaPlayer song = MediaPlayer.create(context, songId);
songs.put(songName, song);
}
public void Play(String name, boolean shouldLoop)
{
MediaPlayer songToPlay = songs.get(name);
if ( songToPlay != currentlyPlayingSong && songToPlay != null)
{
currentlyPlayingSong = songToPlay;
currentlyPlayingSong.start();
currentlyPlayingSong.setLooping(shouldLoop);
}
}
public void Stop(String name)
{
MediaPlayer songToStop = songs.get(name);
if (songToStop != null)
{
songToStop.setLooping(false);
songToStop.stop();
}
}
public void Release(String name)
{
songs.get(name).release();
}
public void ReleaseAll()
{
LinkedList<MediaPlayer> _songs;
_songs = (LinkedList)songs.values();
for (int i = 0; i < _songs.size(); i++)
{
_songs.get(i).release();
}
}
}
在活动的OnCreate
上,我致电Add
,然后Play
。一切都很好,直到我尝试从片段中调用Stop
。运行没有任何错误或例外,它根本不会停止。
的活动:
public class Main extends ActionBarActivity
{
private Sound sound = new Sound();
private static boolean isSoundOn = true;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
isSoundOn = true;
sound.Add(R.raw.drajamainmenueddited, "mainMenuSong", this);
//endregion
//Hide upper action bar
getSupportActionBar().hide();
if (isSoundOn)
sound.Play("mainMenuSong", true);
}
public void SetIsSoundOn(Boolean isOn)
{
isSoundOn = isOn;
}
public boolean GetIsSoundOn()
{
return isSoundOn;
}
public Sound GetSoundObj()
{
return sound;
}
}
片段:
public class MainMenuFragment extends Fragment {
private ImageButton soundImgBtn;
private FragmentConfig fragmentConfig;
public MainMenuFragment()
{
fragmentConfig = new FragmentConfig();
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
//region Initiators
View view = inflater.inflate(R.layout.fragment_main_menu, container, false);
soundImgBtn = (ImageButton)view.findViewById(R.id.soundImgBtn);
//endregion
//region Listeners
soundImgBtn.setOnClickListener(
new View.OnClickListener()
{
@Override
public void onClick(View v)
{
SoundImgBtnClick(v);
}
}
);
//endregion
//Changes audio img
if (((Main)getActivity()).GetIsSoundOn())
soundImgBtn.setImageResource(android.R.drawable.ic_lock_silent_mode_off);
else
soundImgBtn.setImageResource(android.R.drawable.ic_lock_silent_mode);
// Inflate the layout for this fragment
return view;
}
private void SoundImgBtnClick(View v)
{
//if sound is on and clicked, turn off
if (((Main)getActivity()).GetIsSoundOn())
{
((Main)getActivity()).SetIsSoundOn(false);
((Main)getActivity()).GetSoundObj().Stop("mainMenuSong");
soundImgBtn.setImageResource(android.R.drawable.ic_lock_silent_mode);
}
else
{
((Main)getActivity()).SetIsSoundOn(true);
((Main)getActivity()).GetSoundObj().Play("mainMenuSong", true);
soundImgBtn.setImageResource(android.R.drawable.ic_lock_silent_mode_off);
}
}
}
我尝试做的是模拟静音按钮。点击后,所有声音都应静音。
到目前为止,这几乎都是我编码的。
干杯。
答案 0 :(得分:1)
我怀疑你正在使用不同的MediaPlayer实例。你可以这样做,但你必须在同一个实例中停止歌曲。 关于Add()中的代码:
MediaPlayer song = MediaPlayer.create(context, songId);
在Stop()中:
MediaPlayer songToStop = songs.get(name)
注意:
song
需要在更高的范围内声明,以便您访问它并停止播放歌曲。答案 1 :(得分:0)
尝试使用songToStop.release()代替
答案 2 :(得分:0)
让它停下来。我的班级必须能够同时处理一首歌曲和许多fx。这就是我提出的。
声音:
public class Sound
{
private static MediaPlayer currentlyPlayingSong,
currentlyPlayingFX;
public Sound() {}
public void PlayFX(int fxId, Context context, boolean shouldLoop)
{
MediaPlayer fx = MediaPlayer.create(context, fxId);
if (currentlyPlayingFX != fx)
{
StopFX();
currentlyPlayingFX = fx;
currentlyPlayingFX.start();
currentlyPlayingFX.setLooping(shouldLoop);
}
}
public void PlaySong(int songId, boolean shouldLoop, Context context)
{
MediaPlayer song = MediaPlayer.create(context, songId);
if (currentlyPlayingSong != song)
{
StopSong();
currentlyPlayingSong = song;
currentlyPlayingSong.start();
currentlyPlayingSong.setLooping(shouldLoop);
}
}
public void StopFX()
{
if (currentlyPlayingFX != null)
{
currentlyPlayingFX.stop();
currentlyPlayingFX.release();
currentlyPlayingFX = null;
}
}
public void StopSong()
{
if (currentlyPlayingSong != null)
{
currentlyPlayingSong.stop();
currentlyPlayingSong.release();
currentlyPlayingSong = null;
}
}
}
这是基于@The Original Android的回答。将它保存在单个实例上。
感谢您的帮助。