火柴人通过一条线连接到气泡。例如,当我移动Jimmy时,我想要将Jimmy连接到他销售的Fruit上的线路进行维护。当我拖动Fruit时也是如此。
以下是我的代码,如果有人想尝试运行它。我试图只包括相关内容。
示例课程
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Example extends JPanel {
private static List<Person> persons;
private static List<Fruit> fruits;
private static List<LineTest> lines;
private Point mousePt;
private static Font setFont;
private Random randomGenerator;
private Person person;
private Fruit bubble;
private LineTest line;
private static final int W = 640;
private static final int H = 480;
public Example() {
persons = new ArrayList<Person>(); // Stores the person's names & coords
fruits = new ArrayList<Fruit>(); // Stores the person's name and what fruits he sells & coords
lines = new ArrayList<LineTest>(); // Stores the person's name, fruits he sells & coords
randomGenerator = new Random();
setFont = new Font("Sans Serif", Font.BOLD, 12);
String person1 = "Jimmy";
String person2 = "Sally";
person = new Person(person1, 50,50);
addPerson(person);
person = new Person(person2, 50,150);
addPerson(person);
String fruit1 = "Banana";
String fruit2 = "Apple";
String fruit3 = "Orange";
String fruit4 = "Watermelon";
String fruit5 = "Pineapple";
String fruit6 = "Grapes";
bubble = new Fruit(person1, fruit1, setFont, 150, 50);
addFruit(bubble);
bubble = new Fruit(person1, fruit2, setFont, 150, 100);
addFruit(bubble);
bubble = new Fruit(person1, fruit3, setFont, 150, 150);
addFruit(bubble);
bubble = new Fruit(person2, fruit4, setFont, 150, 200);
addFruit(bubble);
bubble = new Fruit(person2, fruit5, setFont, 150, 250);
addFruit(bubble);
bubble = new Fruit(person2, fruit6, setFont, 150, 300);
addFruit(bubble);
for (int i=0; i<persons.size();i++) {
for (int j=0; j<fruits.size();j++) {
// If the same person in the person's list can be found in the fruits list
// draw a line between the Person and the Fruit
if (persons.get(i).getPerson().equals((fruits.get(j).getPerson()))) {
int personX = persons.get(i).getCoorX();
int personY = persons.get(i).getCoorY();
int fruitX = fruits.get(j).getCoorX();
int fruitY = fruits.get(j).getCoorY();
line = new LineTest(persons.get(i).getPerson(), fruits.get(j).getFruit(), personX, personY, fruitX, fruitY);
addLine(line);
}
}
}
this.setFont(setFont);
this.addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
mousePt = e.getPoint();
for (Person p:persons) {
p.select(mousePt.x, mousePt.y);
}
for (Fruit f:fruits) {
f.select(mousePt.x, mousePt.y);
}
}
public void mouseReleased(MouseEvent e) {
for (Person p:persons) {
p.unselect();
}
for(Fruit f:fruits) {
f.unselect();
}
}
});
this.addMouseMotionListener(new MouseMotionAdapter() {
@Override
public void mouseDragged(MouseEvent e) {
mousePt = e.getPoint();
for (Person s:persons) {
s.move(mousePt.x, mousePt.y);
int personX = mousePt.x;
int personY = mousePt.y;
for(int k=0; k<lines.size(); k++) {
// If the same person in the person's list can be found in the fruits list
// move the point on the Person to a new coords
if(s.person.equals(lines.get(k).person)) {
lines.get(k).move(personX, personY);
}
}
}
for(Fruit f:fruits) {
f.move(mousePt.x, mousePt.y);
int fruitX = mousePt.x;
int fruitY = mousePt.y;
for(int k=0; k<lines.size(); k++) {
if(f.person.equals(lines.get(k).person)) {
lines.get(k).move(fruitX, fruitY);
}
}
}
repaint();
}
});
}
public void addPerson(Person person) {
persons.add(person);
repaint();
}
public void addFruit (Fruit fruit) {
fruits.add(fruit);
repaint();
}
public void addLine(LineTest line) {
lines.add(line);
repaint();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g.create();
for (Person p:persons) {
p.paint(g2);
}
for (LineTest l:lines) {
l.paint(g2);
}
for (Fruit f:fruits) {
f.paint(g2);
}
}
@Override
public Dimension getPreferredSize() {
return new Dimension(W, H);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
JFrame f = new JFrame();
f.add(new Example());
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
}
});
}
}
人员类
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
public class Person extends Rectangle {
String person;
int x,y;
int tx, ty;
boolean isSelected = false;
public Person(String person, int x, int y) {
this.person = person;
this.x = x;
this.y = y;
this.setBounds(x-10,y-10,40,90);
isSelected = true;
move(x, y);
isSelected = false;
}
public void select(int x, int y){
if(this.contains(x,y)) {
isSelected=true;
}
}
public void unselect(){
isSelected = false;
}
public void move(int x, int y) {
if(isSelected) {
LineTest.isPersonMoved = true;
LineTest.isFruitMoved = false;
tx = x;
ty= y;
this.translate(tx-this.x, ty-this.y);
this.x = tx;
this.y = ty;
}
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D)g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.drawOval(x, y, 20, 20); // head
g2.drawLine(x+10,y+20,x+10,y+50); // body
g2.drawLine(x+10,y+20,x+25,y+40); // right hand
g2.drawLine(x+10,y+20,x-5,y+40); // left hand
g2.drawLine(x+10,y+50,x-5,y+70); // left leg
g2.drawLine(x+10,y+50,x+25,y+70); // right leg
g2.drawString(person, tx-15, ty+85);
}
public String getPerson() {
return person;
}
public int getCoorX() {
return x;
}
public int getCoorY() {
return y;
}
}
水果类
import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
public class Fruit extends Rectangle {
private static final long serialVersionUID = 1L;
String fruit, person;
Font _font;
int x, y, tx, ty;
public static int height, width, ovalWidth, ovalHeight;
boolean isSelected;
public static FontMetrics getMetrics;
public static Graphics2D g2;
public Fruit(String person, String fruit, Font font, int x, int y) {
this.person = person;
this.fruit = fruit;
this._font = font;
this.x = x;
this.y = y;
this.setBounds(x, y, ovalWidth, ovalHeight);
isSelected = true;
move(x, y);
isSelected = false;
}
public void select(int x, int y){
if(this.contains(x,y)) {
isSelected=true;
}
}
public void unselect(){
isSelected = false;
}
public void move(int x, int y) {
if(isSelected) {
LineTest.isPersonMoved = false;
LineTest.isFruitMoved = true;
tx = x;
ty= y;
this.translate(tx-this.x, ty-this.y);
this.x = tx;
this.y = ty;
}
}
public void paint(Graphics g) {
g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
getMetrics = g2.getFontMetrics(_font);
height = getMetrics.getHeight();
width = getMetrics.stringWidth(fruit);
ovalWidth = width+25;
ovalHeight = height+25;
g2.setColor(Color.WHITE);
g2.fillOval(x, y, ovalWidth, ovalHeight);
g2.setColor(Color.BLACK);
g2.drawOval(x, y, ovalWidth, ovalHeight);
int centreX = x + ovalWidth/2;
int centreY = y + ovalHeight/2;
g2.drawString(fruit, (int) (centreX - width/2), (int) (centreY + height/4));
this.setBounds(x, y, ovalWidth, ovalHeight);
}
public String getPerson() {
return person;
}
public String getFruit() {
return fruit;
}
public int getCoorX() {
return x;
}
public int getCoorY() {
return y;
}
}
LineTest类
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
/*
* Draw line that connect between Person and Fruit
*/
public class LineTest {
int x1, y1, x2, y2, tx, ty;
String fruit, person;
public static boolean isPersonMoved, isFruitMoved;
public LineTest(String person, String fruit, int x1, int y1, int x2, int y2) {
this.person = person;
this.fruit = fruit;
// Get x, y coordinates from person bound
this.x1 = x1+35;
this.y1 = y1+35;
// Get x, y coordinates from fruit bound
this.x2 = x2+30;
this.y2 = y2+30;
}
public void move(int x, int y) {
if (isPersonMoved) {
System.out.println("LineTest - isPersonMoved: " + isPersonMoved);
tx = x;
ty = y;
this.x1 = tx+35;
this.y1 = ty+35;
} else if (isFruitMoved) {
System.out.println("LineTest - isFruitMoved: " + isFruitMoved);
tx = x;
ty = y;
this.x2 = tx+30;
this.y2 = ty+30;
}
}
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D)g.create();
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.drawLine(x1, y1, x2, y2);
}
public String getPerson() {
return person;
}
public String getFruit() {
return fruit;
}
public Point getFstCoor() {
return new Point (x1, y1);
}
public Point getSndCoor() {
return new Point(x2, y2);
}
}
答案 0 :(得分:3)
基本思想是,您需要在要链接的对象之间生成某种关系。您可以隐式(Person
包含Fruit
)或非隐式的关系,在外部存储/管理关系,您所做的由您自己决定(我喜欢隐含的方法,因为它列出了你的意图)
你的代码有点奇怪,对不起,但确实如此,所以我做了一些修改。我确实考虑过使用Path2D
很多,但这意味着所有代码都涂成了相同的颜色。重点是在对象之间定义某种共性,严格来说并不是必需的,因为它们之间的几乎所有工作都是相同的,为什么不呢......
public interface Paintable {
public void paint(JComponent parent, Graphics2D g2d);
public boolean contains(Point p);
public void moveTo(Point2D p);
public Rectangle2D getBounds();
}
然后我创建了一个类来管理关系......
public class Relationship {
private Paintable parent;
private Paintable child;
public Relationship(Paintable parent, Paintable child) {
this.parent = parent;
this.child = child;
}
public Paintable getChild() {
return child;
}
public Paintable getParent() {
return parent;
}
}
现在,这意味着你的水果可能属于一个人(或其他水果),所以如果这违反你的规则,你需要设计一个不同的关系算法(可能更隐含的东西)
现在,当您更新UI时,只需绘制关系和对象......
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g.create();
for (Relationship relationship : relationships) {
Point2D p1 = new Point2D.Double(relationship.getParent().getBounds().getCenterX(), relationship.getParent().getBounds().getCenterY());
Point2D p2 = new Point2D.Double(relationship.getChild().getBounds().getCenterX(), relationship.getChild().getBounds().getCenterY());
g2.draw(new Line2D.Double(p1, p2));
}
for (Person p : persons) {
p.paint(this, g2);
}
for (Fruit f : fruits) {
f.paint(this, g2);
}
g2.dispose();
}
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Example extends JPanel {
private List<Person> persons;
private List<Fruit> fruits;
private Point2D offset;
private static Font baseFont;
private Random randomGenerator;
private Person person;
private Fruit bubble;
private static final int W = 640;
private static final int H = 480;
private Paintable selectedShape;
private List<Relationship> relationships;
public Example() {
persons = new ArrayList<>(); // Stores the person's names & coords
fruits = new ArrayList<>(); // Stores the person's name and what fruits he sells & coords
relationships = new ArrayList<>(25);
randomGenerator = new Random();
baseFont = new Font("Sans Serif", Font.BOLD, 12);
String person1 = "Jimmy";
String person2 = "Sally";
String fruit1 = "Banana";
String fruit2 = "Apple";
String fruit3 = "Orange";
String fruit4 = "Watermelon";
String fruit5 = "Pineapple";
String fruit6 = "Grapes";
Person person = new Person(person1, 50, 50);
addPerson(person);
Fruit bubble = new Fruit(fruit1, baseFont, 150, 50);
addFruit(bubble);
relate(person, bubble);
bubble = new Fruit(fruit2, baseFont, 150, 100);
addFruit(bubble);
relate(person, bubble);
bubble = new Fruit(fruit3, baseFont, 150, 150);
addFruit(bubble);
relate(person, bubble);
person = new Person(person2, 50, 150);
addPerson(person);
bubble = new Fruit(fruit4, baseFont, 150, 200);
addFruit(bubble);
relate(person, bubble);
bubble = new Fruit(fruit5, baseFont, 150, 250);
addFruit(bubble);
relate(person, bubble);
bubble = new Fruit(fruit6, baseFont, 150, 300);
addFruit(bubble);
relate(person, bubble);
this.setFont(baseFont);
this.addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
for (Paintable p : getShapes()) {
if (p.contains(e.getPoint())) {
// Selected
selectedShape = p;
offset = new Point2D.Double(e.getX() - p.getBounds().getX(), e.getY() - p.getBounds().getY());
break;
}
}
}
public void mouseReleased(MouseEvent e) {
selectedShape = null;
}
});
this.addMouseMotionListener(new MouseMotionAdapter() {
@Override
public void mouseDragged(MouseEvent e) {
if (selectedShape != null) {
Point2D p = new Point2D.Double(e.getX() - offset.getX(), e.getY() - offset.getX());
selectedShape.moveTo(p);
}
repaint();
}
});
}
protected List<Paintable> getShapes() {
ArrayList<Paintable> shapes = new ArrayList<>(fruits);
shapes.addAll(persons);
return shapes;
}
public void addPerson(Person person) {
persons.add(person);
repaint();
}
public void addFruit(Fruit fruit) {
fruits.add(fruit);
repaint();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g.create();
for (Relationship relationship : relationships) {
Point2D p1 = new Point2D.Double(relationship.getParent().getBounds().getCenterX(), relationship.getParent().getBounds().getCenterY());
Point2D p2 = new Point2D.Double(relationship.getChild().getBounds().getCenterX(), relationship.getChild().getBounds().getCenterY());
g2.draw(new Line2D.Double(p1, p2));
}
for (Person p : persons) {
p.paint(this, g2);
}
for (Fruit f : fruits) {
f.paint(this, g2);
}
g2.dispose();
}
@Override
public Dimension getPreferredSize() {
return new Dimension(W, H);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
JFrame f = new JFrame();
f.add(new Example());
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
}
});
}
protected void relate(Person person, Fruit bubble) {
relationships.add(new Relationship(person, bubble));
}
public class Relationship {
private Paintable parent;
private Paintable child;
public Relationship(Paintable parent, Paintable child) {
this.parent = parent;
this.child = child;
}
public Paintable getChild() {
return child;
}
public Paintable getParent() {
return parent;
}
}
public interface Paintable {
public void paint(JComponent parent, Graphics2D g2d);
public boolean contains(Point p);
public void moveTo(Point2D p);
public Rectangle2D getBounds();
}
public class Fruit implements Paintable {
private static final long serialVersionUID = 1L;
String fruit;
Font font;
private Ellipse2D bounds;
public Fruit(String fruit, Font font, int x, int y) {
this.fruit = fruit;
this.font = font;
bounds = new Ellipse2D.Double(x, y, 40, 90);
}
public String getFruit() {
return fruit;
}
@Override
public boolean contains(Point p) {
return bounds.contains(p);
}
@Override
public void moveTo(Point2D p) {
bounds = new Ellipse2D.Double(p.getX(), p.getY(), 40, 90);
}
@Override
public void paint(JComponent parent, Graphics2D g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setFont(font);
FontMetrics fm = g2.getFontMetrics();
int height = fm.getHeight();
int width = fm.stringWidth(fruit);
g2.setColor(Color.WHITE);
g2.fill(bounds);
g2.setColor(Color.BLACK);
g2.draw(bounds);
double centreX = bounds.getX() + bounds.getWidth() / 2d;
double centreY = bounds.getY() + bounds.getHeight() / 2d;
g2.drawString(fruit, (int) (centreX - width / 2), (int) (centreY + height / 4));
g2.dispose();
}
@Override
public Rectangle2D getBounds() {
return bounds.getBounds2D();
}
}
public class Person implements Paintable {
String person;
private Rectangle2D bounds;
public Person(String person, int x, int y) {
this.person = person;
bounds = new Rectangle2D.Double(x, y, 40, 90);
}
@Override
public void paint(JComponent parent, Graphics2D g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.translate(bounds.getX(), bounds.getY());
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.drawOval(0, 0, 20, 20); // head
g2.drawLine(10, 20, 10, 50); // bodbounds.getY()
g2.drawLine(10, 20, 25, 40); // right hand
g2.drawLine(10, 20, 0 - 5, 40); // left hand
g2.drawLine(10, 50, 0 - 5, 70); // left leg
g2.drawLine(10, 50, 25, 70); // right leg
g2.drawString(person, 0 - 15, 85);
g2.dispose();
}
public String getPerson() {
return person;
}
@Override
public boolean contains(Point p) {
return bounds.contains(p);
}
@Override
public void moveTo(Point2D p) {
bounds = new Rectangle2D.Double(p.getX(), p.getY(), 40, 90);
}
@Override
public Rectangle2D getBounds() {
return bounds.getBounds2D();
}
}
}
我鼓励你看一下Path2D
,至少对于简笔画来说,它会让生活变得更好
答案 1 :(得分:0)
保持棍子男人的位置以及果实在其物体内的位置。关联在一起的每个对象。当repaint()
开始时,获取棒人的位置信息和水果的位置信息,并在这两点之间画一条线。如果移动完成,那么也应该重新划线。