我想将两个或多个.wav文件合并为一个,然后将其转换为.mp3,我想在Swift中完成(或者至少可以选择将它包含在swift项目中)。
在swift中合并两个.wav文件没问题。 Here is my example现在我不知道如何将lame库添加到swift项目以及如何使用它(如何更改客观的蹩脚代码使用语法以便在swift中使用它)。
我陷入了swift,所以我尝试了使用Objective C的Lame库。我找到了将.caf转换为.mp3的示例代码,所以我试了一下。这是我尝试过的:
- (void) toMp3
{
NSString *cafFilePath = [[NSBundle mainBundle] pathForResource:@"sound" ofType:@"caf"];
NSString *mp3FileName = @"Mp3File";
mp3FileName = [mp3FileName stringByAppendingString:@".mp3"];
NSString *mp3FilePath = [[NSHomeDirectory() stringByAppendingFormat:@"/Documents/"] stringByAppendingPathComponent:mp3FileName];
NSLog(@"%@", mp3FilePath);
@try {
int read, write;
FILE *pcm = fopen([cafFilePath cStringUsingEncoding:1], "rb"); //source
fseek(pcm, 4*1024, SEEK_CUR); //skip file header
FILE *mp3 = fopen([mp3FilePath cStringUsingEncoding:1], "wb"); //output
const int PCM_SIZE = 8192;
const int MP3_SIZE = 8192;
short int pcm_buffer[PCM_SIZE*2];
unsigned char mp3_buffer[MP3_SIZE];
lame_t lame = lame_init();
lame_set_in_samplerate(lame, 44100);
lame_set_VBR(lame, vbr_default);
lame_init_params(lame);
do {
read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
if (read == 0)
write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
else
write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
fwrite(mp3_buffer, write, 1, mp3);
} while (read != 0);
lame_close(lame);
fclose(mp3);
fclose(pcm);
}
@catch (NSException *exception) {
NSLog(@"%@",[exception description]);
}
@finally {
[self performSelectorOnMainThread:@selector(convertMp3Finish)
withObject:nil
waitUntilDone:YES];
}
}
- (void) convertMp3Finish
{
}
但结果只是带有噪音的.mp3。
所以我需要解决我的三个问题:
我知道在iOS中有很多关于编码和转换mp3的问题,但是我找不到一个使用Swift示例的例子,我找不到使用Objective C代码的例子(只是上面的代码)。谢谢你的帮助
答案 0 :(得分:10)
我想发布我的工作解决方案,因为我得到了很多赞许,而来自naresh的回答对我帮助不大。
现在是源代码。所以首先包装。它是将.wav文件转换为.mp3的类。可能会有很多变化(可能是输出文件和其他选项的参数),但我认为每个人都可以改变它。我想这可以改写为Swift,但我不知道该怎么做。所以它是Objective C类:
#import "AudioWrapper.h"
#import "lame/lame.h"
@implementation AudioWrapper
+ (void)convertFromWavToMp3:(NSString *)filePath {
NSString *mp3FileName = @"Mp3File";
mp3FileName = [mp3FileName stringByAppendingString:@".mp3"];
NSString *mp3FilePath = [NSTemporaryDirectory() stringByAppendingPathComponent:mp3FileName];
NSLog(@"%@", mp3FilePath);
@try {
int read, write;
FILE *pcm = fopen([filePath cStringUsingEncoding:1], "rb"); //source
fseek(pcm, 4*1024, SEEK_CUR); //skip file header
FILE *mp3 = fopen([mp3FilePath cStringUsingEncoding:1], "wb"); //output
const int PCM_SIZE = 8192;
const int MP3_SIZE = 8192;
short int pcm_buffer[PCM_SIZE*2];
unsigned char mp3_buffer[MP3_SIZE];
lame_t lame = lame_init();
lame_set_in_samplerate(lame, 44100);
lame_set_VBR(lame, vbr_default);
lame_init_params(lame);
do {
read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
if (read == 0)
write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
else
write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
fwrite(mp3_buffer, write, 1, mp3);
} while (read != 0);
lame_close(lame);
fclose(mp3);
fclose(pcm);
}
@catch (NSException *exception) {
NSLog(@"%@",[exception description]);
}
@finally {
[self performSelectorOnMainThread:@selector(convertMp3Finish)
withObject:nil
waitUntilDone:YES];
}
}
用于连接音频文件的Swift AudioHelper类和用于将.wav文件转换为.mp3的调用方法:
import UIKit
import AVFoundation
protocol AudioHelperDelegate {
func assetExportSessionDidFinishExport(session: AVAssetExportSession, outputUrl: NSURL)
}
class AudioHelper: NSObject {
var delegate: AudioHelperDelegate?
func concatenate(audioUrls: [NSURL]) {
//Create AVMutableComposition Object.This object will hold our multiple AVMutableCompositionTrack.
var composition = AVMutableComposition()
var compositionAudioTrack:AVMutableCompositionTrack = composition.addMutableTrackWithMediaType(AVMediaTypeAudio, preferredTrackID: CMPersistentTrackID())
//create new file to receive data
var documentDirectoryURL = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask).first! as! NSURL
var fileDestinationUrl = NSURL(fileURLWithPath: NSTemporaryDirectory().stringByAppendingPathComponent("resultmerge.wav"))
println(fileDestinationUrl)
StorageManager.sharedInstance.deleteFileAtPath(NSTemporaryDirectory().stringByAppendingPathComponent("resultmerge.wav"))
var avAssets: [AVURLAsset] = []
var assetTracks: [AVAssetTrack] = []
var durations: [CMTime] = []
var timeRanges: [CMTimeRange] = []
var insertTime = kCMTimeZero
for audioUrl in audioUrls {
let avAsset = AVURLAsset(URL: audioUrl, options: nil)
avAssets.append(avAsset)
let assetTrack = avAsset.tracksWithMediaType(AVMediaTypeAudio)[0] as! AVAssetTrack
assetTracks.append(assetTrack)
let duration = assetTrack.timeRange.duration
durations.append(duration)
let timeRange = CMTimeRangeMake(kCMTimeZero, duration)
timeRanges.append(timeRange)
compositionAudioTrack.insertTimeRange(timeRange, ofTrack: assetTrack, atTime: insertTime, error: nil)
insertTime = CMTimeAdd(insertTime, duration)
}
//AVAssetExportPresetPassthrough => concatenation
var assetExport = AVAssetExportSession(asset: composition, presetName: AVAssetExportPresetPassthrough)
assetExport.outputFileType = AVFileTypeWAVE
assetExport.outputURL = fileDestinationUrl
assetExport.exportAsynchronouslyWithCompletionHandler({
self.delegate?.assetExportSessionDidFinishExport(assetExport, outputUrl: fileDestinationUrl!)
})
}
func exportTempWavAsMp3() {
let wavFilePath = NSTemporaryDirectory().stringByAppendingPathComponent("resultmerge.wav")
AudioWrapper.convertFromWavToMp3(wavFilePath)
}
}
桥接标题包含:
#import "lame/lame.h"
#import "AudioWrapper.h"
答案 1 :(得分:7)
我们有专门的类来从/向AVAssetReader
和AVAssetWriter
文件读取/写入媒体,并且在AVAssetExportSession
的帮助下,您可以将其导出为mp3文件。
或者你可以使用https://github.com/michaeltyson/TPAACAudioConverter