我在下面的帖子中调用ChannelServer.ListeningThread.Abort
,但似乎没有任何事情发生。我想更具体一点,但我想不出更多。似乎没有抛出ThreadAbortException
,无论阻塞侦听器如何都应抛出此异常(它在阻塞接收的线程上完美运行)。
重要编辑:使用ManualResetEvent.WaitOne
而不是AcceptSocket
,正如Lyrik建议进行测试一样,它完美无缺。 AcceptSocket
如何屏蔽ThreadAbortException
?
链接:这个论坛帖子似乎讨论了同样的问题,虽然我无法解决任何问题:http://www.tek-tips.com/viewthread.cfm?qid=319436&page=413
ChannelServer.ListeningThread = new Thread(new ThreadStart(delegate()
{
Log.Inform("Waiting for clients on thread {0}.", Thread.CurrentThread.ManagedThreadId);
while (true)
{
try
{
new Thread(new ParameterizedThreadStart(ChannelClientHandler.Initialize)).Start(ChannelServer.Listener.AcceptSocket());
}
catch (ThreadAbortException)
{
Log.Inform("Aborted client listening thread {0}.", Thread.CurrentThread.ManagedThreadId);
break;
}
}
}));
ChannelServer.ListeningThread.Start();
答案 0 :(得分:0)
我不确定你为什么会收到这个错误,但这是一个有效的简单例子:
ManualResetEvent mrse = new ManualResetEvent(false);
Thread test = new Thread(() =>
{
while (true)
{
try
{
mrse.WaitOne();
}
catch (ThreadAbortException)
{
Console.WriteLine("No problem here...");
}
}
});
test.IsBackground = true;
test.Start();
Thread.Sleep(1000);
test.Abort();
Console.ReadKey();
所以它对我有用...我假设你已经完成了调试器并且你的catch语句中的断点没有被击中,这是正确的吗?
注意:调用Abort
是不好的做法,而应拨打Interrupt
并处理ThreadInterruptedException
......这样更安全。
答案 1 :(得分:0)
这样可行,但它令人难以置信的草率和线程浪费。任何人都可以指出一种方法来抛出“AcceptSocket”不会自动捕获的异常吗?
ChannelServer.ListeningThread = new Thread(new ThreadStart(delegate()
{
Log.Inform("Waiting for clients on thread {0}.", Thread.CurrentThread.ManagedThreadId);
while (true)
{
try
{
ChannelServer.ClientConnected.Reset();
ChannelServer.Listener.BeginAcceptSocket(new AsyncCallback(ChannelClientHandler.EndAcceptSocket), ChannelServer.Listener);
ChannelServer.ClientConnected.WaitOne();
}
catch (ThreadInterruptedException)
{
Log.Inform("Interrupted client listening thread {0}.", Thread.CurrentThread.ManagedThreadId);
break;
}
}
}));
ChannelServer.ListeningThread.Start();
答案 2 :(得分:0)
这是一个简单的AcceptSocket2
扩展方法(抱歉对名称缺乏想象力......)。
它与原始AcceptSocket
方法完全相同。
using System;
using System.Net.Sockets;
using System.Threading;
/// <summary>
/// Extensions to TcpListener
/// </summary>
public static class TcpListenerExtensions
{
/// <summary>
/// Accepts a pending connection request.
/// </summary>
/// <param name="tcpListener">The TCP listener.</param>
/// <returns>
/// A <see cref="T:System.Net.Sockets.Socket" /> used to send and receive data.
/// </returns>
/// <exception cref="T:System.InvalidOperationException">The listener has not been started with a call to <see cref="M:System.Net.Sockets.TcpListener.Start" />.</exception>
/// <PermissionSet><IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" /><IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" /><IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence" /><IPermission class="System.Diagnostics.PerformanceCounterPermission, System, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" /></PermissionSet>
public static Socket AcceptSocket2(this TcpListener tcpListener)
{
Socket socket = null;
var clientConnected = new ManualResetEvent(false);
clientConnected.Reset();
tcpListener.BeginAcceptSocket(delegate(IAsyncResult asyncResult)
{
try
{
socket = tcpListener.EndAcceptSocket(asyncResult);
}
catch (ObjectDisposedException)
{ }
clientConnected.Set();
}, null);
clientConnected.WaitOne();
return socket;
}
}