问题是我有一个JS类,并希望为其原型( Whisp.prototype.draw )创建一个n-ary方法,因此它不会一遍又一遍地实例化。我的浏览器控制台告诉我的是
未捕获的TypeError:w.draw不是函数
我可能误解了JS中的原型设计,所以这里是代码的相关部分:
// Random generators
function randomInt(min, max)
{
return Math.floor(Math.random() * (max - min)) + min;
}
// Whisp object + its methods
var WHISP_TURN_CAP = 10, WHISP_WANDER_CAP = 2, WHISP_SIZE = 2,
WHISP_COUNT = 4;
var Whisp = function(position)
{
this.rotation = [];
this.position = position;
for (var i = 0; i < 3; i++)
this.rotation.push(randomInt(-WHISP_TURN_CAP, WHISP_TURN_CAP))
this.rotation.push(1)
}
Whisp.prototype.wander = function()
{
var angle;
for (var i = 0; i < 3; i++)
{
angle = randomInt(-WHISP_WANDER_CAP, WHISP_WANDER_CAP+1);
while (Math.abs(this.rotation[i] + angle) > WHISP_TURN_CAP)
angle = randomInt(-WHISP_WANDER_CAP, WHISP_WANDER_CAP+1);
this.rotation[i] += angle;
this.position = matrixProduct(this.position, i, this.rotation[i]);
}
};
Whisp.prototype.draw = function(center)
{
context.setFill('#60FF55');
context.fillOval(
center[0]+this.position[0]-WHISP_SIZE,
center[1]+this.position[1]-WHISP_SIZE,
center[0]+this.position[0]+WHISP_SIZE,
center[1]+this.position[1]+WHISP_SIZE
);
};
// Generate actual whisps
var whisps = [];
for (var i = 0; i < WHISP_COUNT; i++)
whisps.push(new Whisp([800,400,0,1]));
// Update function (drawing onto canvas)
var canvas = $('#backgroundCanvas')[0], context = canvas.getContext('2d');
function update()
{
for (var w in whisps)
{
w.draw([800,450]);
w.wander();
}
console.log('update();');
window.setTimeout(update, 20);
}
var whisps = [];
for (var i = 0; i < WHISP_COUNT; i++)
whisps.push(new Whisp([800,400,0,1]));
// Update function (drawing onto canvas)
var canvas = $('#backgroundCanvas')[0], context = canvas.getContext('2d');
function update()
{
for (var w in whisps)
{
w.draw([800,450]);
w.wander();
}
console.log('update();');
window.setTimeout(update, 20);
}
update();
所有这些都包含在$(document).ready(function(){...})中。谢谢你的回答:)。
答案 0 :(得分:1)
您应该避免对数组使用for ...in
,因为它不会迭代未定义的索引,也不保证按顺序迭代数组。
请参阅:Why is using "for...in" with array iteration a bad idea?
但问题是w
将项目的键存储在数组中:
for (var w in whisps)
{
w.draw([800,450]);
w.wander();
}
它应该在哪里:
for (var w in whisps)
{
whisps[w].draw([800,450]);
whisps[w].wander();
}
甚至更好:
for (var i = 0; i < whisps.length; i++) {
whisps[i].draw([800,450]);
whisps[i].wander();
}
通常也会更快:Javascript for..in vs for loop performance
我注意到你正在使用canvas
所以不关心IE8,在这种情况下Array.prototype.forEach()
是我更喜欢的另一个解决方案,因为它为迭代创建了一个新的范围:
whisps.forEach(function(w) {
w.draw([800,450]);
w.wander();
});