我知道可能有很多这样的问题。但是,我真的没有找到我的问题的明确答案。
我知道密码存储在数据库中,其中包含前置随机盐,后跟哈希密码。实际上从未知道密码的值(由服务器,因此服务器管理员)。
什么是标准哈希算法?我知道加密是一个动态字段,随时间而变化。所以我问的是当前哈希的行业标准是什么。
我将把它用于电子商务网站。所以密码存储安全性实际上非常重要。
答案 0 :(得分:2)
有关一些常用语言的本主题的参考资料是https://crackstation.net/hashing-security.htm。我在下面复制了他们的代码示例的C#版本,但提供了其他语言
/*
* Password Hashing With PBKDF2 (http://crackstation.net/hashing-security.htm).
* Copyright (c) 2013, Taylor Hornby
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Text;
using System.Security.Cryptography;
namespace PasswordHash
{
/// <summary>
/// Salted password hashing with PBKDF2-SHA1.
/// Author: havoc AT defuse.ca
/// www: http://crackstation.net/hashing-security.htm
/// Compatibility: .NET 3.0 and later.
/// </summary>
public class PasswordHash
{
// The following constants may be changed without breaking existing hashes.
public const int SALT_BYTE_SIZE = 24;
public const int HASH_BYTE_SIZE = 24;
public const int PBKDF2_ITERATIONS = 1000;
public const int ITERATION_INDEX = 0;
public const int SALT_INDEX = 1;
public const int PBKDF2_INDEX = 2;
/// <summary>
/// Creates a salted PBKDF2 hash of the password.
/// </summary>
/// <param name="password">The password to hash.</param>
/// <returns>The hash of the password.</returns>
public static string CreateHash(string password)
{
// Generate a random salt
RNGCryptoServiceProvider csprng = new RNGCryptoServiceProvider();
byte[] salt = new byte[SALT_BYTE_SIZE];
csprng.GetBytes(salt);
// Hash the password and encode the parameters
byte[] hash = PBKDF2(password, salt, PBKDF2_ITERATIONS, HASH_BYTE_SIZE);
return PBKDF2_ITERATIONS + ":" +
Convert.ToBase64String(salt) + ":" +
Convert.ToBase64String(hash);
}
/// <summary>
/// Validates a password given a hash of the correct one.
/// </summary>
/// <param name="password">The password to check.</param>
/// <param name="correctHash">A hash of the correct password.</param>
/// <returns>True if the password is correct. False otherwise.</returns>
public static bool ValidatePassword(string password, string correctHash)
{
// Extract the parameters from the hash
char[] delimiter = { ':' };
string[] split = correctHash.Split(delimiter);
int iterations = Int32.Parse(split[ITERATION_INDEX]);
byte[] salt = Convert.FromBase64String(split[SALT_INDEX]);
byte[] hash = Convert.FromBase64String(split[PBKDF2_INDEX]);
byte[] testHash = PBKDF2(password, salt, iterations, hash.Length);
return SlowEquals(hash, testHash);
}
/// <summary>
/// Compares two byte arrays in length-constant time. This comparison
/// method is used so that password hashes cannot be extracted from
/// on-line systems using a timing attack and then attacked off-line.
/// </summary>
/// <param name="a">The first byte array.</param>
/// <param name="b">The second byte array.</param>
/// <returns>True if both byte arrays are equal. False otherwise.</returns>
private static bool SlowEquals(byte[] a, byte[] b)
{
uint diff = (uint)a.Length ^ (uint)b.Length;
for (int i = 0; i < a.Length && i < b.Length; i++)
diff |= (uint)(a[i] ^ b[i]);
return diff == 0;
}
/// <summary>
/// Computes the PBKDF2-SHA1 hash of a password.
/// </summary>
/// <param name="password">The password to hash.</param>
/// <param name="salt">The salt.</param>
/// <param name="iterations">The PBKDF2 iteration count.</param>
/// <param name="outputBytes">The length of the hash to generate, in bytes.</param>
/// <returns>A hash of the password.</returns>
private static byte[] PBKDF2(string password, byte[] salt, int iterations, int outputBytes)
{
Rfc2898DeriveBytes pbkdf2 = new Rfc2898DeriveBytes(password, salt);
pbkdf2.IterationCount = iterations;
return pbkdf2.GetBytes(outputBytes);
}
}
}
答案 1 :(得分:1)
服务器实际上从未知道密码的值
不完全正确。 Web服务器必须知道密码。它被发布到Web服务器,并放入内存中。这没关系。重要的是数据库服务器永远不会知道密码。散布在客户端上无济于事,因为服务器控制JavaScript在客户端上散列!
没有“标准”散列算法。如果你想选择一个好的,选择一个慢的。这些天唯一的好选择是 PBKDF2 , scrypt 和 bcrypt 。
不是MD5。不是SHA。
哈希算法如果不够慢,则毫无价值(或价值更低)。在生产服务器上散列密码需要大约250 ms,因此在使用GPU的脱机攻击中它们仍然相当慢。
如果攻击者{@ 3}}您的服务器未被发现,则它们的价值较低。
如果您的用户使用易于猜测的密码(至少对那些用户而言),它们就毫无价值。
答案 2 :(得分:0)
使用基于密码的密钥派生功能(PBKDF)根据(安全)随机生成的盐(PRNG)和密码派生密钥,这里是关于该主题的明确指南
https://www.owasp.org/index.php/Password_Storage_Cheat_Sheet
答案 3 :(得分:-1)
在询问相同的问题之后,我来到这个解决方案进行密码散列和盐生成。这是副本&#39; n&#39;我在各种应用程序中使用的密码哈希方法的粘贴。
如何存储生成的哈希值和salt将取决于您的应用程序和部署。
using System.Security;
using System.Security.Cryptography;
/// <summary>
/// Generates a random salt value.
/// </summary>
/// <returns></returns>
public string GenerateSaltValue()
{
//Generate a cryptographic random number.
RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();
byte[] buff = new byte[64];
rng.GetBytes(buff);
// Return a Base64 string representation of the random number.
return Convert.ToBase64String(buff);
}
/// <summary>
/// Reccomended method to hash user passwords.
/// <para>This hash is non-reversible and should use the GenerateSaltValue method for creating new salts.</para>
/// </summary>
/// <param name="plainText">The supplied password as a byte array</param>
/// <param name="salt">The salt to use to create the hash.</param>
/// <returns></returns>
public byte[] HashPassword(byte[] plainText, byte[] salt)
{
HashAlgorithm algorithm = new SHA256Managed();
byte[] plainTextWithSaltBytes =
new byte[plainText.Length + salt.Length];
for (int i = 0; i < plainText.Length; i++)
{
plainTextWithSaltBytes[i] = plainText[i];
}
for (int i = 0; i < salt.Length; i++)
{
plainTextWithSaltBytes[plainText.Length + i] = salt[i];
}
return algorithm.ComputeHash(plainTextWithSaltBytes);
}