在我的viewdidload中我写了
- (void)viewDidLoad
{
[super viewDidLoad];
NSURL *url = [NSURL fileURLWithPath:@"/dev/null"];
NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
NSError *error;
recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error];
if (recorder) {
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
[recorder record];
levelTimer = [NSTimer scheduledTimerWithTimeInterval:0.03
target:self
selector:@selector(levelTimerCallback:)
userInfo:nil
repeats:YES];
} else {
NSLog(@"%@",[error description]);
}
}
另一种实现方法是
- (void)levelTimerCallback:(NSTimer *)timer
{
[recorder updateMeters];
const double ALPHA = 0.05;
double peakPowerForChannel = pow(10, (0.05 * [recorder peakPowerForChannel:0]));
lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults;
if (lowPassResults < 0.95)
NSLog(@"Mic blow detected");
else
NSLog(@"Person spoked");
}
当我使用我的Mac麦克风在模拟器上运行我的代码时,它可以工作,当我说话时,它出现在“人员说话”的情况下,但是当我在真正的IOS设备上运行我的应用程序时,它没有检测到任何声音,尽管我已经在“设置”
中为我的应用启用了micro microPhone我该怎么办?
答案 0 :(得分:3)
请在viewDidLoad中使用以下这一行
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
这适用于您的iOS设备。