我希望有人碰巧偶然发现了以下问题。
我的Java应用程序在Mac上存在图形性能问题,因此我制作了一个简单的测试应用程序(下面的代码)。当我在Windows上运行它时,控制台告诉我:
GraphicsConfiguration翻转?真正
BufferStrategy翻转?真
当我在Mac OS上运行完全相同的代码时,我得到:
GraphicsConfiguration翻转?真正
BufferStrategy翻转?假
这是否意味着在Mac OS上,窗口应用程序根本不支持页面翻转?是否有任何技巧可以在没有全屏的情况下在Mac OS上进行页面翻转?
所有指针都非常受欢迎,
Mattijs
在Windows XP和Mac OS 10.5上使用JDK 1.6。
代码:
import java.awt.image.BufferStrategy;
import javax.swing.*;
import java.awt.*;
public class Test {
int width = 640;
int height = 480;
GraphicsEnvironment graphEnv = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice graphDevice = graphEnv.getDefaultScreenDevice();
GraphicsConfiguration graphicConf = graphDevice.getDefaultConfiguration();
public Test() {
JFrame jFrame = new JFrame(graphicConf);
jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jFrame.setTitle("double buffer test");
jFrame.setResizable(false);
jFrame.setFocusTraversalKeysEnabled(false);
Canvas canvas = new Canvas();
canvas.setSize(width, height);
canvas.setIgnoreRepaint(true);
jFrame.getContentPane().add(canvas);
jFrame.pack();
jFrame.setVisible(true);
System.out.println("GraphicsConfiguration flipping? " + graphicConf.getBufferCapabilities().isPageFlipping());
canvas.createBufferStrategy(2);
BufferStrategy bufferStrategy = canvas.getBufferStrategy();
System.out.println("BufferStrategy flipping? " + bufferStrategy.getCapabilities().isPageFlipping());
while(true) {
Graphics g = bufferStrategy.getDrawGraphics();
g.setColor(Color.BLACK);
g.fillRect(0,0,width,height);
g.setColor(Color.RED);
g.drawLine((int)(Math.random()*width),(int)(Math.random()*height),
(int)(Math.random()*width),(int)(Math.random()*height));
bufferStrategy.show();
g.dispose();
}
}
public static void main(String[] args) {
new Test();
}
}
答案 0 :(得分:2)
坏消息:我在相同的Mac OS X配置上获得了相同的结果。好消息:isAccelerated()
是真的。
System.out.println("BufferStrategy accelerated? " + bufferStrategy
.getCapabilities().getFrontBufferCapabilities().isAccelerated());
我只使用new JPanel(true)
而不是Canvas
和BufferStrategy
。
附录:例如,
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class NewTest extends JPanel implements ActionListener, Runnable {
private Random r = new Random();
private Timer t = new Timer(10, this);
public static void main(String[] args) {
EventQueue.invokeLater(new NewTest());
}
@Override
public void run() {
JFrame f = new JFrame("NewTest");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(this);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
t.start();
}
public NewTest() {
super(true);
this.setPreferredSize(new Dimension(640, 480));
}
@Override
protected void paintComponent(Graphics g) {
int width = this.getWidth();
int height = this.getHeight();
g.setColor(Color.BLACK);
g.fillRect(0, 0, width, height);
g.setColor(Color.RED);
g.drawLine(r.nextInt(width), r.nextInt(height),
r.nextInt(width), r.nextInt(height));
}
@Override
public void actionPerformed(ActionEvent e) {
this.repaint();
}
}
答案 1 :(得分:0)
在Linux上,当我设置命令行参数-Dsun.java2d.opengl = true时会发生这种情况 因此,值得尝试做相反的-Dsun.java2d.opengl = false