I have recently coded a Csharp server and client program where they can send messages to each other. I have started of basic and I ave run into a problem, when I connect the first client everything is fine, the messages send and receive fine from booth partys. When I add a second client I receive a Argument exception, shown in the image below.
Accept method:
public void NewConnection_Incoming(IAsyncResult AR)
{
Socket incomingMessageSocket = _incomingSocket.EndAccept(AR);
string IP = incomingMessageSocket.RemoteEndPoint.ToString().Split(':')[0];
byte[] _buffer = new byte[1024];
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("[" + DateTime.Now.ToShortTimeString() + "] New connection received on incoming socket.");
Console.ForegroundColor = ConsoleColor.White;
this._incomingSocket.BeginAccept(new AsyncCallback(NewConnection_Incoming), _incomingSocket);
incomingMessageSocket.BeginReceive(_buffer, 0, _buffer.Length,
SocketFlags.None, new AsyncCallback(OnReceiveMessage), incomingMessageSocket);
}
Image: