我写了一个程序,读取一个短视频,然后以减少的FPS写入几百帧。它工作得很好,但是" if"循环阻止了UI。我试图创建一个backgroudWorker来处理" if"循环,同时可以显示UI值,并且过程可以被"取消"按钮。 我的问题是:我不能制作"如果"循环遍历所有框架:
for (i = 0; i < frames_number; i++)
到最后一帧!它停在100,即使我尝试了多种解决方案来转换&#34; i&#34;百分比如:
progress = System::Convert::ToInt32((100*(i / frames_number)));
或
progress = (int)((float)i / (float)frames_number *100);
以下是代码的重要摘要:
private: System::Void CreateSlowMo_Click(System::Object^ sender, System::EventArgs^ e) {
VideoCapture inputVideo(videoToOpenNameStr);
if (!inputVideo.isOpened()) {
MessageBox::Show(L"Error");
}
fps = int(inputVideo.get(CAP_PROP_FPS)); // get the frame rate of the video
frames_number = int(inputVideo.get(CAP_PROP_FRAME_COUNT)); // get the total frames in the video
this->progressBar1->Maximum = frames_number; // Initilize the progress bar's maximum to the number of frames
outputVideo.open(name, CV_FOURCC('M', 'J', 'P', 'G'), fps_wanted, resolution, true); // Create an output video
if (outputVideo.isOpened())
{
this->backgroundWorker1->RunWorkerAsync(progress); // Delegating the blocking operations to the background worker
}
else {
MessageBox::Show(L"Error creating the video");
CreateSlowMo_button->Enabled = true;
}
}
backgroundWorker1_DoWork:
private: System::Void backgroundWorker1_DoWork(System::Object^ sender, System::ComponentModel::DoWorkEventArgs^ e) {
progress = (int)e->Argument; // get the intial value of the argument
for (i = 0; i < frames_number; i++)
{
inputVideo >> source; // read frame
if (backgroundWorker1->CancellationPending) { // check if the User clicked on "Cancel"
e->Cancel = true;
break; // Stop the convertion
}
if (source.empty()) { // we reached the last frame
break;
// CreateSlowMo_button->Enabled = true;
}
if (progress > 100)
{ // verify we didn't exceed 100% of the task
backgroundWorker1->ReportProgress(100);
break;
}
outputVideo << source; // write the frame to the output video
progress = (int)(((float)i / (float)frames_number)* 100);
backgroundWorker1->ReportProgress(progress);
}
this->backgroundWorker1->ReportProgress(100);
e->Result = progress;
}
backgroundWorker1_ProgressChanged:
private: System::Void backgroundWorker1_ProgressChanged(System::Object^ sender, System::ComponentModel::ProgressChangedEventArgs^ e) {
this->progressBar1->Value = e->ProgressPercentage;
toolStripStatusLabel1->Text = "Processing..." + progressBar1->Value.ToString() + "%";
richTextBox6->Text = e->ProgressPercentage.ToString();
}
backgroundWorker1_RunWorkerCompleted:
private: System::Void backgroundWorker1_RunWorkerCompleted(System::Object^ sender, System::ComponentModel::RunWorkerCompletedEventArgs^ e) {
// in case the background process is finished with a cancel
if (e->Cancelled)
{
toolStripStatusLabel1->Text = "Task Cancelled";
}
// check if an error occurred in the backgroud process
else if (e->Error != nullptr)
{
toolStripStatusLabel1->Text = "Error while creating the SlowMo";
}
else
{ // task completed normally
this->toolStripStatusLabel1->Text = "SlowMo Created successfully!";
this->cancel_button->Enabled = false;
MessageBox::Show(L"Finished creating the sloMo");
this->toolStripStatusLabel1->Text = "Done";
this->CreateSlowMo_button->Enabled = true;
this->richTextBox5->Text = "value " + e->Result;
}
}
以下是来自resulats的一些截图(我添加了文本框以显示&#39; i&#39;,&#39;进展&#39;和e-&gt;结果)&#39; i&# 39;和&#39;进步&#39;是int = 0,在文件&#39; variables.h&#39;
中定义extern int i ;
extern int progress;
和&#39; variables.cpp&#39;:
int i = 0;
int progress =0;
答案 0 :(得分:0)
您检查过frames_number
的值吗?或者,如果if
循环中的任何for
语句在执行期间的任何时间变为真,那么
我怀疑frames_number
在for
循环之前得到的值不正确,或source.empty()
变为真。