我有一个现在正在播放的指示器视图,我已经制作了视频播放,但大多数情况下它正在工作,但是我注意到我的指示器并没有同步,因为它朝向播放时间结束。
视频完成并且不会像它应该的那样循环回来,因为指示符的X原点并未穿过正确的擦除器的X原点,这意味着同步不正确。
我很感激提供的任何帮助。这是在播放结束时指示器错误定位的图片。
- (void)observePlayerTime
{
CMTime intervalTime = CMTimeMake(33, 1000);
__weak typeof(self) weakSelf = self;
self.playbackObserver = [self.playerLayer.player addPeriodicTimeObserverForInterval:
intervalTime queue:dispatch_get_main_queue() usingBlock:^(CMTime time)
{
UICollectionViewFlowLayout *videoFrameLayout =
(UICollectionViewFlowLayout *)
weakSelf.videoFramesCollectionView.collectionViewLayout;
if (weakSelf.playerLayer.player.rate >= 1.0)
{
CGRect newFrame = weakSelf.nowPlayingIndicatorView.frame;
newFrame.origin.x += (videoFrameLayout.itemSize.width / intervalTime.value);
if (newFrame.origin.x >= weakSelf.rightScrubberView.frame.origin.x)
{
// Here we loop the player
CGRect newIndicatorFrame = weakSelf.nowPlayingIndicatorView.frame;
newIndicatorFrame.origin.x = (weakSelf.leftScrubberView.frame.origin.x
+ weakSelf.leftScrubberView.bounds.size.width)
- newIndicatorFrame.size.width;
weakSelf.nowPlayingIndicatorView.frame = newIndicatorFrame;
[weakSelf.playerLayer.player seekToTime:weakSelf.lastPlayerTime
toleranceBefore:kCMTimeZero toleranceAfter:kCMTimeZero];
}
else
{
weakSelf.nowPlayingIndicatorView.frame = newFrame;
}
}
}];
}
答案 0 :(得分:0)
我似乎已使用dispatch_source_t
代替addPeriodicTimeObserverForInterval
代码:
@property (nonatomic, strong) dispatch_source_t playbackTimer;
- (void)observePlaybackTime
{
self.playbackTimer = CreateTimerDispatchSource(50000000, 0,
dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0),^
{
dispatch_async(dispatch_get_main_queue(),^
{
if (self.playerLayer.player.rate >= 1.0)
{
UICollectionViewFlowLayout *videoFrameLayout =
(UICollectionViewFlowLayout *)
self.videoFramesCollectionView.collectionViewLayout;
CGRect newFrame = self.nowPlayingIndicatorView.frame;
newFrame.origin.x += videoFrameLayout.itemSize.width / 20.7;
if (newFrame.origin.x >= self.rightScrubberView.frame.origin.x)
{
if (CMTIME_IS_VALID(self.lastPlayerTime))
{
// Loop playback
CGRect newIndicatorFrame = self.nowPlayingIndicatorView.frame;
newIndicatorFrame.origin.x =
self.leftScrubberView.frame.origin.x
+ self.leftScrubberView.bounds.size.width;
self.nowPlayingIndicatorView.frame = newIndicatorFrame;
[self.playerLayer.player
seekToTime:self.lastPlayerTime
toleranceBefore:kCMTimeZero toleranceAfter:kCMTimeZero];
}
}
else
{
self.nowPlayingIndicatorView.frame = newFrame;
}
}
});
});
}
dispatch_source_t CreateTimerDispatchSource(uint64_t interval, uint64_t leeway,
dispatch_queue_t queue, dispatch_block_t block)
{
dispatch_source_t timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0,
queue);
if (timer)
{
dispatch_source_set_timer(timer, dispatch_walltime(NULL, 0), interval, leeway);
dispatch_source_set_event_handler(timer, block);
dispatch_resume(timer);
}
return timer;
}