我已经使用了一段时间的脚本,这允许我上下拖放div:
<div id="root">
<div style="position: relative;">
<input type="text" name="stuff1" value="TEST1" />
</div>
<div style="position: relative;">
<input type="text" name="stuff1" value="TEST2" />
</div>
<div style="position: relative;">
<input type="text" name="stuff1" value="TEST3" />
</div>
</div>
<script language="javascript">
var Drag = {
obj : null,
init : function(o, oRoot, minX, maxX, minY, maxY, bSwapHorzRef, bSwapVertRef, fXMapper, fYMapper) {
o.onmousedown = Drag.start;
o.hmode = bSwapHorzRef ? false : true ;
o.vmode = bSwapVertRef ? false : true ;
o.root = oRoot && oRoot != null ? oRoot : o ;
if (o.hmode && isNaN(parseInt(o.root.style.left ))) o.root.style.left = "0px";
if (o.vmode && isNaN(parseInt(o.root.style.top ))) o.root.style.top = "0px";
if (!o.hmode && isNaN(parseInt(o.root.style.right ))) o.root.style.right = "0px";
if (!o.vmode && isNaN(parseInt(o.root.style.bottom))) o.root.style.bottom = "0px";
o.minX = typeof minX != 'undefined' ? minX : null;
o.minY = typeof minY != 'undefined' ? minY : null;
o.maxX = typeof maxX != 'undefined' ? maxX : null;
o.maxY = typeof maxY != 'undefined' ? maxY : null;
o.xMapper = fXMapper ? fXMapper : null;
o.yMapper = fYMapper ? fYMapper : null;
o.root.onDragStart = new Function();
o.root.onDragEnd = new Function();
o.root.onDrag = new Function();
},
start : function(e) {
var o = Drag.obj = this;
e = Drag.fixE(e);
var y = parseInt(o.vmode ? o.root.style.top : o.root.style.bottom);
var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );
o.root.onDragStart(x, y);
o.lastMouseX = e.clientX;
o.lastMouseY = e.clientY;
if (o.hmode) {
if (o.minX != null) o.minMouseX = e.clientX - x + o.minX;
if (o.maxX != null) o.maxMouseX = o.minMouseX + o.maxX - o.minX;
} else {
if (o.minX != null) o.maxMouseX = -o.minX + e.clientX + x;
if (o.maxX != null) o.minMouseX = -o.maxX + e.clientX + x;
}
if (o.vmode) {
if (o.minY != null) o.minMouseY = e.clientY - y + o.minY;
if (o.maxY != null) o.maxMouseY = o.minMouseY + o.maxY - o.minY;
} else {
if (o.minY != null) o.maxMouseY = -o.minY + e.clientY + y;
if (o.maxY != null) o.minMouseY = -o.maxY + e.clientY + y;
}
document.onmousemove = Drag.drag;
document.onmouseup = Drag.end;
return false;
},
drag : function(e) {
e = Drag.fixE(e);
var o = Drag.obj;
var ey = e.clientY;
var ex = e.clientX;
var y = parseInt(o.vmode ? o.root.style.top : o.root.style.bottom);
var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );
var nx, ny;
if (o.minX != null) ex = o.hmode ? Math.max(ex, o.minMouseX) : Math.min(ex, o.maxMouseX);
if (o.maxX != null) ex = o.hmode ? Math.min(ex, o.maxMouseX) : Math.max(ex, o.minMouseX);
if (o.minY != null) ey = o.vmode ? Math.max(ey, o.minMouseY) : Math.min(ey, o.maxMouseY);
if (o.maxY != null) ey = o.vmode ? Math.min(ey, o.maxMouseY) : Math.max(ey, o.minMouseY);
nx = x + ((ex - o.lastMouseX) * (o.hmode ? 1 : -1));
ny = y + ((ey - o.lastMouseY) * (o.vmode ? 1 : -1));
if (o.xMapper) nx = o.xMapper(y)
else if (o.yMapper) ny = o.yMapper(x)
Drag.obj.root.style[o.hmode ? "left" : "right"] = nx + "px";
Drag.obj.root.style[o.vmode ? "top" : "bottom"] = ny + "px";
Drag.obj.lastMouseX = ex;
Drag.obj.lastMouseY = ey;
Drag.obj.root.onDrag(nx, ny, Drag.obj.root);
return false;
},
end : function() {
document.onmousemove = null;
document.onmouseup = null;
Drag.obj.root.onDragEnd( parseInt(Drag.obj.root.style[Drag.obj.hmode ? "left" : "right"]),
parseInt(Drag.obj.root.style[Drag.obj.vmode
? "top" : "bottom"]), Drag.obj.root);
Drag.obj = null;
},
fixE : function(e) {
if (typeof e == 'undefined') e = window.event;
if (typeof e.layerX == 'undefined') e.layerX = e.offsetX;
if (typeof e.layerY == 'undefined') e.layerY = e.offsetY;
return e;
}
};
function recalcOffsets () {
var offsets = new Array();
var elems = root.getElementsByTagName("div");
for (var i = 0; i < elems.length; i++) {
Drag.init(elems[i], null, 0, 0, null, null);
elems[i].onDrag = function(x,y,myElem) {
y = myElem.offsetTop;
recalcOffsets();
var pos = whereAmI(myElem);
var elems = root.getElementsByTagName("div");
if (pos != elems.length-1 && y > offsets[pos + 1]) {
root.removeChild(myElem);
root.insertBefore(myElem, elems[pos+1]);
myElem.style["top"] = "0px";
}
if (pos != 0 && y < offsets[pos - 1]) {
root.removeChild(myElem);
root.insertBefore(myElem, elems[pos-1]);
myElem.style["top"] = "0px";
}
};
elems[i].onDragEnd = function(x,y,myElem) {
myElem.style["top"] = "0px";
}
}
var elems = root.getElementsByTagName("div");
for (var i = 0; i < elems.length; i++) {
offsets[i] = elems[i].offsetTop;
}
}
function whereAmI(elem) {
var elems = root.getElementsByTagName("div");
for (var i = 0; i < elems.length; i++) {
if (elems[i] == elem) { return i }
}
}
recalcOffsets()
</script>
不幸的是,我不记得我从哪里获得此代码(如果你碰巧认出它,请告诉我,我会添加链接)。
我现在的问题是我希望在这些div中包含用户应该能够编辑的表单。不幸的是,用户无法对表单执行任何操作,我确信副作用来自于脚本必须检查用户是否在div内部单击的事实。如何使表单可编辑?甚至可以使用此设置吗?如果不可能的话,我可以为每个div设置按钮(&#34;向上&#34;以及&#34;向下&#34;),这可以上下移动div。我只需要能够在用户想要的时候在层次结构中向上或向下移动div。我怎么能做到这一点?什么是最好的解决方案?
答案 0 :(得分:1)
问题是moused正在被诅咒。您需要检查用户点击的内容
这样的事情应该这样做。
start : function(e) {
if( ["input","select","textarea","button"].indexOf(e.target.nodeName.toLowerCase())!=-1) {
return true;
}
/* rest of the code */
您可能必须为此结束类似的事情。