这可能是一个愚蠢的问题。但是我想知道wav文件中是否可以使用(不仅仅是背景噪音)数据。不应该是一个问题 - 嗯,这就是我的想法。但是看十六进制 - 这是16位立体声WAV PCM文件的一部分,包含大胆创建的静音。
00000000 52 49 46 46 54 13 08 00 57 41 56 45 RIFFT...WAVE
0000000C 66 6D 74 20 10 00 00 00 01 00 02 00 fmt ........
00000018 44 AC 00 00 10 B1 02 00 04 00 10 00 D...........
00000024 64 61 74 61 30 13 08 00 00 00 01 00 data0.......
00000030 FE FF 02 00 FE FF 02 00 FF FF FF FF ............
0000003C 02 00 FE FF 02 00 FE FF 01 00 00 00 ............
00000048 00 00 FF FF 02 00 FD FF 04 00 FC FF ............
00000054 03 00 FE FF 01 00 00 00 00 00 00 00 ............
00000060 00 00 FF FF 02 00 FE FF 02 00 FF FF ............
0000006C FF FF 02 00 FE FF 02 00 FF FF 00 00 ............
00000078 00 00 00 00 00 00 00 00 01 00 FF FF ............
00000084 00 00 00 00 00 00 01 00 00 00 FE FF ............
00000090 02 00 FE FF 02 00 00 00 FE FF 03 00 ............
0000009C FC FF 04 00 FC FF 04 00 FD FF 02 00 ............
000000A8 FF FF 00 00 00 00 FF FF 02 00 FF FF ............
000000B4 00 00 01 00 FD FF 04 00 FD FF 02 00 ............
000000C0 FE FF 02 00 FF FF 01 00 FF FF 00 00 ............
000000CC 00 00 01 00 FF FF 02 00 FD FF 03 00 ............
000000D8 FD FF 03 00 FD FF 03 00 FD FF 03 00 ............
000000E4 FD FF 02 00 FF FF 00 00 02 00 FC FF ............
现在 - 我本来期待很多零,但这不是hexedit告诉我的。有人请赐教我吗?
谢谢。
麦克拉