我正在尝试在已排序的链接列表中输入新节点。我不知道这段代码有什么问题。
Node* SortedInsert(Node *head,int data)
{
struct Node *temp=head,*p=NULL;
struct Node *newNode=(struct Node*)malloc(sizeof(struct Node));
newNode->data=data;
newNode->next=NULL;
newNode->prev=NULL;
if(!head){
return newNode;
}
while((data>=(temp->data)) && temp!=NULL){
p=temp;
temp=temp->next;
}
if(temp==NULL){
p->next=newNode;
newNode->prev=p;
return head;
}
if(p==NULL){
head->prev=newNode;
newNode->next=head;
return newNode;
}
p->next=newNode;
newNode->prev=p;
newNode->next=temp;
temp->prev=newNode;
return head;
}
答案 0 :(得分:3)
该行
while((data>=(temp->data)) && temp!=NULL){
应该阅读
while(temp!=NULL && (data>=(temp->data))){
您需要首先测试temp
不是NULL,否则您可能会执行无效读取,这可能会导致访问冲突。
答案 1 :(得分:2)
似乎Eelke的回答是关键问题。这是一个使用Node的typedef来消除对struct Node的需求的例子,因为它在示例代码中没有被一致地使用:
#include <malloc.h>
#include <stdio.h>
typedef struct Node_{
struct Node_ *next;
struct Node_ *prev;
int data;
}Node;
Node* SortedInsert(Node *head,int data)
{
Node *temp=head,*p=NULL;
Node *newNode=(Node*)malloc(sizeof(Node));
newNode->data=data;
newNode->next=NULL;
newNode->prev=NULL;
if(!head){
return newNode;
}
while(temp!=NULL && (data>=(temp->data))){
p=temp;
temp=temp->next;
}
if(temp==NULL){
p->next=newNode;
newNode->prev=p;
return head;
}
if(p==NULL){
head->prev=newNode;
newNode->next=head;
return newNode;
}
p->next=newNode;
newNode->prev=p;
newNode->next=temp;
temp->prev=newNode;
return head;
}
int main(int argc, char *argv[])
{
Node * head = NULL;
Node *pNode;
head = SortedInsert(head, 2);
head = SortedInsert(head, 5);
head = SortedInsert(head, 3);
head = SortedInsert(head, 4);
head = SortedInsert(head, 1);
while(head){ /* scan to last */
pNode = head;
head = head->next;
}
while(pNode){ /* follow last to first */
printf("%d\n", pNode->data);
head = pNode;
pNode = pNode->prev;
}
printf("\n");
while(head){ /* follow first to last and free */
printf("%d\n", head->data);
pNode = head;
head = head->next;
free(pNode);
}
return(0);
}