Android - Surface无效

时间:2015-06-20 15:47:51

标签: android validation surfaceholder

我试图每隔5秒画一个红圈。我有一个draw和run方法,run方法调用draw方法绘制圆圈。但是,当从run方法调用draw方法时,表面无效,因此我无法绘制任何内容并且屏幕为黑色。如何使表面有效,或者如果我不能,我怎么能这样做?这是代码和logcat。

public class RandomCircles extends Activity {

    MySurfaceView mySurfaceView;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        mySurfaceView = new MySurfaceView(this);
        setContentView(mySurfaceView);
    }


    @Override
    protected void onResume() {
        // TODO Auto-generated method stub
        super.onResume();
        mySurfaceView.onResumeMySurfaceView();
    }

    @Override
    protected void onPause() {
        // TODO Auto-generated method stub
        super.onPause();
        mySurfaceView.onPauseMySurfaceView();
    }

    class MySurfaceView extends SurfaceView implements Runnable {

        Thread thread = null;
        SurfaceHolder surfaceHolder;
        volatile boolean running = false;
        Handler handler = new Handler();

        private Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        Random random;

        public MySurfaceView(Context context) {
            super(context);
            // TODO Auto-generated constructor stub
            surfaceHolder = getHolder();
            random = new Random();
        }

        public void onResumeMySurfaceView() {
            running = true;
            thread = new Thread(this);
            thread.start();
        }

        public void onPauseMySurfaceView() {
            boolean retry = true;
            running = false;
            while (retry) {
                try {
                    thread.join();
                    retry = false;
                } catch (InterruptedException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }
            }
        }

        @Override
        public void run() {
            System.out.println("The run method is running");
            // TODO Auto-generated method stub
            Draw();
        }

        public void Draw() {
            System.out.println("The draw method is running");
            if (surfaceHolder.getSurface().isValid()) {
                System.out.println("The surface is valid");
                Canvas canvas = surfaceHolder.lockCanvas();
                //... actual drawing on canvas

                int x = random.nextInt(getWidth());

                if (getWidth() - x < 100)
                    x -= 100;
                else if (getWidth() - x > getWidth() - 100)
                    x += 100;

                int y = random.nextInt(getHeight());

                if (getHeight() - y < 100)
                    y -= 100;
                else if (getHeight() - x > getHeight() - 100)
                    y += 100;

                int radius;
                radius = 100;
                Paint paint = new Paint();
                paint.setStyle(Paint.Style.FILL);
                paint.setColor(Color.WHITE);
                canvas.drawPaint(paint);
                // Use Color.parseColor to define HTML colors
                paint.setColor(Color.parseColor("#CD5C5C"));
                canvas.drawCircle(x, y, radius, paint);

                surfaceHolder.unlockCanvasAndPost(canvas);
            }
        }
    }
}

There are indicators when the run and draw methods are called, but the indicator after the check for if the screen is valid does not display.

1 个答案:

答案 0 :(得分:3)

实施SurfaceHolder.Callback,仅在收到Surface回调时在surfaceCreated(SurfaceHolder holder)呈现。例如:

public MySurfaceView(Context context) {
  super(context);
  surfaceHolder = getHolder();
  surfaceHolder.addCallback(new SurfaceHolder.Callback() {
                @Override
                public void surfaceDestroyed(SurfaceHolder holder) {
                       //stop render thread here
                }

                @Override
                public void surfaceCreated(SurfaceHolder holder) {
                       //start render thread here
                }
                @Override
                public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}

         });
}