我的SELECT *
FROM mytable
WHERE datefield >= '20140101'
AND datefield < '20150101'
GameActivity
方法之一是:
Activity
这是方法创建的对话框片段:
/** Show "Game is finished" dialog. */
public void showFinishedDlg(int bodyMsgRes) {
GameFinishedDlgFragment.newInstance(bodyMsgRes).show(
this.getFragmentManager(), "finished_dlg");
}
我试图让对话框的public class GameFinishedDlgFragment extends DialogFragment {
static GameFinishedDlgFragment newInstance(int bodyMsgRes) {
GameFinishedDlgFragment frag = new GameFinishedDlgFragment();
Bundle bundle = new Bundle();
bundle.putInt("body_msg", bodyMsgRes);
frag.setArguments(bundle);
return frag;
}
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
Bundle args = getArguments();
int bodyMsgRes = args.getInt("body_msg");
// Use the Builder class for convenient dialog construction
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage(bodyMsgRes)
.setPositiveButton(R.string.new_game, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
// PROBLEM HERE. TODO: Restart GameActivity
this.parentActivity.recreate();
}
});
// Create the AlertDialog object and return it
return builder.create();
}
}
按钮重新启动onClick
,但我无法弄清楚如何获取对该活动实例的引用
如果我尝试:
GameActivity
编译告诉我:
this.parentActivity.recreate();
答案 0 :(得分:2)
放手一搏:
getActivity().recreate();
答案 1 :(得分:1)
var mongoose = require('mongoose'),
groupid = mongoose.Types.ObjectId(req.headers['groupid']);
答案 2 :(得分:1)
请覆盖片段的onAttach方法。 传入的活动参数是您的父活动。
或者只是在你编码的任何地方调用getActivity(),onAttach完成后!在onAttach之前调用它,它给出了NULL
(阅读以下评论)