我是画布的新手,我有一个图片myimg.jpg,我已将此图片转换为画布,我正在尝试为脚跟应用一些图案图像。
我无法做到。这是我的截图:
我怎样才能完成它。
<div id="myId">
<canvas id="canvaswrapper" width="660" height="540"></canvas>
</div>
function drawImage(){
var ctx = $("canvas")[0].getContext("2d"),
img = new Image();
img.onload = function(){
ctx.drawImage(img, 0, 0, 500, 500);
ctx.beginPath();
var img2= new Image();
var w;
var h;
img2.src = "http://www.gravatar.com/avatar/e555bd971bc2f4910893cd5b785c30ff?s=128&d=identicon&r=PG";
var pattern = ctx.createPattern(img2, "repeat");
ctx.fillStyle = pattern;
ctx.fillRect(0, 0, w, h);
ctx.arc(300,305,50,0,2*Math.PI);
ctx.fill();
ctx.stroke();
};
img.src = "myimg.jpg";
}
drawImage();
答案 0 :(得分:3)
您可以使用适合图像顶部的图像蒙版定义要填充的区域 - 此步骤适用于Photoshop / GIMP。
例如,让你的鞋子原样:
为它创建一个遮罩,将愈合留在原始位置(这样可以更容易地将其绘制回来 - 你总是可以裁剪它并使用偏移来绘制它)。 重要提示:背景必须透明:
然后使用以下步骤超级强加模式:
<强>结果强>
var iShoe = new Image, iMask = new Image, iPatt = new Image, count = 3;
iShoe.onload = iMask.onload = iPatt.onload = loader;
iShoe.src = "http://i.stack.imgur.com/hqL1C.png";
iMask.src = "http://i.stack.imgur.com/k5XWN.png";
iPatt.src = "http://i.stack.imgur.com/CEQ10.png";
function loader() {
if (--count) return; // wait until all images has loaded
var ctx = document.querySelector("canvas").getContext("2d"),
pattern = ctx.createPattern(iPatt, "repeat");
// draw in mask
ctx.drawImage(iMask, 0, 0);
// change comp mode
ctx.globalCompositeOperation = "source-atop";
// fill mask
ctx.scale(0.5, 0.5); // scale: 0.5
ctx.fillStyle = pattern; // remember to double the area to fill:
ctx.fillRect(0, 0, ctx.canvas.width*2, ctx.canvas.height*2);
ctx.setTransform(1,0,0,1,0,0); // reset transform
// draw shoe behind mask
ctx.globalCompositeOperation = "destination-atop";
ctx.drawImage(iShoe, 0, 0);
// to make it more realistic, add mask in blend mode (does not work in IE):
ctx.globalCompositeOperation = "multiply";
if (ctx.globalCompositeOperation === "multiply") {
ctx.drawImage(iMask, 0, 0);
}
}
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<canvas width=281 height=340></canvas>
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