这是"unpacking" a tuple to call a matching function pointer的后续问题,该问题询问如何以通用方式将std::tuple
的值作为参数提供给函数。给出的解决方案如下:
template<int ...>
struct seq { };
template<int N, int ...S>
struct gens : gens<N-1, N-1, S...> { };
template<int ...S>
struct gens<0, S...>
{
typedef seq<S...> type;
};
double foo(int x, float y, double z)
{
return x + y + z;
}
template <typename... Args>
struct save_it_for_later
{
std::tuple<Args...> params;
double (*func)(Args...);
double delayed_dispatch()
{
return callFunc(typename gens<sizeof...(Args)>::type());
}
template<int ...S>
double callFunc(seq<S...>)
{
return func(std::get<S>(params) ...);
}
};
int main(void)
{
std::tuple<int, float, double> t = std::make_tuple(1, 1.2, 5);
save_it_for_later<int,float, double> saved = {t, foo};
std::cout << saved.delayed_dispatch() << std::endl;
}
我的问题是,是否可以制作save_it_for_later
的备用版本,仅以foo
作为模板参数,因此我们不必提供{{ 1}}&#39; s参数类型作为模板参数(或将其返回类型烘焙到foo
)。像
save_it_for_later
我可以使用某种宏包装int main(void) {
...
save_it_for_later2<foo> saved = {t};
...
}
来提取所需的类型:
foo
这个问题似乎与原始问题完全正交,以保证自己的票。
答案 0 :(得分:2)
#include <tuple>
#include <utility>
template <typename> struct save_it_for_later_t;
template <typename Result, typename... Args>
struct save_it_for_later_t<Result (*)(Args...)> {
std::tuple<Args...> params;
Result (*fun)(Args...);
template <typename... Params>
save_it_for_later_t(Result (*fun)(Args...), Params&&... params)
: params(std::forward<Params>(params)...)
, fun(fun) {
}
// ...
};
template <typename Result, typename... Args, typename... Params>
save_it_for_later_t<Result(*)(Args...)>
save_it_for_later(Result (*fun)(Args...), Params&&... params) {
return save_it_for_later_t<Result(*)(Args...)>(fun, std::forward<Params>(params)...);
}
double foo(float, float, double);
int main() {
auto saved = save_it_for_later(foo, 1.2f, 3.4f, 5.6);
// ...
}
答案 1 :(得分:0)
我只是羞怯地发现我去年曾问过一个类似的问题(Unpacking arguments of a functional parameter to a C++ template class),这也引出了答案:
#include <functional>
#include <iostream>
#include <tuple>
template<int ...>
struct seq { };
template<int N, int ...S>
struct gens : gens<N-1, N-1, S...> { };
template<int ...S>
struct gens<0, S...>
{
typedef seq<S...> type;
};
double foo(int x, float y, double z)
{
return x + y + z;
}
template<typename T>
struct save_it_for_later;
template <typename Result, typename... Args>
struct save_it_for_later<Result(Args...)>
{
std::tuple<Args...> params;
Result (*func)(Args...);
Result delayed_dispatch()
{
return callFunc(typename gens<sizeof...(Args)>::type());
}
template<int ...S>
Result callFunc(seq<S...>)
{
return func(std::get<S>(params) ...);
}
};
int main(void)
{
std::tuple<int, float, double> t = std::make_tuple(1, 1.2, 5);
save_it_for_later<decltype(foo)> saved = {t, foo};
std::cout << saved.delayed_dispatch() << std::endl;
}