在Device 3.1.2上运行时,为什么它也传递if(NSClassFromString(@“MPMoviePlayerViewController”)!= nil) 并做iOS4的代码然后它会崩溃,如何解决这个问题?
if(NSClassFromString(@"MPMoviePlayerViewController") != nil) {
// iOS 4 code
NSLog(@"MPMoviePlayerViewController");
MPMoviePlayerViewController *mp = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:AppDelegate.PushLink]];
if (mp) {
// save the movie player object
self.theMovie4 = mp;
[mp release];
//Present
[self presentMoviePlayerViewControllerAnimated:self.theMovie4];
// Play the movie!
self.theMovie4.moviePlayer.movieSourceType = MPMovieSourceTypeStreaming;
[self.theMovie4.moviePlayer play];
}
}
else {
//iOS 3 Code
AppDelegate = nil;
AppDelegate = [[UIApplication sharedApplication] delegate];
[AppDelegate ForceHideNavigationBar];
theMovie3 = nil;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePreloadDidFinish:)
name:MPMoviePlayerContentPreloadDidFinishNotification
object:theMovie3];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:theMovie3];
// Register to receive a notification when the movie scaling mode has changed.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(movieScalingModeDidChange:)
name:MPMoviePlayerScalingModeDidChangeNotification
object:theMovie3];
theMovie3 = [[MPMoviePlayerController alloc] initWithContentURL: [NSURL URLWithString:AppDelegate.PushLink]];
[theMovie3 play];
}
答案 0 :(得分:15)
我在我的应用程序上做了一个非常类似的事情,它使用4.0作为基本SDK,但我也瞄准iOS3设备。我必须检查操作系统版本,以便为视频播放正确提供正确的代码。例如:
- (void) playMovieAtURL: (NSURL*) theURL {
NSLog(@"playMovieAtURL");
if ([[[UIDevice currentDevice] systemVersion] doubleValue] >= 3.2) {
NSLog(@"> 3.2");
MPMoviePlayerViewController *mp = [[MPMoviePlayerViewController alloc] initWithContentURL:theURL];
if (mp)
{
// save the movie player object
//self.moviePlayerViewController = mp;
//[mp release];
[self presentMoviePlayerViewControllerAnimated:mp];
mp.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
[mp.moviePlayer play];
[mp release];
}
}
else if ([[[UIDevice currentDevice] systemVersion] doubleValue] < 3.2) {
NSLog(@"< 3.2");
MPMoviePlayerController* theMovie = [[MPMoviePlayerController alloc] initWithContentURL: theURL];
theMovie.scalingMode = MPMovieScalingModeAspectFill;
// Register for the playback finished notification
[[NSNotificationCenter defaultCenter]
addObserver: self
selector: @selector(myMovieFinishedCallback:)
name: MPMoviePlayerPlaybackDidFinishNotification
object: theMovie];
// Movie playback is asynchronous, so this method returns immediately.
[theMovie play];
}
}
希望这会有所帮助!!
答案 1 :(得分:0)
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification object:nil];
NSString *movpath = [[NSBundle mainBundle] pathForResource:@"splash" ofType:@"mp4"];
MPMoviePlayerViewController* mpviewController = [[MPMoviePlayerViewController alloc]
initWithContentURL:[NSURL fileURLWithPath:movpath]];
[window addSubview:mpviewController.view];
[window makeKeyAndVisible];
MPMoviePlayerController *mp = [mpviewController moviePlayer];
[mp prepareToPlay];
[[mpviewController moviePlayer] play];
此代码适用于iOS4
但是,一旦电影完成,它就会退出,因为您必须创建通知方法。此外,您需要在那里发布电影,以便捕获内存泄漏。