在Polymer 0.5中,关于全局变量的建议如本问题/答案中所述:
然而,在Polymer 1.0中,这似乎不起作用。更改通知不会自动在基础模型上生成,而是在<dom-module>
上生成,这意味着只会在<app-globals>
之一上生成更改通知。
在Polymer 1.0中实现此模式的推荐方法是什么?
答案 0 :(得分:12)
聚合物元素<iron-meta>
也是一种选择。对我来说,这是最简单的解决方案。
答案 1 :(得分:11)
我已经扩展了Etherealones&#39;解决方案作为一种行为,并扩展聚合物&#34;设置&#34;和&#34; notifyPath&#34;自动触发更新的方法。这与我可以跨组件/元素进行真正的数据绑定一样接近:
<强>全局-behavior.html:强>
<script>
var instances = [];
var dataGlobal = {};
var GlobalsBehaviour = {
properties: {
globals: {
type: Object,
notify: true,
value: dataGlobal
}
},
ready: function() {
var _setOrig = this.set;
var _notifyPathOrig = this.notifyPath;
this.set = function() {
_setOrig.apply(this, arguments);
if (arguments[0].split(".")[0] === "globals") {
this.invokeInstances(_notifyPathOrig, arguments);
}
};
this.notifyPath = function(path, value) {
_notifyPathOrig.apply(this, arguments);
if (arguments[0].split(".")[0] === "globals") {
this.invokeInstances(_notifyPathOrig, arguments);
}
};
},
invokeInstances: function(fn, args) {
var i;
for (i = 0; i < instances.length; i++) {
instance = instances[i];
if (instance !== this) {
fn.apply(instance, args);
}
}
},
attached: function() {
instances.push(this);
},
detached: function() {
var i;
i = instances.indexOf(this);
if (i >= 0) {
instances.splice(i, 1);
}
}
};
</script>
在所有应该有权访问全局变量的聚合物元素中:
<script>
Polymer({
is: 'globals-enabled-element',
behaviors: [GlobalsBehaviour]
});
</script>
<!DOCTYPE html>
<html>
<head>
<title>Globals Behavior Example</title>
<link rel="import" href="//rawgit.com/Polymer/polymer/master/polymer.html">
<dom-module id="globals-enabled-element">
<template>
<input type="text" value="{{globals.my_variable::input}}">
</template>
<script>
var instances = [];
var dataGlobal = {};
var GlobalsBehaviour = {
properties: {
globals: {
type: Object,
notify: true,
value: dataGlobal
}
},
ready: function() {
var _setOrig = this.set;
var _notifyPathOrig = this.notifyPath;
this.set = function() {
_setOrig.apply(this, arguments);
if (arguments[0].split(".")[0] === "globals") {
this.invokeInstances(_notifyPathOrig, arguments);
}
};
this.notifyPath = function(path, value) {
_notifyPathOrig.apply(this, arguments);
if (arguments[0].split(".")[0] === "globals") {
this.invokeInstances(_notifyPathOrig, arguments);
}
};
},
invokeInstances: function(fn, args) {
var i;
for (i = 0; i < instances.length; i++) {
instance = instances[i];
if (instance !== this) {
fn.apply(instance, args);
}
}
},
attached: function() {
instances.push(this);
},
detached: function() {
var i;
i = instances.indexOf(this);
if (i >= 0) {
instances.splice(i, 1);
}
}
};
</script>
<script>
Polymer({
is: 'globals-enabled-element',
behaviors: [GlobalsBehaviour]
});
</script>
</dom-module>
</head>
<body>
<template is="dom-bind">
<p>This is our first polymer element:</p>
<globals-enabled-element id="element1"></globals-enabled-element>
<p>And this is another one:</p>
<globals-enabled-element id="element2"></globals-enabled-element>
</template>
</body>
</html>
&#13;
答案 2 :(得分:4)
我已经实现了iron-signals
用于此目的的模式。因此,基本原则是您在更新发生时手动通知其他实例。
考虑一下:
<dom-module id="x-global">
<script>
(function() {
var instances = [];
var dataGlobal = {};
Polymer({
is: 'x-global',
properties: {
data: {
type: Object,
value: dataGlobal,
},
},
attached: function() {
instances.push(this);
},
detached: function() {
var i = instances.indexOf(this);
if (i >= 0) {
instances.splice(i, 1);
}
},
set_: function(path, value) {
this.set(path, value);
instances.forEach(function(instance) {
if (instance !== this) { // if it is not this one
instance.notifyPath(path, value);
}
}.bind(this));
},
notifyPath_: function(path, value) {
instances.forEach(function(instance) {
instance.notifyPath(path, value);
});
},
fire_: function(name, d) {
instances.forEach(function(instance) {
instance.fire(name, d);
});
},
});
})();
</script>
</dom-module>
当您触发事件时,您将简单地调用具有下划线后缀的版本,如fire_
。您甚至可以使用此模式创建某种类型的聚合物行为。
请注意,Polymer已使用前面的下划线属性,因此请不要将这些属性转换为_fire
。
P.S .:
我没有环顾四周解决如何反映this.push(array, value);
的通知,因为我不需要它。我不知道这种方式是否可行。应该去找Polymer.Base.push
。
答案 3 :(得分:4)
Sjmiles, one of Polymer's creators just posted the following snippet to the Polymer slack room as an example of shared data:
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="description" content="shared-data element and repeats">
<base href="http://milestech.net/components/">
<script href="webcomponentsjs/webcomponents-lite.min.js"></script>
<link href="polymer/polymer.html" rel="import">
</head>
<body>
<demo-test></demo-test>
<script>
(function() {
var private_data = [{name: 'a'}, {name: 'b'}, {name: 'c'}];
Polymer({
is: 'private-shared-data',
properties: {
data: {
type: Object,
notify: true,
value: function() {
return private_data;
}
}
}
});
})();
Polymer({
is: 'xh-api-device',
properties: {
data: {
type: Array,
notify: true
},
_share: {
value: document.createElement('private-shared-data')
}
},
observers: [
'dataChanged(data.*)'
],
ready: function() {
this.data = this._share.data;
this.listen(this._share, 'data-changed', 'sharedDataChanged');
},
dataChanged: function(info) {
this._share.fire('data-changed', info, {bubbles: false});
},
sharedDataChanged: function(e) {
this.fire(e.type, e.detail);
},
add: function(name) {
this.push('data', {name: name});
}
});
</script>
<dom-module id="demo-test">
<template>
<h2>One</h2>
<xh-api-device id="devices" data="{{data}}"></xh-api-device>
<template is="dom-repeat" items="{{data}}">
<div>name: <span>{{item.name}}</span></div>
</template>
<h2>Two</h2>
<xh-api-device data="{{data2}}"></xh-api-device>
<template is="dom-repeat" items="{{data2}}">
<div>name: <span>{{item.name}}</span></div>
</template>
<br>
<br>
<button on-click="populate">Populate</button>
</template>
<script>
Polymer({
populate: function() {
this.$.devices.add((Math.random()*100).toFixed(2));
// this works too
//this.push('data', {name: (Math.random()*100).toFixed(2)});
}
});
</script>
</dom-module>
</body>
</html>
I've actually moved my app to using simple data binding, so I'm not sure of the validity of this approach, but maybe it would be useful to someone.
答案 4 :(得分:4)
我试图改进Alexei Volkov的答案,但我想分别定义全局变量。我使用observer
属性代替getter / setter,并将密钥与实例一起保存。
用法是:
<app-data key="fName" data="{{firstName}}" ></app-data>
而key
属性定义全局变量的名称。
例如,你可以使用:
<!-- Output element -->
<dom-module id="output-element" >
<template>
<app-data key="fName" data="{{data1}}" ></app-data>
<app-data key="lName" data="{{data2}}" ></app-data>
<h4>Output-Element</h4>
<div>First Name: <span>{{data1}}</span></div>
<div>Last Name: <span>{{data2}}</span></div>
</template>
</dom-module>
<script>Polymer({is:'output-element'});</script>
<app-data>
dom模块的定义:
<dom-module id="app-data"></dom-module>
<script>
(function () {
var instances = [];
var vars = Object.create(Polymer.Base);
Polymer({
is: 'app-data',
properties: {
data: {
type: Object,
value: '',
notify: true,
readonly: false,
observer: '_data_changed'
},
key: String
},
created: function () {
key = this.getAttribute('key');
if (!key){
console.log(this);
throw('app-data element requires key');
}
instances.push({key:key, instance:this});
},
detached: function () {
key = this.getAttribute('key');
var i = instances.indexOf({key:key, instance:this});
if (i >= 0) {
instances.splice(i, 1);
}
},
_data_changed: function (newvalue, oldvalue) {
key = this.getAttribute('key');
if (!key){
throw('_data_changed: app-data element requires key');
}
vars.set(key, newvalue);
// notify the instances with the correct key
for (var i = 0; i < instances.length; i++)
{
if(instances[i].key == key)
{
instances[i].instance.notifyPath('data', newvalue);
}
}
}
});
})();
</script>
完全正常工作的演示在这里:http://jsbin.com/femaceyusa/1/edit?html,output
答案 5 :(得分:1)
我已将上述所有建议合并到以下全球聚合物对象
中<dom-module id="app-data">
</dom-module>
<script>
(function () {
var instances = [];
var vars = Object.create(Polymer.Base);
var commondata = {
get loader() {
return vars.get("loader");
},
set loader(v) {
return setGlob("loader", v);
}
};
function setGlob(path, v) {
if (vars.get(path) != v) {
vars.set(path, v);
for (var i = 0; i < instances.length; i++) {
instances[i].notifyPath("data." + path, v);
}
}
return v;
}
Polymer({
is: 'app-data',
properties: {
data: {
type: Object,
value: commondata,
notify: true,
readonly: true
}
},
created: function () {
instances.push(this);
},
detached: function () {
var i = instances.indexOf(this);
if (i >= 0) {
instances.splice(i, 1);
}
}
});
})();
</script>
并使用它就像
<dom-module id="app-navigation">
<style>
</style>
<template>
<app-data id="data01" data="{{data1}}" ></app-data>
<app-data id="data02" data="{{data2}}"></app-data>
<span>{{data1.loader}}</span>
<span>{{data2.loader}}</span>
</template>
</dom-module>
<script>
(function () {
Polymer({
is: 'app-navigation',
properties: {
},
ready: function () {
this.data1.loader=51;
}
});
})();
</script>
更改data1.loader或data2.loader会影响其他实例。您应该扩展commondata对象以添加更多全局属性,如使用loader属性显示的那样。
答案 6 :(得分:1)
如果将应用程序包装在模板中,则更容易实现全局变量的相同效果。观看此video中的解释(我与解释概念的确切分钟和秒相关联。)
答案 7 :(得分:1)
使用ootwch's solution,我遇到了延迟加载组件的竞争条件。
发布时,延迟加载的组件未使用共享数据中的值进行初始化。
如果其他人遇到同样的问题,我想我通过添加这样一个现成的回调修复它:
options(stringsAsFactors = FALSE)
claims <- read.csv("claims.csv",header=TRUE)
claims$X <- NULL
unemp <- read.csv("unemp.csv",header=TRUE)
unemp$X <- NULL
unemp$County <- toupper(unemp$County)
m <- inner_join(unemp, claims)
dim(m)
# [1] 6960 8
希望这可以为某人带来一些痛苦。