我在看Audio Unit Development Fundamentals。假设
UInt32 sessionCategory = kAudioSessionCategory_PlayAndRecord;
status = AudioSessionSetProperty(
kAudioSessionProperty_AudioCategory,
sizeof(sessionCategory),
&sessionCategory);
采样率为44,1000,并将缓冲区分配得足以容纳1秒钟的记录
提前感谢您的帮助