在UILabel中更改动画文本

时间:2010-06-18 22:44:04

标签: ios objective-c ipad uilabel caanimation

我正在为UILabel设置新的文字值。目前,新文本显得很好。但是,我想在新文本出现时添加一些动画。我想知道我能做些什么来动画新文本的外观。

14 个答案:

答案 0 :(得分:151)

目标C

要实现真正的交叉溶解过渡(旧标签淡出新标签淡入),您不希望淡入淡出变为不可见。即使文本未更改,也会导致不需要的闪烁

请改用此方法:

CATransition *animation = [CATransition animation];
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
animation.type = kCATransitionFade;
animation.duration = 0.75;
[aLabel.layer addAnimation:animation forKey:@"kCATransitionFade"];

// This will fade:
aLabel.text = "New"

另见: Animate UILabel text between two numbers?

iOS 10,9,8中的演示

Blank, then 1 to 5 fade transition


使用 Xcode 8.2.1&amp ;;进行测试7.1 ObjectiveC iOS 10到8.0

►要下载整个项目,请在SO-3073520中搜索Swift Recipes

答案 1 :(得分:149)

我想知道它是否有效并且完美无缺!

<强>目标C

[UIView transitionWithView:self.label 
                  duration:0.25f 
                   options:UIViewAnimationOptionTransitionCrossDissolve 
                animations:^{

    self.label.text = rand() % 2 ? @"Nice nice!" : @"Well done!";

  } completion:nil];

Swift 3

UIView.transition(with: label,
              duration: 0.25,
               options: .transitionCrossDissolve,
            animations: { [weak self] in
                self?.label.text = (arc4random()() % 2 == 0) ? "One" : "Two"
         }, completion: nil)

答案 2 :(得分:109)

Swift 4

淡化UILabel(或任何UIView)的正确方法是使用Core Animation Transition。如果内容不变,这不会闪烁,也不会淡化为黑色。

便携而干净的解决方案是在Swift中使用Extension(调用之前更改可见元素)

// Usage: insert view.fadeTransition right before changing content


extension UIView {
    func fadeTransition(_ duration:CFTimeInterval) {
        let animation = CATransition()
        animation.timingFunction = CAMediaTimingFunction(name:
            CAMediaTimingFunctionName.easeInEaseOut)
        animation.type = CATransitionType.fade
        animation.duration = duration
        layer.add(animation, forKey: CATransitionType.fade.rawValue)
    }
}

调用如下所示:

// This will fade
aLabel.fadeTransition(0.4)
aLabel.text = "text"

Blank, then 1 to 5 fade transition


►在GitHub上找到此解决方案,并在Swift Recipes上找到其他详细信息。

答案 3 :(得分:20)

因为iOS4显然可以使用块来完成:

[UIView animateWithDuration:1.0
                 animations:^{
                     label.alpha = 0.0f;
                     label.text = newText;
                     label.alpha = 1.0f;
                 }];

答案 4 :(得分:16)

这是使这项工作的代码。

[UIView beginAnimations:@"animateText" context:nil];
[UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
[UIView setAnimationDuration:1.0f];
[self.lbl setAlpha:0];
[self.lbl setText:@"New Text";
[self.lbl setAlpha:1];
[UIView commitAnimations];

答案 5 :(得分:3)

Swift 2.0:

UIView.transitionWithView(self.view, duration: 1.0, options: UIViewAnimationOptions.TransitionCrossDissolve, animations: {
    self.sampleLabel.text = "Animation Fade1"
    }, completion: { (finished: Bool) -> () in
        self.sampleLabel.text = "Animation Fade - 34"
})

OR

UIView.animateWithDuration(0.2, animations: {
    self.sampleLabel.alpha = 1
}, completion: {
    (value: Bool) in
    self.sampleLabel.alpha = 0.2
})

答案 6 :(得分:3)

UILabel扩展解决方案

extension UILabel{

  func animation(typing value:String,duration: Double){
    let characters = value.map { $0 }
    var index = 0
    Timer.scheduledTimer(withTimeInterval: duration, repeats: true, block: { [weak self] timer in
        if index < value.count {
            let char = characters[index]
            self?.text! += "\(char)"
            index += 1
        } else {
            timer.invalidate()
        }
    })
  }


  func textWithAnimation(text:String,duration:CFTimeInterval){
    fadeTransition(duration)
    self.text = text
  }

  //followed from @Chris and @winnie-ru
  func fadeTransition(_ duration:CFTimeInterval) {
    let animation = CATransition()
    animation.timingFunction = CAMediaTimingFunction(name:
        CAMediaTimingFunctionName.easeInEaseOut)
    animation.type = CATransitionType.fade
    animation.duration = duration
    layer.add(animation, forKey: CATransitionType.fade.rawValue)
  }

}

调用的函数
uiLabel.textWithAnimation(text: "text you want to replace", duration: 0.2)

感谢所有提示专家。希望这对长期有帮助

答案 7 :(得分:1)

这是一个基于@ SwiftArchitect代码的C#UIView扩展方法。当涉及自动布局并且控件需要根据标签的文本移动时,此调用代码使用标签的Superview作为转换视图而不是标签本身。我为动作添加了一个lambda表达式,使其更加封装。

public static void FadeTransition( this UIView AView, double ADuration, Action AAction )
{
  CATransition transition = new CATransition();

  transition.Duration = ADuration;
  transition.TimingFunction = CAMediaTimingFunction.FromName( CAMediaTimingFunction.Linear );
  transition.Type = CATransition.TransitionFade;

  AView.Layer.AddAnimation( transition, transition.Type );
  AAction();
}

致电代码:

  labelSuperview.FadeTransition( 0.5d, () =>
  {
    if ( condition )
      label.Text = "Value 1";
    else
      label.Text = "Value 2";
  } );

答案 8 :(得分:1)

上述SwiftArchitect解决方案的Swift 4.2版本(效果很好):

trainigItemRV.addOnScrollListener(new RecyclerView.OnScrollListener() {
            @Override
            public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
                super.onScrolled(recyclerView, dx, dy);
                int lastItem = linearLayoutManager.findLastCompletelyVisibleItemPosition();
                if(lastItem == linearLayoutManager.getItemCount()-1){
                    mHandler.removeCallbacks(SCROLLING_RUNNABLE);
                    Handler postHandler = new Handler();
                    postHandler.postDelayed(new Runnable() {
                        @Override
                        public void run() {
                            trainigItemRV.setAdapter(null);
                            trainigItemRV.setAdapter(productsTrainingItemAdapter);
                            mHandler.postDelayed(SCROLLING_RUNNABLE, 2000);
                        }
                    }, 2000);
                }
            }
        });
        mHandler.postDelayed(SCROLLING_RUNNABLE, 2000);

This Works For me..

调用:

    // Usage: insert view.fadeTransition right before changing content    

extension UIView {

        func fadeTransition(_ duration:CFTimeInterval) {
            let animation = CATransition()
            animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
            animation.type = CATransitionType.fade
            animation.duration = duration
            layer.add(animation, forKey: CATransitionType.fade.rawValue)
        }
    }

答案 9 :(得分:1)

Swift 4.2解决方案(获取4.0答案并更新以编译新的枚举)

{
  "query": {
    "bool": {
      "filter": []
    }
  },
  "size": 0,
  "aggs": {
    "catNames": {
      "terms": {
        "size": 10000,
        "order": {
          "_key": "asc"
        },
        "script": {
              "source": "if(doc['parentNames'].value.compareTo('a$aa$ccc')) {return doc['parentNames'].value} return '__BAD__'",
              "lang": "painless"
            }
      },
      "aggs": {
        "sort": {
          "bucket_sort": {
            "size": 2
          }
        },
        "catId": {
          "terms": {
            "field": "categoryId",
            "size": 1
          }
        }
      }
    }
  }
}

答案 10 :(得分:0)

如果您希望延迟Swift执行此操作,请尝试以下操作:

delay(1.0) {
        UIView.transitionWithView(self.introLabel, duration: 0.25, options: [.TransitionCrossDissolve], animations: {
            self.yourLabel.text = "2"
            }, completion:  { finished in

                self.delay(1.0) {
                    UIView.transitionWithView(self.introLabel, duration: 0.25, options: [.TransitionCrossDissolve], animations: {
                        self.yourLabel.text = "1"
                        }, completion:  { finished in

                    })
                }

        })
    }

使用@matt创建的以下函数 - https://stackoverflow.com/a/24318861/1982051

func delay(delay:Double, closure:()->()) {
    dispatch_after(
        dispatch_time(
            DISPATCH_TIME_NOW,
            Int64(delay * Double(NSEC_PER_SEC))
        ),
        dispatch_get_main_queue(), closure)
}

将在Swift 3中成为这个

func delay(_ delay:Double, closure:()->()) {
    let when = DispatchTime.now() + delay
    DispatchQueue.main.after(when: when, execute: closure)
}

答案 11 :(得分:0)

使用Swift 5,您可以选择以下两个Playground代码示例中的一个,以便使用某些交叉溶解动画为UILabel的文本更改设置动画。

#1。使用UIView&#39; transition(with:duration:options:animations:completion:)类方法

import UIKit
import PlaygroundSupport

class ViewController: UIViewController {

    let label = UILabel()

    override func viewDidLoad() {
        super.viewDidLoad()

        label.text = "Car"

        view.backgroundColor = .white
        view.addSubview(label)

        label.translatesAutoresizingMaskIntoConstraints = false
        label.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
        label.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true

        let tapGesture = UITapGestureRecognizer(target: self, action: #selector(toggle(_:)))
        view.addGestureRecognizer(tapGesture)
    }

    @objc func toggle(_ sender: UITapGestureRecognizer) {
        let animation = {
            self.label.text = self.label.text == "Car" ? "Plane" : "Car"
        }
        UIView.transition(with: label, duration: 2, options: .transitionCrossDissolve, animations: animation, completion: nil)
    }

}

let controller = ViewController()
PlaygroundPage.current.liveView = controller

#2。使用CATransitionCALayer&#39; add(_:forKey:)方法

import UIKit
import PlaygroundSupport

class ViewController: UIViewController {

    let label = UILabel()
    let animation = CATransition()

    override func viewDidLoad() {
        super.viewDidLoad()

        label.text = "Car"

        animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
        // animation.type = CATransitionType.fade // default is fade
        animation.duration = 2

        view.backgroundColor = .white
        view.addSubview(label)

        label.translatesAutoresizingMaskIntoConstraints = false
        label.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
        label.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true

        let tapGesture = UITapGestureRecognizer(target: self, action: #selector(toggle(_:)))
        view.addGestureRecognizer(tapGesture)
    }

    @objc func toggle(_ sender: UITapGestureRecognizer) {
        label.layer.add(animation, forKey: nil) // The special key kCATransition is automatically used for transition animations
        label.text = label.text == "Car" ? "Plane" : "Car"
    }

}

let controller = ViewController()
PlaygroundPage.current.liveView = controller

答案 12 :(得分:0)

还有另一种解决方案来实现这一目标。描述here。这个想法是通过以下方式子类化UILabel并重写action(for:forKey:)函数:

class LabelWithAnimatedText: UILabel {
    override var text: String? {
        didSet {
            self.layer.setValue(self.text, forKey: "text")
        }
    }

    override func action(for layer: CALayer, forKey event: String) -> CAAction? {
        if event == "text" {
            if let action = self.action(for: layer, forKey: "backgroundColor") as? CAAnimation {
                let transition = CATransition()
                transition.type = kCATransitionFade

                //CAMediatiming attributes
                transition.beginTime = action.beginTime
                transition.duration = action.duration
                transition.speed = action.speed
                transition.timeOffset = action.timeOffset
                transition.repeatCount = action.repeatCount
                transition.repeatDuration = action.repeatDuration
                transition.autoreverses = action.autoreverses
                transition.fillMode = action.fillMode

                //CAAnimation attributes
                transition.timingFunction = action.timingFunction
                transition.delegate = action.delegate

                return transition
            }
        }
        return super.action(for: layer, forKey: event)
    }
}

用法示例:

// do not forget to set the "Custom Class" IB-property to "LabelWithAnimatedText"
// @IBOutlet weak var myLabel: LabelWithAnimatedText!
// ...

UIView.animate(withDuration: 0.5) {
    myLabel.text = "I am animated!"
}
myLabel.text = "I am not animated!"

答案 13 :(得分:0)

通常最好使用Files.size()的系统默认值0.25和duration的.curveEaseInEaseOut,以确保动画之间的一致性,并且可以省略:

timingFunction

与编写此代码相同:

let animation = CATransition()
label.layer.add(animation, forKey: nil)
label.text = "New text"