我第一次使用TinyXml2来获取xml文件,如下所示:
<ORDER>
<ITEM>
<SN>132487A-J</SN>
<NAME>crank casing</NAME>
<Person age="12" passed="Yes">Alive</Person>
<QTY>1</QTY>
</ITEM>
</ORDER>
那么,我将如何在Visual Studio中从TinyXml2中获得这种类型的xml。我在互联网上搜索过,但他们已经展示了一些冗长而复杂的例子。所以,请使用tiny xml在c ++中建议一些简单的代码,这些代码可以满足我的目的。
答案 0 :(得分:2)
在巨魔答案类别中:
注意我添加了非巨魔答案here,因为我找到了使用TinyXML的时间
提升属性树
<强> Live On Coliru 强>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/xml_parser.hpp>
struct Person {
int age;
bool passed;
enum Condition { Alive, Dead } condition;
friend std::ostream& operator<<(std::ostream& os, Condition c) {
switch (c) {
case Alive : return os << "Alive";
case Dead : return os << "Dead";
}
throw "failure"; //TODO
}
};
struct Order {
struct Item {
std::string serialnumber, name;
Person person;
int quantity;
};
std::vector<Item> items;
};
using Tree = boost::property_tree::ptree;
Tree make_tree(Person const& p) {
Tree pt;
pt.put("<xmlattr>.age", p.age);
pt.put("<xmlattr>.passed", p.passed?"Yes":"No");
pt.put_value(p.condition);
return pt;
}
Tree make_tree(Order::Item const& p) {
Tree pt;
pt.put("SN", p.serialnumber);
pt.put("NAME", p.name);
pt.put_child("Person", make_tree(p.person));
pt.put("QTY", p.quantity);
return pt;
}
Tree make_tree(Order const& p) {
Tree pt;
Tree& order = pt.put_child("ORDER", {});
for (auto& item : p.items)
order.add_child("ITEM", make_tree(item));
return pt;
}
#include <iostream>
/*
* <ORDER>
* <ITEM>
* <SN>132487A-J</SN>
* <NAME>crank casing</NAME>
* <Person age="12" passed="Yes">Alive</Person>
* <QTY>1</QTY>
* </ITEM>
* </ORDER>
*
*/
int main() {
Order const order {
{
Order::Item {
"132487A-J", "crank casing",
Person { 12, true, Person::Alive },
1
},
}
};
using namespace boost::property_tree;
auto settings = xml_parser::xml_writer_make_settings<std::string>(' ', 4, "utf-8");
write_xml(std::cout, make_tree(order), settings);
}
打印
<?xml version="1.0" encoding="utf-8"?>
<ORDER>
<ITEM>
<SN>132487A-J</SN>
<NAME>crank casing</NAME>
<Person age="12" passed="Yes">Alive</Person>
<QTY>1</QTY>
</ITEM>
</ORDER>
答案 1 :(得分:1)
这是使用Pugi XML。我真的希望这会更加用户友好。
注意我已经添加了一个非巨魔答案here,因为我找到了使用TinyXML的时间
#include <pugixml.hpp>
#include <vector>
#include <iostream>
#include <sstream>
struct Person {
int age;
bool passed;
enum Condition { Alive, Dead } condition;
friend std::ostream& operator<<(std::ostream& os, Condition c) {
switch (c) {
case Alive : return os << "Alive";
case Dead : return os << "Dead";
}
throw "failure"; //TODO
}
};
struct Order {
struct Item {
std::string serialnumber, name;
Person person;
int quantity;
};
std::vector<Item> items;
};
using Tree = pugi::xml_node;
Tree make_tree(Person const& p, pugi::xml_node parent) {
auto pt = parent.append_child("Person");
pt.append_attribute("age").set_value(p.age);
pt.append_attribute("passed").set_value(p.passed?"Yes":"No");
std::ostringstream oss;
oss << p.condition;
pt.append_child(pugi::node_pcdata).set_value(oss.str().c_str());
return pt;
}
Tree make_tree(Order::Item const& p, pugi::xml_node parent) {
auto pt = parent.append_child("ITEM");
pt.append_child("SN").append_child(pugi::node_pcdata).set_value(p.serialnumber.c_str());
pt.append_child("NAME").append_child(pugi::node_pcdata).set_value(p.name.c_str());
make_tree(p.person, pt).set_name("Person");
pt.append_child("QTY").set_value(std::to_string(p.quantity).c_str());
return pt;
}
Tree make_tree(Order const& p, pugi::xml_node parent) {
auto pt = parent.append_child("ORDER");
for (auto& item : p.items)
make_tree(item, pt);
return pt;
}
#include <iostream>
/*
* <ORDER>
* <ITEM>
* <SN>132487A-J</SN>
* <NAME>crank casing</NAME>
* <Person age="12" passed="Yes">Alive</Person>
* <QTY>1</QTY>
* </ITEM>
* </ORDER>
*
*/
int main() {
Order const order {
{
Order::Item {
"132487A-J", "crank casing",
Person { 12, true, Person::Alive },
1
},
}
};
pugi::xml_document doc;
make_tree(order, doc.append_child("ORDER"))
.print(std::cout);
}
没有现场演示,因为Coliru没有PugiXML。它打印:
<ORDER>
<ITEM>
<SN>132487A-J</SN>
<NAME>crank casing</NAME>
<Person age="12" passed="Yes">Alive</Person>
<QTY />
</ITEM>
</ORDER>
答案 2 :(得分:0)
好的,因为你非常有耐心,而且因为我想第一次试用TinyXml2,这里有:
#include <tinyxml2.h>
#include <vector>
#include <iostream>
#include <sstream>
struct Person {
int age;
bool passed;
enum Condition { Alive, Dead } condition;
friend std::ostream& operator<<(std::ostream& os, Condition c) {
switch (c) {
case Alive : return os << "Alive";
case Dead : return os << "Dead";
}
throw "failure"; //TODO
}
};
struct Order {
struct Item {
std::string serialnumber, name;
Person person;
int quantity;
};
std::vector<Item> items;
};
using Tree = tinyxml2::XMLNode;
using Document = tinyxml2::XMLDocument;
Tree* make_tree(Person const& p, Document& doc) {
auto pt = doc.NewElement("Person");
pt->SetAttribute("age", p.age);
pt->SetAttribute("passed", p.passed?"Yes":"No");
std::ostringstream oss;
oss << p.condition;
pt->SetValue(oss.str().c_str());
return pt;
}
Tree* make_tree(Order::Item const& p, Document& doc) {
auto pt = doc.NewElement("ITEM");
(pt->InsertEndChild(doc.NewElement("SN")))->InsertFirstChild(doc.NewText(p.serialnumber.c_str()));
(pt->InsertEndChild(doc.NewElement("NAME")))->InsertFirstChild(doc.NewText(p.name.c_str()));
pt->InsertEndChild(make_tree(p.person, doc));
(pt->InsertEndChild(doc.NewElement("QTY")))->InsertFirstChild(doc.NewText(std::to_string(p.quantity).c_str()));
return pt;
}
Tree* make_tree(Order const& p, Document& doc) {
auto pt = doc.NewElement("ORDER");
for (auto& item : p.items)
pt->InsertEndChild(make_tree(item, doc));
return pt;
}
#include <iostream>
/*
* <ORDER>
* <ITEM>
* <SN>132487A-J</SN>
* <NAME>crank casing</NAME>
* <Person age="12" passed="Yes">Alive</Person>
* <QTY>1</QTY>
* </ITEM>
* </ORDER>
*
*/
int main() {
Order const order {
{
Order::Item {
"132487A-J", "crank casing",
Person { 12, true, Person::Alive },
1
},
}
};
Document doc;
doc.InsertFirstChild(make_tree(order, doc));
tinyxml2::XMLPrinter printer;
doc.Print(&printer);
std::cout << printer.CStr() << "\n";
}
打印
<ORDER>
<ITEM>
<SN>132487A-J</SN>
<NAME>crank casing</NAME>
<Alive age="12" passed="Yes"/>
<QTY>1</QTY>
</ITEM>
</ORDER>