我希望在单击按钮时全屏重叠所有HTML5画布,并且我希望它们在全屏模式下保持重叠。
例如,我有3个重叠的画布。此示例来自 this site :
HTML
<section>
<div id="canvasesdiv" style="position:relative;width:400px;height:300px">
<canvas id="layer1" style="z-index: 1;position:absolute;left:0px;top:0px;" height="300px" width="400">
This text is displayed if your browser does not support HTML5 Canvas.
</canvas>
<canvas id="layer2" style="z-index: 2;position:absolute;left:0px;top:0px;" height="300px" width="400">
This text is displayed if your browser does not support HTML5 Canvas.
</canvas>
<canvas id="layer3" style="z-index: 3;position:absolute;left:0px;top:0px;" height="300px" width="400">
This text is displayed if your browser does not support HTML5 Canvas.
</canvas>
</div>
<div>
<p>
<button onclick="goFullScreen();">Go Fullscreen</button>
</p>
</div>
...
的JavaScript
var layer1;
var layer2;
var layer3;
var ctx1;
var ctx2;
var ctx3;
var x = 400;
var y = 300;
var dx = 2;
var dy = 4;
var WIDTH = 400;
var HEIGHT = 300;
var city = new Image();
function init() {
city.src = "http://html5.litten.com/layers/city.png";
layer1 = document.getElementById("layer1");
ctx1 = layer1.getContext("2d");
layer2 = document.getElementById("layer2");
ctx2 = layer2.getContext("2d");
layer3 = document.getElementById("layer3");
ctx3 = layer3.getContext("2d");
setInterval(drawAll, 20);
}
function drawAll() {
draw1();
draw2();
draw3();
}
function draw1() {
ctx1.clearRect(0, 0, WIDTH, HEIGHT);
ctx1.fillStyle = "#FAF7F8";
ctx1.beginPath();
ctx1.rect(0, 0, WIDTH, HEIGHT);
ctx1.closePath();
ctx1.fill();
ctx1.fillStyle = "#444444";
ctx1.beginPath();
ctx1.arc(x, y, 10, 0, Math.PI * 2, true);
ctx1.closePath();
ctx1.fill();
if (x + dx > WIDTH || x + dx < 0)
dx = -dx;
if (y + dy > HEIGHT || y + dy < 0)
dy = -dy;
x += dx;
y += dy;
}
function draw2() {
ctx2.clearRect(0, 0, WIDTH, HEIGHT);
ctx2.drawImage(city, 0, 0);
}
function draw3() {
ctx3.clearRect(0, 0, WIDTH, HEIGHT);
ctx3.fillStyle = "#444444";
ctx3.save();
ctx3.translate(200, 200);
ctx3.rotate(x / 20);
ctx3.fillRect(-15, -15, 30, 30);
ctx3.restore();
}
function goFullScreen() {
var canvas1 = document.getElementById("layer1");
var canvas2 = document.getElementById("layer2");
var canvas3 = document.getElementById("layer3");
if (canvas1.requestFullScreen){
canvas1.requestFullScreen();
canvas2.webkitRequestFullScreen();
canvas3.webkitRequestFullScreen();
}
else if (canvas1.webkitRequestFullScreen){
canvas1.webkitRequestFullScreen();
canvas2.webkitRequestFullScreen();
canvas3.webkitRequestFullScreen();
}
else if (canvas1.mozRequestFullScreen){
canvas1.mozRequestFullScreen();
canvas2.webkitRequestFullScreen();
canvas3.webkitRequestFullScreen();
}
}
init();
我尝试实施 this answer 中讨论的内容。
我试图修改goFullScreen()
功能,你可以在上面看到。但这只会使第一个画布全屏。
非常感谢你的帮助。
答案 0 :(得分:2)
您必须从父div请求全屏并设置画布元素&#39; CSS中的宽度为100%:
风格:
div:-webkit-full-screen>canvas {
width: 100% !important;
}
div:-moz-full-screen>canvas {
width: 100% !important;
}
div:-ms-fullscreen>canvas {
width: 100% !important;
}
div:fullscreen>canvas {
width: 100% !important;
}
Js:
function goFullScreen() {
var parentDiv = document.getElementById("canvasesdiv");
if (parentDiv.requestFullscreen){
parentDiv.requestFullscreen();}
else if(parentDiv.webkitRequestFullscreen){
parentDiv.webkitRequestFullscreen();
} else if(parentDiv.mozRequestFullScreen){
parentDiv.mozRequestFullScreen();
}
}