我使用Java nio编写了一个服务器(类似于一个here)和Client code。
我正在努力实现尽可能多的连接。 根据之前的建议,我放慢了客户端创建的过程,为操作系统(Windows 8)提供了足够的时间来处理请求。
我在不同的计算机上运行客户端代码,以便Server拥有所有可用的运行空间。
当我尝试创建10,000个连接时,大约8500个连接和休息被拒绝连接,并且拒绝连接客户端(客户端代码中的线程)发生更多,这些是稍后创建的(对于客户端代码中的循环)。
我的CPU和内存使用量非常高。我看到大多数(占总CPU消耗的48%)被select方法消耗(主要由gui事件休息)。这是由于这么多客户?我也看到有些人在JRE7中抱怨这个错误,并建议使用JRE6。
javaw.exe
进程的内存使用量为2000+ MB。(我注意到有一个进程使用了低内存但主要CPU使用率。)当所有8500个左右的客户端连接时,总体使用率约为98%。系统也多次绞死但继续服务。我看到非页面池内存使用量在增加过程中从178 MB增加到310 MB(最大限制是多少?)。这是因为当我们写入套接字时非页面使用合并内存?
任何人都可以告诉我可能会遇到哪些限制,这样就无法实现10,000次成功连接? (每个进程限制的套接字?)(非分页内存?)(Backlog Queue又一次?) 调整可能允许限制被推? (Windows机器)
我在4GB系统上使用Windows 8。
`
public class Server implements Runnable {
public final static String ADDRESS = "192.168.2.14";
public final static int PORT = 8511;
public final static long TIMEOUT = 10000;
public int clients;
ByteBuffer readBuffer = ByteBuffer.allocate(1024);
private ServerSocketChannel serverChannel;
private Selector selector;
private Map<SocketChannel,byte[]> dataTracking = new HashMap<SocketChannel, byte[]>();
public Server(){
init();
}
private void init(){
System.out.println("initializing server");
if (selector != null) return;
if (serverChannel != null) return;
try {
selector = Selector.open();
serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
serverChannel.socket().bind(new InetSocketAddress(ADDRESS, PORT));
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void run() {
System.out.println("Now accepting connections...");
try{
while (!Thread.currentThread().isInterrupted()){
int ready = selector.select();
if(ready==0)
continue;
Iterator<SelectionKey> keys = selector.selectedKeys().iterator();
while (keys.hasNext()){
SelectionKey key = keys.next();
keys.remove();
if (!key.isValid()){
continue;
}
if (key.isAcceptable()){
System.out.println("Accepting connection");
accept(key);
}
if (key.isWritable()){
System.out.println("Writing...");
write(key);
}
if (key.isReadable()){
System.out.println("Reading connection");
read(key);
}
}
}
} catch (IOException e){
e.printStackTrace();
} finally{
closeConnection();
}
}
private void write(SelectionKey key) throws IOException{
SocketChannel channel = (SocketChannel) key.channel();
byte[] data = dataTracking.get(channel);
dataTracking.remove(channel);
**int count = channel.write(ByteBuffer.wrap(data));
if(count == 0)
{
key.interestOps(SelectionKey.OP_WRITE);
return;
}
else if(count > 0)
{
key.interestOps(0);
key.interestOps(SelectionKey.OP_READ);
}**
}
private void closeConnection(){
System.out.println("Closing server down");
if (selector != null){
try {
selector.close();
serverChannel.socket().close();
serverChannel.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
private void accept(SelectionKey key) throws IOException{
ServerSocketChannel serverSocketChannel = (ServerSocketChannel) key.channel();
SocketChannel socketChannel = serverSocketChannel.accept();
if(socketChannel == null)
{
throw new IOException();
}
socketChannel.configureBlocking(false);
clients++;
**//socketChannel.register(selector, SelectionKey.OP_WRITE|SelectionKey.OP_READ);
SelectionKey skey = socketChannel.register(selector, SelectionKey.OP_READ);**
byte[] hello = new String("Hello from server").getBytes();
dataTracking.put(socketChannel, hello);
}
private void read(SelectionKey key) throws IOException{
SocketChannel channel = (SocketChannel) key.channel();
readBuffer.clear();
int length;
try {
length = channel.read(readBuffer);
} catch (IOException e) {
System.out.println("Reading problem, closing connection");
System.out.println("No of clients :"+clients);
key.cancel();
channel.close();
return;
}
if (length == -1){
System.out.println("Nothing was there to be read, closing connection");
channel.close();
key.cancel();
return;
}
readBuffer.flip();
byte[] data = new byte[1000];
readBuffer.get(data, 0, length);
String fromclient = new String(data,0,length,"UTF-8");
System.out.println("Received: "+fromclient);
String dat = fromclient+channel.getRemoteAddress();
data= dat.getBytes();
echo(key,data);
}
private void echo(SelectionKey key, byte[] data) throws IOException{
SocketChannel socketChannel = (SocketChannel) key.channel();
dataTracking.put(socketChannel, data);
**//key.interestOps(SelectionKey.OP_WRITE);
try
{
write(key);
}
catch(IOException e)
{
System.out.println("Problem in echo"+e);
e.printStackTrace();
}
}
public static void main(String [] args)
{
Thread serv = new Thread(new Server());
serv.start();
}
}
答案 0 :(得分:2)
socketChannel.register(selector, SelectionKey.OP_WRITE|SelectionKey.OP_READ);
这是不正确的用法。您的选择器将旋转,因为OP_WRITE
几乎总是准备好,除非在套接字发送缓冲区已满的极少数情况下。这就是为什么你没有尽可能快地处理OP_ACCEPT
的原因。当你没有什么可写的时候,你正忙着处理OP_WRITE
。
使用OP_WRITE
的正确方法如下:
OP_READ
OP_WRITE
的通道,保存您尝试写入的ByteBuffer
,然后返回到选择循环OP_WRITE
在频道上触发时,请使用相同的缓冲区调用write()
OP_READ
,或者至少从OP_WRITE
删除interestOps
。注意关闭频道取消其密钥。您不需要取消。