我正在进入IB_DESIGNABLE,我偶然发现了一个问题。
当我使用IB设置自定义视图的tintColor时,它会以正确的方式呈现在IB中。
但是当我在设备上运行时,会显示默认的tintColor。
#pragma mark - UIView
- (void)drawRect:(CGRect)rect {
[self drawCircleRadius:MIN(rect.size.width / 2, rect.size.height / 2) - self.lineWidth / 2.f
rect:rect
startAngle:self.startAngleRadians
endAngle:self.endAngleRadians
lineWidth:self.lineWidth];
}
#pragma mark - private methods
- (void)drawCircleRadius:(CGFloat)radius
rect:(CGRect)rect
startAngle:(CGFloat)startAngle
endAngle:(CGFloat)endAngel
lineWidth:(CGFloat)lineWidth {
UIBezierPath* bezierPath = [UIBezierPath bezierPath];
[self.tintColor setStroke];
[bezierPath addArcWithCenter:CGPointMake(rect.size.width / 2, rect.size.height / 2)
radius:radius
startAngle:startAngle
endAngle:endAngel
clockwise:YES];
bezierPath.lineWidth = lineWidth;
[bezierPath stroke];
}
有什么区别?为什么它在设备中以默认的色调颜色显示,并在IB中正确显示?
更新
#import <UIKit/UIKit.h>
IB_DESIGNABLE
@interface PKCircleView : UIView
@property (nonatomic, assign) IBInspectable CGFloat startAngleRadians;
@property (nonatomic, assign) IBInspectable CGFloat endAngleRadians;
@property (nonatomic, assign) IBInspectable CGFloat lineWidth;
@end
答案 0 :(得分:0)
问题出在该行
self.tintColor = [UIColor defaultDwonloadButtonBlueColor];
static PKCircleView *CommonInit(PKCircleView *self) {
if (self != nil) {
self.backgroundColor = [UIColor clearColor];
self.startAngleRadians = M_PI * 1.5;
self.endAngleRadians = self.startAngleRadians + (M_PI * 2);
self.lineWidth = 1.f;
self.tintColor = [UIColor defaultDwonloadButtonBlueColor];
}
return self;
}
@implementation PKCircleView
#pragma mark - initialization
- (id)initWithCoder:(NSCoder *)decoder {
return CommonInit([super initWithCoder:decoder]);
}
- (instancetype)initWithFrame:(CGRect)frame {
return CommonInit([super initWithFrame:frame]);
}
似乎在init ...方法之前调用了来自IB的setTintColor。