我正在尝试使用多个参数(点和类型)填充树,最后显示哪个“分支”具有最大点数,并且在每个分支中显示我有多少相等的tupe。
树将是这样的:
FATHER (Points:200|Type:2) |_CHILD01 (P:120|Type:3) | |_CHILD4 (P:300|T:3) | | |_CHILD8 (P:220|T:3) | | |_CHILD9 (P:65|T:1) | |_CHILD5 (P:15|T:9) |_CHILD2 (P:10|T:1) |_CHILD3 (P:80|T:2) |_CHILD6 (P:25|T:2) | |_CHILD10 (P:110|T:7) | |_CHILD11 (P:195|T:3) |_CHILD7 (P:50|T:7)
我想要得到的是:
NUMBER OF POINTS PER BRANCH: Branch01 -> FATHER (200), CHILD01 (120), CHILD04 (300), CHILD08 (220) -> TotalPoints: 840 Branch02 -> FATHER (200), CHILD01 (120), CHILD04 (300), CHILD09 (65) -> TotalPoints: 685 Branch03 -> FATHER (200), CHILD01 (120), CHILD05 (15) -> TotalPoints: 335 Branch04 -> FATHER (200), CHILD02 (10) -> TotalPoints: 210 Branch05 -> FATHER (200), CHILD03 (80), CHILD06 (25), CHILD10 (110) -> TotalPoints: 415 Branch06 -> FATHER (200), CHILD03 (80), CHILD06 (25), CHILD11 (195) -> TotalPoints: 500 Branch07 -> FATHER (200), CHILD03 (80), CHILD07 (50) -> TotalPoints: 330
和
COUNT THE NUMBER OF TYPES in WHICH BRANCH: TypePerBranch01: - Type1:0 - Type2:1 - Type3:2 - Type4:1 - Type5:0 - Type6:0 - Type7:0 - Type8:0 - Type9:0 TypePerBranch02: - Type1:1 - Type2:1 - Type3:1 - Type4:1 - Type5:0 - Type6:0 - Type7:0 - Type8:0 - Type9:0 TypePerBranch03: - Type1:0 - Type2:1 - Type3:1 - Type4:0 - Type5:0 - Type6:0 - Type7:0 - Type8:0 - Type9:1 TypePerBranch04: - Type1:1 - Type2:1 - Type3:0 - Type4:0 - Type5:0 - Type6:0 - Type7:0 - Type8:0 - Type9:0 TypePerBranch05: - Type1:0 - Type2:3 - Type3:0 - Type4:0 - Type5:0 - Type6:0 - Type7:1 - Type8:0 - Type9:0 TypePerBranch06: - Type1:0 - Type2:3 - Type3:1 - Type4:0 - Type5:0 - Type6:0 - Type7:0 - Type8:0 - Type9:0 TypePerBranch07: - Type1:0 - Type2:2 - Type3:0 - Type4:0 - Type5:0 - Type6:0 - Type7:1 - Type8:0 - Type9:0
我已经完成了一些代码,但它无法正常工作。 这是功能:
//
// FUNÇÃO ResizeArray
public T[,] ResizeArray<T>(T[,] original, int xSize, int ySize)
{
var newArray = new T[xSize, ySize];
var xMin = Math.Min(xSize, original.GetLength(0));
var yMin = Math.Min(ySize, original.GetLength(1));
for (var x = 0; x < xMin; x++)
for (var y = 0; y < yMin; y++)
newArray[x, y] = original[x, y];
return newArray;
}
//
// FUNÇÃO TreeBranchPath
int[] TotalPontosRamo = new int[1];
int[,] FolhaInfoPontos = new int[1, 1];
int[,] FolhaInfoPatamar = new int[1, 1];
int CountRamos = 0;
private void TreeBranchPath(int idusr, int usrpnts, int usrpata, int nivelnum, int ramonum)
{
FolhaInfoPontos[nivelnum, ramonum] = usrpnts;
FolhaInfoPatamar[nivelnum, ramonum] = usrpata;
var AfilhadosList = (from af in db.NRV_USERS
where af.idpatrocinador == idusr
select af).ToList();
/*Se for NULL não tem descendentes */
if (AfilhadosList != null)
{
int CountNumFilhos = AfilhadosList.Count();
int CountFilhos = 0;
nivelnum = nivelnum + 1;
FolhaInfoPontos = ResizeArray(FolhaInfoPontos, nivelnum, ramonum + CountNumFilhos);
FolhaInfoPatamar = ResizeArray(FolhaInfoPatamar, nivelnum, ramonum + CountNumFilhos);
foreach (var descid in AfilhadosList)
{
CountFilhos = CountFilhos + 1;
/* Inicio - Quantos Pontos o User tem */
var UserPoints = (from pnt in db.NRV_USERPONTOS
where pnt.iduser == descid.id_user && pnt.usrpntact == true
select pnt).FirstOrDefault();
int TotalUserPoints = UserPoints.pontosgrupo + UserPoints.pontosproprios;
/* Fim - Quantos Pontos o User tem */
TotalPontosRamo[CountRamos] = TotalPontosRamo[CountRamos] + TotalUserPoints;
/* Inicio - Em que Patamar o User está */
var AuxUserPatamar = (from cp in db.NRV_USERPATAMAR
where cp.iduser == idusr
select cp.idpatamax).FirstOrDefault();
/* Fim - Em que Patamar o User está */
Array.Resize(ref TotalPontosRamo, CountRamos + 1);
TreeBranchPath(descid.id_user, TotalUserPoints, AuxUserPatamar, nivelnum, CountFilhos);
}
}
else
{
return;
}
}
有人能帮助我吗?
答案 0 :(得分:0)
这是一个稍微不同的答案,节点的顺序与输入
的顺序相同using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Node father = new Node()
{
name = "FATHER", points = 200, type = 2, children = new List<Node>(){
new Node() {
name = "CHILD01", points = 120, type = 3, children = new List<Node>(){
new Node(){
name = "CHILD04", points = 300, type = 3, children = new List<Node>(){
new Node(){ name = "CHILD08", points = 220, type = 3, children = null},
new Node(){ name = "CHILD09", points = 65, type = 1, children = null}
}
},
new Node(){ name = "CHILD05", points = 15, type = 9, children = null}
}
},
new Node() { name = "CHILD02", points = 10, type = 1, children = null},
new Node(){
name = "CHILD03", points = 80, type = 2, children = new List<Node>(){
new Node(){
name = "CHILD06", points = 25, type = 2, children = new List<Node>(){
new Node(){ name = "CHILD10", points = 110, type = 7, children = null},
new Node(){ name = "CHILD11", points = 195, type = 3, children = null}
}
},
new Node(){ name = "CHILD07", points = 50, type = 7, children = null}
}
}
}
};
Count results = father.GetTotals();
foreach (Count result in Node.results)
{
Console.WriteLine("Name = {0}, Points = {1}, Types = {2}",
result.name,
result.points,
string.Join(",", result.types.OrderBy(x => x.Key).Select(x => x.Key.ToString() + ":" + x.Value.ToString()).ToArray())
);
}
}
}
public class Count
{
public string name;
public int points { get; set; }
public Dictionary<int, int> types { get; set; }
}
public class Node
{
public string name { get; set; }
public int points { get; set; }
public int type { get; set; }
public List<Node> children { get; set; }
public static List<Count> results = new List<Count>();
public Count GetTotals()
{
Count result = new Count();
result.name = name;
result.points = points;
result.types = new Dictionary<int, int>();
result.types.Add(type, 1);
if (children != null)
{
for (int childCount = children.Count - 1; childCount >= 0; childCount--)
{
Node child = children[childCount];
Count childResutls = child.GetTotals();
result.points += childResutls.points;
foreach (int key in childResutls.types.Keys)
{
if (result.types.ContainsKey(key))
{
result.types[key] += childResutls.types[key];
}
else
{
result.types.Add(key, childResutls.types[key]);
}
}
}
}
Node.results.Insert(0, result);
return result;
}
}
}
答案 1 :(得分:0)
这里我根据节点的级别缩进结果。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Node father = new Node()
{
name = "FATHER", points = 200, type = 2, children = new List<Node>(){
new Node() {
name = "CHILD01", points = 120, type = 3, children = new List<Node>(){
new Node(){
name = "CHILD04", points = 300, type = 3, children = new List<Node>(){
new Node(){ name = "CHILD08", points = 220, type = 3, children = null},
new Node(){ name = "CHILD09", points = 65, type = 1, children = null}
}
},
new Node(){ name = "CHILD05", points = 15, type = 9, children = null}
}
},
new Node() { name = "CHILD02", points = 10, type = 1, children = null},
new Node(){
name = "CHILD03", points = 80, type = 2, children = new List<Node>(){
new Node(){
name = "CHILD06", points = 25, type = 2, children = new List<Node>(){
new Node(){ name = "CHILD10", points = 110, type = 7, children = null},
new Node(){ name = "CHILD11", points = 195, type = 3, children = null}
}
},
new Node(){ name = "CHILD07", points = 50, type = 7, children = null}
}
}
}
};
Count results = father.GetTotals(0);
foreach (Count result in Node.results)
{
Console.WriteLine("{0} Name = {1}, Points = {2}, Types = {3}",
string.Join("", Enumerable.Repeat(" ", result.level)),
result.name,
result.points,
string.Join(",", result.types.OrderBy(x => x.Key).Select(x => x.Key.ToString() + ":" + x.Value.ToString()).ToArray())
);
}
}
}
public class Count
{
public string name;
public int level { get; set; }
public int points { get; set; }
public Dictionary<int, int> types { get; set; }
}
public class Node
{
public string name { get; set; }
public int points { get; set; }
public int type { get; set; }
public List<Node> children { get; set; }
public static List<Count> results = new List<Count>();
public Count GetTotals(int level)
{
Count result = new Count();
result.name = name;
result.level = level;
result.points = points;
result.types = new Dictionary<int, int>();
result.types.Add(type, 1);
if (children != null)
{
for (int childCount = children.Count - 1; childCount >= 0; childCount--)
{
Node child = children[childCount];
Count childResutls = child.GetTotals(level + 1);
result.points += childResutls.points;
foreach (int key in childResutls.types.Keys)
{
if (result.types.ContainsKey(key))
{
result.types[key] += childResutls.types[key];
}
else
{
result.types.Add(key, childResutls.types[key]);
}
}
}
}
Node.results.Insert(0, result);
return result;
}
}
}