我想在我的列表中使用可绘制的动画但是当我启动listActivity时它会崩溃 我从this学到了 ,当我删除这2个动画代码
AnimationDrawable frameAnimation = (AnimationDrawable) GamePic.getBackground();
frameAnimation.start();
,它在我的手机中自动制作动画(p7与android 4.4),但在我试过的其他手机中(asus memopad 7,sony c)它没有动画drawables!当我使用这个代码时,所有手机都会崩溃 下面是我的竞速代码,出了什么问题?
public class MyList extends ListActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.games_list);
setListAdapter(new AA());
}
@Override
protected void onListItemClick(ListView l, View v, int position, long id) {
Toast.makeText(MyList.this, "item" + position + "is clicked", Toast.LENGTH_SHORT).show();
}
class AA extends ArrayAdapter<String> {
public AA() {
super(MyList.this, R.layout.games_list_layout, Resources2.GameListArray);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View row = convertView;
if (row == null) {
LayoutInflater inflater = getLayoutInflater();
row = inflater.inflate(R.layout.games_list_layout, parent, false);
}
TextView GameName = (TextView) row.findViewById(R.id.textView1);
ImageView GamePic = (ImageView) row.findViewById(R.id.imageView2);
ImageView Cartridge = (ImageView) row.findViewById(R.id.imageView1);
GameName.setText(Resources2.GameListArray[position]);
GamePic.setImageResource(Resources2.GamePicArray[position]);
Cartridge.setImageResource(Resources2.CartridgeFrame[Resources2.cartridgeColor[position]]);
AnimationDrawable frameAnimation = (AnimationDrawable) GamePic.getBackground();
frameAnimation.start();
return row;
}
}
}
感谢
答案 0 :(得分:0)
正如documentation所述,您应该等到视图附加到窗口后再开始动画。因此,您应该将OnAttachStateChangeListener添加到将在附加时执行的视图,并从那里开始动画。
ImageView img = (ImageView)v.findViewById(R.id.image);
img.setBackgroundResource(R.drawable.anim);
img.addOnAttachStateChangeListener(new View.OnAttachStateChangeListener() {
@Override
public void onViewAttachedToWindow(View v) {
AnimationDrawable animation = (AnimationDrawable) v.getBackground();
animation .start();
}
@Override
public void onViewDetachedFromWindow(View v) {
}
});
如果您使用的是GIF,请使用Movie Class。这里有一些学习链接,this,this和this也this quistion
答案 1 :(得分:0)
我发现了我的问题!
我已经习惯了 GamePic.setImageResource(Resources2.GamePicArray [位置]);但我应该使用
function hash_password( $password ){
$md5 = strtoupper( hash( 'md5', time() ) );
$hash = $md5 . strtoupper( hash( 'sha256', $md5 . $password ) );
return $hash;
}
function test_password( $password, $hash ){
$md5 = substr( $hash, 0, 32 );
$sha256 = substr( $hash, 32 );
if( $sha256 == strtoupper( hash( 'sha256', $md5 . $password ) ) )
return true;
else
return false;
}
现在它运作正常!