使用range-v3 library(由@EricNiebler),使编写算法代码更紧凑,例如这是如何生成一堆随机数:
#include <range/v3/all.hpp>
#include <iostream>
#include <vector>
int main()
{
using namespace ranges;
auto const N = 10;
std::vector<int> v;
v.reserve(N);
v |= action::push_back(view::iota(0, N));
random_shuffle(v);
copy(v, ostream_iterator<>(std::cout, ","));
}
但是,我更倾向于使用假设action::random_shuffle()
来扩展管道
v |= action::push_back(view::iota(0, N)) | action::random_shuffle();
这是我尝试编写这样的动作(不幸的是,编写新的range-v3代码比使用库更加冗长)
#include <functional> // bind, placeholders::_1
namespace ranges
{
inline namespace v3
{
/// \addtogroup group-actions
/// @{
namespace action
{
struct random_shuffle_fn
{
private:
friend action_access;
static auto bind(random_shuffle_fn random_shuffle)
RANGES_DECLTYPE_AUTO_RETURN
(
std::bind(random_shuffle, std::placeholders::_1)
)
template<typename Gen>
static auto bind(random_shuffle_fn random_shuffle, Gen && rand)
RANGES_DECLTYPE_AUTO_RETURN
(
std::bind(random_shuffle, std::placeholders::_1, bind_forward<Gen>(rand))
)
public:
struct ConceptImpl
{
template<typename Rng,
typename I = range_iterator_t<Rng>>
auto requires_(Rng&&) -> decltype(
concepts::valid_expr(
concepts::model_of<concepts::RandomAccessRange, Rng>(),
concepts::is_true(Permutable<I>())
));
};
template<typename Rng>
using Concept = concepts::models<ConceptImpl, Rng>;
template<typename Rng,
CONCEPT_REQUIRES_(Concept<Rng>())>
Rng operator()(Rng && rng) const
{
ranges::random_shuffle(rng);
return std::forward<Rng>(rng);
}
template<typename Rng, typename Gen,
CONCEPT_REQUIRES_(Concept<Rng>())>
Rng operator()(Rng && rng, Gen && rand) const
{
ranges::random_shuffle(rng, std::forward<Gen>(rand));
return std::forward<Rng>(rng);
}
#ifndef RANGES_DOXYGEN_INVOKED
template<typename Rng>
void operator()(Rng &&) const
{
CONCEPT_ASSERT_MSG(RandomAccessRange<Rng>(),
"The object on which action::random_shuffle operates must be a model of the "
"RandomAccessRange concept.");
using I = range_iterator_t<Rng>;
CONCEPT_ASSERT_MSG(Permutable<I>(),
"The iterator type of the range passed to action::random_shuffle must allow its "
"elements to be permuted; that is, the values must be movable and the "
"iterator must be mutable.");
}
#endif
};
/// \ingroup group-actions
/// \relates sort_fn
/// \sa `action`
namespace
{
constexpr auto&& random_shuffle = static_const<action<random_shuffle_fn>>::value;
}
}
/// @}
}
}
Live Example无法编译,因为找不到某些隐藏在某处的operator()
。
据我所见,我忠实地从类似的代码中转换了上述代码,例如action::sort()
。唯一的区别是random_shuffle()
有两个重载(一个采用随机生成器),而所有其他动作(包括sort
)都有一个重载,其额外参数的默认值(比较器,谓词,投影仪等)。这转换为上面bind()
的两个random_shuffle_fn
静态成员函数,而所有其他操作只有一个bind()
重载。
问题:如何为random_shuffle写一个范围-v3动作?
答案 0 :(得分:3)
你有random_shuffle_function::operator()(Rng&&)
的两个模糊重载,你的&#34;错误捕获&#34;需要限制过载只接受那些正确的重载拒绝的参数(我们真的需要C ++概念所以我再也不用SFINAE约束重载了):
#ifndef RANGES_DOXYGEN_INVOKED
template<typename Rng,
CONCEPT_REQUIRES_(!Concept<Rng>())>
void operator()(Rng &&) const
{
CONCEPT_ASSERT_MSG(RandomAccessRange<Rng>(),
"The object on which action::random_shuffle operates must be a model of the "
"RandomAccessRange concept.");
using I = range_iterator_t<Rng>;
CONCEPT_ASSERT_MSG(Permutable<I>(),
"The iterator type of the range passed to action::random_shuffle must allow its "
"elements to be permuted; that is, the values must be movable and the "
"iterator must be mutable.");
}
#endif
此外,您需要管道action::random_shuffle
:
v |= action::push_back(view::iota(0, N)) | action::random_shuffle;
答案 1 :(得分:3)
git的最新版本已包含action::shuffle
。它可以使用如下:
#include <random>
std::mt19937 gen;
...
v |= action::push_back(view::iota(0, N)) | action::shuffle(gen);