#include <iostream>
using namespace std;
/*Stack
last in first out algorithm
pop, push, print*/
class Node{
private:
int a;
public:
Node *next;
Node(){
next = NULL;
};
Node(int b){
int a = b;
next = NULL;
}
int getValue();
};
int Node::getValue(){
return a;
}
class Stack{
Node *top;
public:
Node* pop();
void push(int);
Stack(){
top=NULL;
}
void printStack();
}aStack;
//pushing onto the stack
void Stack::push(int z){
//if top is not null create a temp link it to top then set point top to temp
if (top != NULL){
Node*temp = new Node(z);
temp->next = top;
top = temp;
}
else
//else just set the new node as top;
top = new Node(z);
top->next = NULL;
}
Node* Stack::pop(){
if (top == NULL){
cout << "Stack is empty" << endl;
}
else
//top = top->next;
return top;
//top = top->next;
}
//prints the stack
void Stack::printStack(){
int count = 0;
while(top!=NULL){
count++;
cout << count << ": " << (*top).getValue() << endl;
top = top->next;
}
}
int main(){
aStack.push(5);
aStack.printStack();
//cout << aStack.pop()->getValue()<< endl;
cin.get();
}
嘿伙计们,我正在审查我的数据结构。我无法弄清楚为什么我在空堆栈上按下数字5并将其打印出来后得到输出0。关于我做错了,请给我一个 HINT ,谢谢。
答案 0 :(得分:4)
在Node::Node
中,您正在隐藏成员变量a
,
int a = b;
将其替换为
a = b;
或更好,使用构造函数初始化列表
Node(int b): a(b), next(NULL){}
答案 1 :(得分:1)
我在您的代码中发现的一个问题是,您在节点类中声明了另一个a
变量
Node(int b){
//int a = b; when you define a new `a` variable, old one is ignored
a=b;
next = NULL;
}
所有私有成员都在类中定义,因此所有类都可以看到变量a
。但是当您在子范围中声明一个新变量时,在该子范围内忽略一般范围中的a
变量