我跟着这本书,“绝对初学者的Python编程”#39;并决定通过制作我自己的游戏来测试我的一些技能。游戏基本上不会受到飞行尖刺的影响而且#34;我遇到了一个问题。使用此代码运行时:
class Player(games.Sprite):
"""The player that must dodge the spikes."""
def update(self):
"""Move to the mouse."""
self.x = games.mouse.x
self.y = games.mouse.y
self.check_collide()
def check_collide(self):
"""Check for a collision with the spikes."""
for spike in self.overlapping_sprites:
spike.handle_collide()
def main():
pig_image = games.load_image("Mr_Pig.png")
the_pig = Player(image = pig_image,
x = games.mouse.x,
y = games.mouse.y)
games.screen.add(the_pig)
games.mouse.is_visible = False
games.screen.event_grab = True
games.screen.mainloop()
main()
我没问题。但是当我想使用' init '时,就像在此代码中一样:
class Player(games.Sprite):
"""The player that must dodge the spikes."""
def update(self):
"""Move to the mouse."""
self.x = games.mouse.x
self.y = games.mouse.y
self.check_collide()
def check_collide(self):
"""Check for a collision with the spikes."""
for spike in self.overlapping_sprites:
spike.handle_collide()
def __init__(self):
"""A test!"""
print("Test.")
def main():
pig_image = games.load_image("Mr_Pig.png")
the_pig = Player(image = pig_image,
x = games.mouse.x,
y = games.mouse.y)
games.screen.add(the_pig)
games.mouse.is_visible = False
games.screen.event_grab = True
games.screen.mainloop()
main()
运行游戏时出现此错误:
File "run.py", line 85, in main
y = games.mouse.y)
TypeError: __init__() got an unexpected keyword argument 'y'.
答案 0 :(得分:3)
这一行:
the_pig = Player(image = pig_image,
x = games.mouse.x,
y = games.mouse.y)
相当于:
the_pig = Player.__init__(image = pig_image,
x = games.mouse.x,
y = games.mouse.y)
这意味着您的__init__
应接受参数image
,x
和y
,但您已将其定义为:
def __init__(self):
"""A test!"""
print("Test.")
如果你想简单地传递所有参数,你可以这样做:
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
"""A test!"""
print("Test.")
这使用*
and **
语法来获取所有参数和关键字参数,然后使用super
用这些参数调用超类__init__
。
替代方案(更多工作)是:
def __init__(self, image, x, y):
super().__init__(image=image, x=x, y=y)
"""A test!"""
print("Test.")