如果可能的话,我想留在std lib中。我的所有线程都运行了,套接字会正确地监听。我需要能够优雅地关闭套接字,但我似乎无法回复它们以便正常关闭。
问题是,当我到达server_close()时,它会炸毁我(请参阅下面的异常跟踪输出)。
感谢您的期待!
@Override
public void addNotify() {
super.addNotify();
requestFocusInWindow();
}
我得到的异常堆栈跟踪是:
import sys
import threading
import SocketServer
class EchoRequestHandler(SocketServer.BaseRequestHandler):
def __init__(self, request, client_address, server):
SocketServer.BaseRequestHandler.__init__(self, request, client_address, server)
return
def setup(self):
return SocketServer.BaseRequestHandler.setup(self)
def handle(self):
# Echo the back to the client
data = self.request.recv(1024)
return
def finish(self):
return SocketServer.BaseRequestHandler.finish(self)
class EchoServer(SocketServer.TCPServer):
def __init__(self, server_address, handler_class=EchoRequestHandler):
SocketServer.TCPServer.__init__(self, server_address, handler_class)
return
def server_activate(self):
SocketServer.TCPServer.server_activate(self)
return
def serve_forever(self):
while True:
self.handle_request()
return
def server_close(self):
return SocketServer.TCPServer.server_close(self)
def bind_sockets(port_list):
server_list = []
for port in port_list:
server = EchoServer(("", int(port)), EchoRequestHandler)
server_thread = threading.Thread(target=server.serve_forever)
server_thread.setDaemon(True)
server_thread.start()
server_list.append(server)
print "listening on port", port
return server_list
def main():
port_list = [12345,54321]
active_servers = bind_sockets(port_list)
print "Hit Q to quit or R to reload."
while 1:
key_press = sys.stdin.read(1)
if key_press == "q":
sys.exit(2)
elif key_press == "r":
#We need to close gracefully so we can go on to do other stuff.
print active_servers.__len__()
for server in active_servers:
server.server_close()
print "closed"
if __name__ == "__main__":
main()
答案 0 :(得分:0)
你有两个问题:
# don't overrule server_forever, the default implementation
# handles the shutdown()
#def serve_forever(self):
# while True:
# self.handle_request()
# return
def server_close(self):
self.shutdown()
return SocketServer.TCPServer.server_close(self)