所以,我将会有更多这些面板,但是当用户按下开始或下一个按钮时,我不知道如何切换这些面板。
//IngestionOfDigestion.java teaches the user about the digestive system through interactive components
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import javax.swing.event.*;
public class IngestionOfDigestion extends JFrame {
public static void main(String[] args) {
IngestionOfDigestion i = new IngestionOfDigestion();
}
public IngestionOfDigestion() {//frame header
//make the frame
super("Ingestion Of Digestion");
setSize(1900, 1100);
setDefaultCloseOperation(DISPOSE_ON_CLOSE);
setLocation(10, 50);
setResizable(true);
layout t = new layout();
add(t);
setContentPane(t);
setVisible(true);
}
}
class layout extends JPanel {
public Mouth m;
public CardLayout cardlay = new CardLayout();
Title title = new Title();
public layout() {
m = new Mouth();
cardlay.show();
setLayout(cardlay);
add(m, "Mouth");
add(title, "Title");
}
}
class Title extends JPanel implements ActionListener {//make title panel
private JButton c;//jbutton to start the game
private boolean startpressed;//button pressed variable
//JPanel card2;
//JPanel card3;
public Title() {//title method header
//cardstack = new JPanel(cardlay);
c = new JButton("Press to start playing");//make jbutton saying start the game
c.addActionListener(this);
add(c);
startpressed = false;
}
public void paintComponent(Graphics g) { //paint component
super.paintComponent(g);//super.paintComponent
Font title = new Font("Serif", Font.BOLD, 90);//make font
g.setFont(title);
g.drawString("Ingestion Of Digestion", 160, 100);//draw the title
if (startpressed == true) {//if buttonpressed is true
repaint();
}
}
public void actionPerformed(ActionEvent e) {//ActionPerformed
if (e.getSource() == c) {
startpressed = true;//change boolean
cardlay.next();
repaint();
}
}
}
//if button is pressed
//end title panel
class Mouth extends JPanel implements ActionListener, ChangeListener {
private JButton chew;//make chew button
private JButton next;//next button
private JSlider saliva;//make saliva slider
private boolean nextpressed;//nextbuttonpressed variable
private boolean chewpressed;//buttonpressed variable
Mouth() {//mouth method
chew = new JButton("Press to chew the food");
chew.addActionListener(this);
add(chew);
chewpressed = false;
JSlider saliva = new JSlider(JSlider.HORIZONTAL, 0, 100, 0);
add(saliva);
next = new JButton("Press to go to the next step of digestion");
next.addActionListener(this);
add(next);
nextpressed = false;
}
public void paintComponent(Graphics g) {//paint component
super.paintComponent(g);//super.paintComponent
//draw the head
Color skin = new Color(255, 204, 133);
g.setColor(skin);
g.fillArc(810, 1000, 550, 550, 0, 180);
g.fillRect(1085, 600, 150, 550);
g.fillRect(700, 250, 535, 380);
int[] w = {700, 700, 660};
int[] t = {340, 420, 420};
g.fillPolygon(w, t, 3);
Color hair = new Color(100, 60, 0);
g.setColor(hair);
g.fillArc(700, 175, 535, 150, 0, 180);
g.setColor(Color.WHITE);
g.fillOval(730, 275, 45, 45);
g.setColor(Color.BLACK);
g.fillOval(752, 297, 15, 15);
g.setColor(Color.RED);
g.fillRect(700, 480, 285, 75);
g.fillRect(985, 497, 145, 45);
g.fillRect(1130, 497, 30, 590);
g.setColor(Color.WHITE);
g.fillRect(702, 480, 15, 20);
g.fillRect(719, 480, 15, 20);
g.fillRect(736, 480, 15, 20);
g.fillRect(753, 480, 24, 20);
g.fillRect(779, 480, 24, 20);
g.fillRect(805, 480, 24, 20);
g.fillRect(702, 535, 15, 20);
g.fillRect(719, 535, 15, 20);
g.fillRect(736, 535, 15, 20);
g.fillRect(753, 535, 24, 20);
g.fillRect(779, 535, 24, 20);
g.fillRect(805, 535, 24, 20);
if (chewpressed == true) {
Color skint = new Color(255, 204, 133);
g.setColor(skint);
g.fillArc(810, 1000, 550, 550, 0, 180);
g.fillRect(1085, 600, 150, 550);
g.fillRect(700, 250, 285, 380);
int[] wt = {700, 700, 660};
int[] tw = {340, 420, 420};
g.fillPolygon(w, t, 3);
Color hairt = new Color(100, 60, 0);
g.setColor(hairt);
g.fillArc(700, 175, 535, 150, 0, 180);
g.setColor(Color.WHITE);
g.fillOval(730, 275, 45, 45);
g.setColor(Color.BLACK);
g.fillOval(752, 297, 15, 15);
g.setColor(Color.RED);
g.fillRect(700, 480, 285, 42);
g.fillRect(985, 497, 145, 35);
g.fillRect(1130, 497, 30, 590);
g.setColor(Color.WHITE);
g.fillRect(702, 480, 15, 20);
g.fillRect(719, 480, 15, 20);
g.fillRect(736, 480, 15, 20);
g.fillRect(753, 480, 24, 20);
g.fillRect(779, 480, 24, 20);
g.fillRect(805, 480, 24, 20);
g.fillRect(702, 502, 15, 20);
g.fillRect(719, 502, 15, 20);
g.fillRect(736, 502, 15, 20);
g.fillRect(753, 502, 24, 20);
g.fillRect(779, 502, 24, 20);
g.fillRect(805, 502, 24, 20);
repaint();
}
}
public void actionPerformed(ActionEvent e) {//ActionPerformed
if (chew.getText().equals("Press to chew the food")) {//if "press my belly" pressed,
chewpressed = true;//change boolean
repaint();
if (next.getText().equals("Press to go to the next step of digestion")) {
nextpressed = true;
}
repaint();
}
}
public void stateChanged(ChangeEvent e) {
int location1 = saliva.getValue();
}
}
//draw the info
//if buttonpressed is true
//show head with teeth clenched
//else if slidermoved is true
//show saliva moving in mouth
//else if nextbuttonpressed is true
//go to next panel
//ActionPerformed
//if button is pressed
//buttonpressed is true
//else if slider is moved
//slidermoved is true
//else if next button is pressed
//nextbuttonpressed is true