说明是创建具有高度,位置和颜色的蜡笔对象。该对象还应绘制蜡笔。该程序应该拥有并拥有8种不同颜色的蜡笔。蜡笔是ArrayList
的帮助。我们需要三个课程:Crayon
,CrayonBoxComponent
和CrayonBoxViewer
。我的班级根本没有工作,我不确定如何连接这三个班级。除此之外,我不知道如何在蜡笔对象中绘制蜡笔。此外,蜡笔应该使用loop
绘制,我也不知道该怎么做。谢谢!
import java.awt.*;
import java.util.Random;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class Crayon extends JComponent
{
int loc;
int h;
Color myColor;
private JPanel panel;
public Crayon(int location, int height, Color input)
{
loc=location;
h=height;
myColor=input;
}
public void paint(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
g2.setColor(myColor);
g.fillRect(loc, 40, 40, h);
}
}
...
import java.awt.*;
import java.util.Random;
import javax.swing.JComponent;
import java.util.ArrayList;
class CrayonBoxComponent extends JComponent
{
public void paint(Graphics g)
{
//typecast
Graphics2D g2 = (Graphics2D) g;
ArrayList<Crayon> box = new ArrayList<Crayon>();
Crayon c1=new Crayon(10, 200, Color.RED);
box.add(c1);
Crayon c2=new Crayon(60, 200, Color.BLUE);
box.add(c2);
Crayon c3=new Crayon(110, 200, Color.CYAN);
box.add(c3);
Crayon c4=new Crayon(160, 200, Color.GREEN);
box.add(c4);
Crayon c5=new Crayon(210, 200, Color.MAGENTA);
box.add(c5);
Crayon c6=new Crayon(260, 200, Color.ORANGE);
box.add(c6);
Crayon c7=new Crayon(310, 200, Color.BLACK);
box.add(c7);
Crayon c8=new Crayon(360, 200, Color.YELLOW);
box.add(c8);
}
}
...
import java.awt.*;
import java.util.Random;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class CrayonBoxViewer
{
public static void main(String[] args)
{
JFrame frame = new JFrame();
frame.setSize(1000, 1000);
frame.setTitle("Crayon Box");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
CrayonBoxComponent component = new CrayonBoxComponent();
frame.add(component);
frame.setVisible(true);
}
}
答案 0 :(得分:2)
我保留了您的Crayon
课程和CrayonBoxView
课程。在CrayonBoxComponent
课程内,我做了这个
import java.awt.*;
import javax.swing.JComponent;
import java.util.ArrayList;
class CrayonBoxComponent extends JComponent
{
public ArrayList<Crayon> addCrayons()
{
ArrayList<Crayon> box = new ArrayList<Crayon>();
Crayon c1=new Crayon(10, 200, Color.RED);
box.add(c1);
Crayon c2=new Crayon(60, 200, Color.BLUE);
box.add(c2);
Crayon c3=new Crayon(110, 200, Color.CYAN);
box.add(c3);
Crayon c4=new Crayon(160, 200, Color.GREEN);
box.add(c4);
Crayon c5=new Crayon(210, 200, Color.MAGENTA);
box.add(c5);
Crayon c6=new Crayon(260, 200, Color.ORANGE);
box.add(c6);
Crayon c7=new Crayon(310, 200, Color.BLACK);
box.add(c7);
Crayon c8=new Crayon(360, 200, Color.YELLOW);
box.add(c8);
return box;
}
public void print(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
for (int i = 0; i < addCrayons().size(); i++){
addCrayons().get(i).paint(g2);
}
}
}
&#13;
编辑:你也应该改变蜡笔矩形的高度和宽度,使它们看起来更像蜡笔
EDIT2:我不小心错误地命名了一个我打电话的方法。我将之前的paint
方法重命名为print
并修复了该方法中的错误。