在我的用户界面中按“关闭窗口”按钮时出现此错误。此按钮应删除UI窗口,但不是。完全追溯:
错误:deleteUI:找不到对象'Animation_Copy_Tool'。 Traceback(最近一次调用最后一次): 文件“”,第36行,closeBtnCmd RuntimeError:deleteUI:找不到对象'Animation_Copy_Tool'。 #
# Animation Copy Tool
# Bakari Holmes 5/7/2015
# This is designed to copy and existing animation
# from one rig to another and make the process easier
# with a simple UI
import maya.cmds as mc
import functools
import maya.mel as mm
import pprint
class AnimCopyWindow(object):
#@classmethod
def showUI(cls):
win = cls()
win.create()
return win
def __init__(self):
self.window = "Animation Copy Tool"
self.title = "Animation Copier"
self.size = (546,350)
def pasteTheseKeys(self, *args):
self.offsetVal = mc.intFieldGrp(self.int_offset, q=True, value1=True)
self.selObj_pasteKeys = mc.ls(sl=True)
for objectQuant in self.selObj_pasteKeys:
print objectQuant
self.ct = mc.currentTime(query = True)
self.t = self.ct + self.offsetVal
mc.currentTime(self.t)
# mc.selectKey(selObj_pasteKeys[objectQuant])
mc.pasteKey(time=(self.t,self.t), f=(1.0,1.0), option="merge", copies=1, to=0, fo=0, vo=0)
def closeBtnCmd(self,*args):
mc.deleteUI(self.window,window=True)
def create(self):
# check to see if window exists already
if mc.window(self.window,exists=True):
mc.deleteUI(self.window,window=True)
self.window = mc.window(self.window, title=self.title,widthHeight=self.size,menuBar=True)
self.copyAnim = mc.window(title="Transfer Animation Tool", backgroundColor=[0.3,0.3,0.3],sizeable=False,resizeToFitChildren=True)
#set the layout for UI
mc.columnLayout(adjustableColumn=True)
self.tx_src = mc.textFieldGrp(label="Source Object", editable=False, text=sel[0])
self.int_offset = mc.intFieldGrp(label="Frame Offset Amount", value1=0)
#add paste animation button
self.btn1 = mc.button(label="PASTE ANIMATION", command=self.pasteTheseKeys, bgc=[0.1,0.1,0.5])
#add close button window
self.btn2 = mc.button(label="CLOSE WINDOW", command=self.closeBtnCmd, bgc=[0.2,0.2,0.2])
mc.showWindow()
#################################
#####end of class definition#####
#################################
def keys_as_dictionary(channel):
"""return a dictionay of times:values for <channel>"""
keys = mc.keyframe(channel, q=True, tc=True) or []
values = mc.keyframe(channel, q=True, vc=True) or []
return dict(zip(keys, values))
def channels():
"""return a dictionary of <plug>:<channel_dict> for each animated plug selected"""
keys = mc.keyframe(sl=True, n=True, q=True)
result = {}
for k in keys:
plugs = mc.listConnections(k, p=True)[0]
result[plugs]= keys_as_dictionary(k)
return result
#store selected object info
sel = mc.ls(selection=True)
if (len(sel) != 1):
mm.eval("warning Must select one animated object;")
else:
mc.copyKey()
win = AnimCopyWindow()
win.create()
pprint.pprint(channels())
答案 0 :(得分:1)
此错误几乎总是意味着您的UI元素未按照您的想法命名:Maya将自动重命名项目,以确保没有两个兄弟姐妹具有相同的名称 - 您可以要求“my_window”并返回“ my_window123“。因此,您需要捕获从cmds.window()或您使用的任何ui命令返回的实际名称并删除它。硬编码名称永远不可靠