使用' Shuffle Albums'随机播放NSMutableArray用于下一个队列(MediaPlayer)?

时间:2015-05-07 13:06:43

标签: ios algorithm swift nsmutablearray mpmediaitem

我已经成功创建了一个可以(几乎)完美运行的下一个排队系统。我可以移动,删除和添加歌曲到列表,没有任何问题。我遇到的唯一问题是,当用户决定使用随机播放模式(例如MPMusicShuffleMode。歌曲)时,上一个视图仍会显示旧顺序(假设随机播放模式设置为关闭)。应用程序Ecoute有一个类似的排队系统,但它也适用于洗牌。

我已经意识到Ecoute没有使用MPMusicShuffleMode,如果你在Ecoute中按下shuffle后进入股票音乐播放器,它会保持不变。我找到了一种方法来显示正确的混洗歌曲顺序(只需将NSMutableArray混乱并将其设置为新队列)。真正的问题是,当用户想要“随机播放专辑”时,我将如何改变这个数组?如果有帮助,NSMutableArray包含MPMediaItem

非常感谢。

编辑:

此尝试有效,但歌曲数量的时间呈指数级增长。 2000首歌曲花了大约25-35秒,所以很慢。

else if(self.shuffleMode == "Songs"){
        self.shuffleMode = "Albums"
        self.shuffle.setTitle("Shuffle Albums", forState: UIControlState.Normal)
        var queueCopy = NSMutableArray(array: self.queue.items)
        var newQueue = NSMutableArray(array: [])

        var albums = MPMediaQuery.albumsQuery().collections as [MPMediaItemCollection]
        var albumsCopy = NSMutableArray(array: albums)
        shuffleArray(albumsCopy)

        for album in albumsCopy{
            for item in queueCopy{
                if (album.representativeItem!.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString){
                    for(var i = 0; i < album.items!.count; i++){
                        if(album.items![i].valueForProperty(MPMediaItemPropertyTitle) as NSString == item.valueForProperty(MPMediaItemPropertyTitle) as NSString){
                            newQueue.addObject(item as MPMediaItem)
                        }
                    }
                }
            }
        }

        let newQueueToSet = MPMediaItemCollection(items: newQueue)
        let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
        appDelegate.currentQueue = newQueueToSet
        self.queue = newQueueToSet

        self.player.setQueueWithItemCollection(newQueueToSet)

}

编辑2:

管理将其降低到8秒但是在Ecoute的1到2秒之内它已经无处可去了。
8秒版本:

        var albumNames = [String]()
        for item in queueCopy{
            albumNames.append(item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString)
        }

        let unique = NSSet(array: albumNames).allObjects as [MPMediaItem]
        var uniqueAlbumNames = NSMutableArray(array: unique)
        shuffleArray(uniqueAlbumNames)

        for name in uniqueAlbumNames{
            for item in queueCopy{
                if item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == name as NSString{
                    newQueue.addObject(item as MPMediaItem)
            }
        }
}

最终编辑:

我坚持的最后一段代码。近3000首歌曲大约需要7-8秒。

    @IBAction func shufflePressed(sender: AnyObject) {

    if self.shuffleMode == "Off"{
        self.shuffleMode = "Songs"
        self.shuffle.setTitle("Shuffle All", forState: UIControlState.Normal)
        self.shuffle.setTitle("Shuffling", forState: UIControlState.Highlighted)


        var queueCopy = NSMutableArray(array: self.queue.items)
        self.unshuffledQueueCopy = self.queue

        shuffleArray(queueCopy)
        let newQueue = MPMediaItemCollection(items: queueCopy)
        let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
        appDelegate.currentQueue = newQueue
        self.queue = newQueue

        self.player.setQueueWithItemCollection(newQueue)

    }
    else if(self.shuffleMode == "Songs"){
        self.shuffleMode = "Albums"
        self.shuffle.setTitle("Shuffle Albums", forState: UIControlState.Normal)

        var queueCopy = NSMutableArray(array: self.queue.items)
        var newQueue = NSMutableArray(array: [])

        var albums = MPMediaQuery.albumsQuery().collections as [MPMediaItemCollection]
        var albumsCopy = NSMutableArray(array: albums)
        shuffleArray(albumsCopy)


        // Takes 8 seconds for 3000 songs

        var albumNames = [String]()

        for item in queueCopy{
            albumNames.append(item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString)
        }

        let unique = NSSet(array: albumNames).allObjects as [MPMediaItem]
        var uniqueAlbumNames = NSMutableArray(array: unique)
        shuffleArray(uniqueAlbumNames)


        for name in uniqueAlbumNames{
            for item in queueCopy{
                if item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == name as NSString{
                    newQueue.addObject(item as MPMediaItem)
                }
            }
        }

        let newQueueToSet = MPMediaItemCollection(items: newQueue)
        let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
        appDelegate.currentQueue = newQueueToSet
        self.queue = newQueueToSet

        self.player.setQueueWithItemCollection(newQueueToSet)

    }
    else if(self.shuffleMode == "Albums"){
        self.shuffleMode = "Off"
        self.shuffle.setTitle("Shuffle", forState: UIControlState.Normal)
        var queueCopy = NSMutableArray(array: self.unshuffledQueueCopy.items)
        var nowPlayingItem = self.player.nowPlayingItem
        for(var i = 0; i < queueCopy.count; i++){
            if(queueCopy[i] as MPMediaItem == nowPlayingItem){
                self.fromIndex = i
            }
        }
        let newQueue = MPMediaItemCollection(items: queueCopy)
        let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
        appDelegate.currentQueue = newQueue
        self.queue = newQueue

        self.player.setQueueWithItemCollection(newQueue)
        self.fromItem = newQueue.items[fromIndex + 1] as MPMediaItem

    }

1 个答案:

答案 0 :(得分:0)

所以在伪代码中它看起来像下面这样。

  1. 循环播放仅制作新专辑数组的数组
  2. 随机播放新的相册数组
  3. 循环新的相册数组,查看原始数组中的相册中的项目。
  4. 在匹配时,将这些歌曲写入第三个阵列,这将成为您的新播放列表。
  5. 由于