我尝试转换此code,允许用户在按下鼠标按钮后绘制到面向对象的对象:
from Tkinter import *
class Test:
def __init__(self):
self.b1="up"
self.xold=None
self.yold=None
def test(self,obj):
self.drawingArea=Canvas(obj)
self.drawingArea.pack()
self.drawingArea.bind("<Motion>",self.motion)
self.drawingArea.bind("<ButtonPress-1>",self.b1down)
self.drawingArea.bind("<ButtonRelease-1>",self.b1up)
def motion(self,event):
self.b1="down"
def b1up(self,event):
self.b1="up"
self.xold=None
self.yold=None
def b1down(self,event):
if self.b1=="down":
if self.xold is not None and self.yold is not None:
event.widget.create_line(self.xold,self.yold,event.x,event.y,smooth=TRUE)
self.xold=event.x
self.yold=event.y
if __name__=="__main__":
root=Tk()
root.wm_title("Test")
v=Test()
v.test(root)
root.mainloop()
没有触发错误/警告,但画布上没有任何反应。我错过了什么?显然条件if self.xold is not None and self.yold is not None:
永远不会满足。
答案 0 :(得分:2)
您切换了motion
和b1down
功能。在<ButtonPress-1>
事件中,应设置标记self.b1="down"
,并在<Motion>
上进行绘图:
def b1down(self, event):
self.b1 = "down"
def motion(self, event):
if self.b1 == "down":
if self.xold is not None and self.yold is not None:
event.widget.create_line(self.xold, self.yold, event.x, event.y, smooth=TRUE)
self.xold = event.x
self.yold = event.y