我在列表上写了一个mergesort(不要查看这些函数,我仍然会构建它们)。问题在于:compilator无法读取merge_sort的归纳,我不知道为什么。我想请你帮忙。下面显示了代码。
#include <iostream>
#include <cstdlib>
#include <iomanip>
#include <time.h>
#include <cmath>
using namespace std;
struct mode
{
int vol;
mode *next;
};
void push(mode *&head, int x)
{
mode *pon = new mode;
pon->vol = x;
pon->next = head;
head = pon;
}
void show(mode *head)
{
cout << "head-> ";
mode *p = head;
while (p != NULL)
{
cout << p->vol << " -> ";
p = p->next;
}
cout << "NULL" << endl;
}
void split_list(mode*& p, mode*& p2, mode*& p3)
{
int middle, counter = 0;
mode* p_head = p; // p_head, p -> 4,5,6,2,2,1
while (p->next)
{
counter = counter + 1; // 6
p = p->next;
}
counter = counter + 1;
middle = counter / 2; // 3
counter = 0;
p = p_head;
p3 = p;
while (counter != middle) // 0!= 3 p,p_head -> 4, p3 -> 5 || 1!=3 p,p_head ->4->5->p3->6 || 2!=3 p,p_head ->4->5->6 ->p3>2 || ~(3!=3)
{
p3 = p3->next;
counter = counter + 1; // p, p_head -> 4,5,6, p3-> 2,2,1
}
p2 = p_head; // p2,p,p_head -> 4,5,6 p3-> 2,2,1
while (p2->next != p3) // 5!=2 || 6!=2 || ~(2!=2) => p,p_head ->4,5,p2->6=NULL p3->2->2->1
{
p2 = p2->next;
}
p2->next = NULL; // 4,5,6 p2 -> null , p3 -> 2,2,1
p2 = p_head;
//return &*p2,*p3;
delete p,p_head;
}
void merge_sort (mode*& head)
{
mode* p = head;
mode *p2 = NULL, *p3 = NULL;
if (head && head->next)
{
split_list(p, p2, p3);
cout << p2->vol << endl;
}
}
int main()
{
mode* head = NULL;
mode* head2 = NULL;
mode* head3 = NULL;
push(head, 5);
push(head, 103);
push(head, 100);
push(head, 12);
push(head, 1052);
push(head, 10);
show(head);
merge_sort(head) << endl;
//show(head);
system("pause");
}
答案 0 :(得分:2)
在main
函数中,我找到了以下行:
merge_sort(head) << endl;
尝试在operator<<
的返回值上调用方法merge_sort
,这是不可能的,因为merge_sort
是void
。
我认为这将按预期行事:
std::cout << merge_sort(head) << std::endl;
如您所见,我使用了std::
。 StackOverflow上的这个问题(以及它接受的答案)就是为什么:Why is "using namespace std" considered bad practice?