以编程方式在导航栏中的UIBarButtonItem?

时间:2015-05-04 04:45:11

标签: ios swift uibarbuttonitem navigationbar

我一直在寻找这个解决方案一段时间,但是没有得到任何解决方案。 例如,一种解决方案是

 self.navigationItem.setRightBarButtonItem(UIBarButtonItem(barButtonSystemItem: .Stop, target: self, action: nil), animated: true)

此代码将添加一个按钮,其中包含" stop"图片。就像这样,还有其他解决方案"搜索,"刷新"但如果我想以编程方式添加一个按钮,我想要的图像是什么?

12 个答案:

答案 0 :(得分:303)

不设置按钮框的自定义按钮图像:

您可以使用init(image: UIImage?, style: UIBarButtonItemStyle, target: Any?, action: Selector?)使用指定的图像和其他属性初始化新项目。

let button1 = UIBarButtonItem(image: UIImage(named: "imagename"), style: .plain, target: self, action: Selector("action")) // action:#selector(Class.MethodName) for swift 3
self.navigationItem.rightBarButtonItem  = button1

选中此Apple Doc. reference

使用按钮框架的自定义按钮图像的UIBarButtonItem

FOR Swift 3.0

    let btn1 = UIButton(type: .custom)
    btn1.setImage(UIImage(named: "imagename"), for: .normal)
    btn1.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
    btn1.addTarget(self, action: #selector(Class.Methodname), for: .touchUpInside)
    let item1 = UIBarButtonItem(customView: btn1)

    let btn2 = UIButton(type: .custom)
    btn2.setImage(UIImage(named: "imagename"), for: .normal)
    btn2.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
    btn2.addTarget(self, action: #selector(Class.MethodName), for: .touchUpInside)
    let item2 = UIBarButtonItem(customView: btn2)  

    self.navigationItem.setRightBarButtonItems([item1,item2], animated: true)

FOR Swift 2.0及更早

let btnName = UIButton()
btnName.setImage(UIImage(named: "imagename"), forState: .Normal)
btnName.frame = CGRectMake(0, 0, 30, 30)
btnName.addTarget(self, action: Selector("action"), forControlEvents: .TouchUpInside)

//.... Set Right/Left Bar Button item
let rightBarButton = UIBarButtonItem()
rightBarButton.customView = btnName
self.navigationItem.rightBarButtonItem = rightBarButton
  

或者只需使用init(customView:)之类的

 let rightBarButton = UIBarButtonItem(customView: btnName)
 self.navigationItem.rightBarButtonItem = rightBarButton

对于系统UIBarButtonItem

let camera = UIBarButtonItem(barButtonSystemItem: .Camera, target: self, action: Selector("btnOpenCamera"))
self.navigationItem.rightBarButtonItem = camera

设置超过1个项目时使用rightBarButtonItems或左侧leftBarButtonItems

let btn1 = UIButton()
btn1.setImage(UIImage(named: "img1"), forState: .Normal)
btn1.frame = CGRectMake(0, 0, 30, 30)
btn1.addTarget(self, action: Selector("action1:"), forControlEvents: .TouchUpInside)
let item1 = UIBarButtonItem()
item1.customView = btn1

let btn2 = UIButton()
btn2.setImage(UIImage(named: "img2"), forState: .Normal)
btn2.frame = CGRectMake(0, 0, 30, 30)
btn2.addTarget(self, action: Selector("action2:"), forControlEvents: .TouchUpInside)
let item2 = UIBarButtonItem()
item2.customView = btn2

self.navigationItem.rightBarButtonItems = [item1,item2]

使用setLeftBarButtonItemsetRightBarButtonItem

let btn1 = UIButton()
btn1.setImage(UIImage(named: "img1"), forState: .Normal)
btn1.frame = CGRectMake(0, 0, 30, 30)
btn1.addTarget(self, action: Selector("action1:"), forControlEvents: .TouchUpInside)
self.navigationItem.setLeftBarButtonItem(UIBarButtonItem(customView: btn1), animated: true);
  

对于swift> = 2.2,操作应为#selector(Class.MethodName) ...例如btnName.addTarget(self, action: #selector(Class.MethodName), forControlEvents: .TouchUpInside)

答案 1 :(得分:19)

使用Swift 4Swift 4.2

要容易得多

ViewDidLoad方法内,定义您的按钮并将其添加到导航栏中。

override func viewDidLoad() {
    super.viewDidLoad()

    let logoutBarButtonItem = UIBarButtonItem(title: "Logout", style: .done, target: self, action: #selector(logoutUser))
    self.navigationItem.rightBarButtonItem  = logoutBarButtonItem

}

然后您需要定义在action参数内提到的功能,如下所示

@objc func logoutUser(){
     print("clicked")
}

您需要添加@objc前缀,因为它仍在使用旧版东西(目标C)。

答案 2 :(得分:17)

只需使用customView

设置UIBarButtonItem即可

例如:

  var leftNavBarButton = UIBarButtonItem(customView:yourButton)
  self.navigationItem.leftBarButtonItem = leftNavBarButton

或使用setFunction

  self.navigationItem.setLeftBarButtonItem(UIBarButtonItem(customView: yourButton), animated: true);

答案 3 :(得分:11)

我只是偶然发现了这个问题,这里是Swift 3和iOS 10的更新:

let testUIBarButtonItem = UIBarButtonItem(image: UIImage(named: "test.png"), style: .plain, target: self, action: nil)
self.navigationItem.rightBarButtonItem  = testUIBarButtonItem

它肯定比使用所有属性创建UIButton然后随后将customView添加到UIBarButtonItem快得多。

如果您想将图像的颜色从默认的蓝色更改为例如白色,您可以随时更改色调颜色:

test.tintColor = UIColor.white()

PS您显然应该更改应用程序的选择器等:)

答案 4 :(得分:5)

在快捷方式3中,在按钮中执行操作:

let testUIBarButtonItem = UIBarButtonItem(image: UIImage(named: "test.png"), style: .plain, target: self, action: #selector(ViewController.clickButton))
self.navigationItem.rightBarButtonItem  = testUIBarButtonItem

func clickButton(){
        print("button click")
    }

答案 5 :(得分:2)

我有同样的问题,我已经阅读了另一个主题的答案,然后我解决了另一个类似的方式。我不知道哪个更有效。 similar issue

//play button

@IBAction func startIt(sender: AnyObject) {
    startThrough();
};

//play button

func startThrough() {
    timer = NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: Selector("updateTime"), userInfo: nil, repeats: true);

    let pauseButton = UIBarButtonItem(barButtonSystemItem: .Pause, target: self, action: "pauseIt");
    self.toolBarIt.items?.removeLast();
    self.toolBarIt.items?.append( pauseButton );
}

func pauseIt() {
    timer.invalidate();

    let play = UIBarButtonItem(barButtonSystemItem: .Play, target: self, action: "startThrough");
    self.toolBarIt.items?.removeLast();
    self.toolBarIt.items?.append( play );
}

答案 6 :(得分:2)

使用原始图像设置LeftBarButton。

let menuButton = UIBarButtonItem(image: UIImage(named: "imagename").withRenderingMode(.alwaysOriginal), style: .plain, target: self, action: #selector(classname.functionname))
self.navigationItem.leftBarButtonItem  = menuButton

答案 7 :(得分:1)

适用于 Swift 5+

let searchBarButtonItem = UIBarButtonItem(image: UIImage(named: "searchIcon"), style: .plain, target: self, action: #selector(onSearchButtonClicked))
        self.navigationItem.rightBarButtonItem  = searchBarButtonItem

@objc func onSearchButtonClicked(_ sender: Any){
    print("SearchButtonClicked")
}

答案 8 :(得分:0)

func viewDidLoad(){
let homeBtn: UIButton = UIButton(type: UIButtonType.custom)

        homeBtn.setImage(UIImage(named: "Home.png"), for: [])

        homeBtn.addTarget(self, action: #selector(homeAction), for: UIControlEvents.touchUpInside)

        homeBtn.frame = CGRect(x: 0, y: 0, width: 30, height: 30)

        let homeButton = UIBarButtonItem(customView: homeBtn)


        let backBtn: UIButton = UIButton(type: UIButtonType.custom)

        backBtn.setImage(UIImage(named: "back.png"), for: [])

        backBtn.addTarget(self, action: #selector(backAction), for: UIControlEvents.touchUpInside)

        backBtn.frame = CGRect(x: -10, y: 0, width: 30, height: 30)

        let backButton = UIBarButtonItem(customView: backBtn)
        self.navigationItem.setLeftBarButtonItems([backButton,homeButton], animated: true)
}

}

答案 9 :(得分:0)

这是苹果的疯子。当您说出self.navigationItem.rightBarButtonItem.title时,它将显示为nil,而在GUI上则显示Edit或Save。像我这样的新生会花很多时间来调试这种行为。

有一个要求,即该项目将在首次加载时显示“编辑”,然后用户点击它,它将变为“保存标题”。要对此进行存档,我做了如下操作。

//加载的视图会显示“编辑标题”

private func loadRightBarItem() {
    let logoutBarButtonItem = UIBarButtonItem(title: "Edit", style: .done, target: self, action: #selector(handleEditBtn))
    self.navigationItem.rightBarButtonItem  = logoutBarButtonItem
}

//点击“编辑项目”将更改为“保存标题”

@objc private func handleEditBtn() {
    print("clicked on Edit btn")
    let logoutBarButtonItem = UIBarButtonItem(title: "Save", style: .done, target: self, action: #selector(handleSaveBtn))
    self.navigationItem.rightBarButtonItem  = logoutBarButtonItem
    blockEditTable(isBlock: false)
}

//点击“保存”项目将显示“编辑标题”

@objc private func handleSaveBtn(){
    print("clicked on Save btn")
    let logoutBarButtonItem = UIBarButtonItem(title: "Edit", style: .done, target: self, action: #selector(handleEditBtn))
    self.navigationItem.rightBarButtonItem  = logoutBarButtonItem

    saveInvitation()
    blockEditTable(isBlock: true)

}

答案 10 :(得分:0)

iOS 11

使用约束设置自定义按钮:

let buttonWidth = CGFloat(30)
let buttonHeight = CGFloat(30)

let button = UIButton(type: .custom)
button.setImage(UIImage(named: "img name"), for: .normal)
button.addTarget(self, action: #selector(buttonTapped(sender:)), for: .touchUpInside)
button.widthAnchor.constraint(equalToConstant: buttonWidth).isActive = true
button.heightAnchor.constraint(equalToConstant: buttonHeight).isActive = true

self.navigationItem.rightBarButtonItem = UIBarButtonItem.init(customView: button)

答案 11 :(得分:0)

除上述之外,您还可以在 ios14 及以上版本中使用以下内容

   if #available(iOS 14.0, *) {
        let closeAction = UIAction(handler: { [weak self] _ in
           //perform action here
        })
        let closeBarButtonItem = UIBarButtonItem(systemItem: .close, primaryAction: closeAction, menu: nil)
        navigationItem.rightBarButtonItem  = closeBarButtonItem
    }