如何以编程方式创建UIScrollView?

时间:2010-06-08 14:40:03

标签: iphone objective-c uiscrollview

好吧,所以这里的关键是我根本不使用IB,因为我正在使用的View是以编程方式创建的。 UIView覆盖屏幕的下半部分,上面有一串按钮。但是,我想在UIView添加更多按钮,而不是更大。为此,我想在视图中创建一个UIScrollView,这样我就可以在屏幕上添加更多按钮,以便用户可以滚动到它们。我认为它是如何运作的。

self.manaView = [[[UIView alloc] initWithFrame:frame] autorelease];
self.manaView.backgroundColor = [UIColor purpleColor];

UIScrollView *scroll = [UIScrollView alloc];
scroll.contentSize = CGSizeMake(320, 400);
scroll.showsHorizontalScrollIndicator = YES;
[self.manaView addSubview:scroll];

代码的第一部分支持我的UIView,效果很好,但我无法弄清楚如何以编程方式创建UIScrollView并将其添加到视图中,然后添加按钮它。

UIButton *ret2 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
ret2.tag = 102;
ret2.frame = CGRectMake(255, 5, 60, 50);
[ret2 setTitle:@"Return" forState:UIControlStateNormal];
[ret2 addTarget:self action:@selector(flipAction:) forControlEvents:UIControlEventTouchUpInside];
[scroll addSubview:ret2];

当我这样做时,按钮就会从屏幕上消失。那么我该怎么做呢?谢谢你的帮助!

7 个答案:

答案 0 :(得分:26)

而不是:

UIScrollView *scroll = [UIScrollView alloc];

执行此操作(将帧设置为您想要滚动视图的大小):

UIScrollView *scroll = [[UIScrollView alloc] initWithFrame:...];

答案 1 :(得分:24)

这可能对您以编程方式创建uiscrollview有所帮助 http://unconditionalloop.blogspot.com/2011/04/uiscrollview-programmatically.html

  UIScrollView *scrollview = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];   
     NSInteger viewcount= 4;  
     for(int i = 0; i< viewcount; i++) { 

        CGFloat y = i * self.view.frame.size.height;  
        UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, y,self.view.frame.size.width, self .view.frame.size.height)];       
        view.backgroundColor = [UIColor greenColor];  
        [scrollview addSubview:view];  
        [view release];  
     }    
  scrollview.contentSize = CGSizeMake(self.view.frame.size.width, self.view.frame.size.height *viewcount);   
  [self.view addSubview:scrollview];

答案 2 :(得分:12)

试试这个,

{

        scrollview=[[UIScrollView alloc]initWithFrame:CGRectMake(0,0,320,480)]; 
        scrollview.showsVerticalScrollIndicator=YES;
        scrollview.scrollEnabled=YES;
        scrollview.userInteractionEnabled=YES;
        [self.view addSubview:scrollview];
        scrollview.contentSize = CGSizeMake(width,height);

    [scrollview release];
}

答案 3 :(得分:3)

以Programitically方式创建UiScrollView

ScrView = [[UIScrollView alloc]initWithFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y, self.view.frame.size.width, self.view.frame.size.height)];
ScrView.showsVerticalScrollIndicator=YES;
[ScrView setBackgroundColor:[UIColor yellowColor]];
[ScrView setScrollEnabled:YES];
[ScrView setContentSize:CGSizeMake(0, 700)];
[ScrView setShowsHorizontalScrollIndicator:YES];
[ScrView setShowsVerticalScrollIndicator:YES];
[self.view addSubview:ScrView];

答案 4 :(得分:2)

在以编程方式创建UI时,我经常使用lazy,如下所示:

class WorldViewController: UIViewController {
    override func loadView() {
        super.loadView()
        view = scrollView
        scrollView.addSubview(label0)
    }

    lazy var scrollView: UIScrollView = {
        let instance = UIScrollView()
        instance.backgroundColor = UIColor.blackColor()
        return instance
    }()

    lazy var label0: UILabel = {
        let instance = UILabel()
        instance.text = "Ice caps are melting"
        instance.textColor = UIColor.whiteColor()
        instance.sizeToFit()
        return instance
    }()

    var needLayoutContent = true

    override func viewDidLayoutSubviews() {
        super.viewDidLayoutSubviews()
        if needLayoutContent {
            let bounds = scrollView.bounds
            let contentSize = CGSizeMake(bounds.width * 1.5, bounds.height * 1.5)
            label0.center = CGPointMake(contentSize.width / 2, contentSize.height / 2)
            scrollView.contentSize = contentSize
            scrollView.contentOffset = CGPointMake(bounds.width * 0.25, bounds.height * 0.25)
            needLayoutContent = false
        }
    }
}

答案 5 :(得分:0)

简单方法: 如果您需要更多

,您可以多次创建
- (void)viewDidLoad
{
    [super viewDidLoad];

    int x = 0;
    int y = 10;
    for(int i=0; i<5; i++)
    {
        UIScrollView *scrollview=[[UIScrollView alloc]initWithFrame:CGRectMake(x, y, 50, 50)];
        scrollview.showsVerticalScrollIndicator=YES;
        scrollview.scrollEnabled=YES;
        scrollview.userInteractionEnabled=YES;
        scrollview.backgroundColor = [UIColor greenColor];
        [self.view addSubview:scrollview];
        //scrollview.contentSize = CGSizeMake(50,50);
        x=x+55;

        //[self myscrollView];
    }
}

答案 6 :(得分:0)

为iOS计算地图上2点之间的距离[关闭]

导入UIKit 导入CoreLocation

ViewController类:UIViewController {

override func viewDidLoad() {
    super.viewDidLoad()
    var myLocation = CLLocation(latitude: 23.1929, longitude: 72.6156)
    var myBuddysLocation = CLLocation(latitude: 23.0504, longitude: 72.4991)
    var distance = myLocation.distance(from: myBuddysLocation) / 1000
    print(String(format: "The distance to my buddy is %.01fkm", distance))
}

}