我在尝试验证接收的字节数时,目前正遇到Winsock
相关问题。
在我的应用程序中,我使用非阻塞套接字来抛出自己的Timeout
异常。这里是Winsock
初始化的相应代码:
// Initialize Winsock
WSAData winSockData;
WORD dllVersion = MAKEWORD(2, 1);
long iResult = WSAStartup(dllVersion, &winSockData);
if (iResult != NO_ERROR)
return;
addrinfo* serverAddress = nullptr;
addrinfo* ptr = nullptr, hints;
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
iResult = getaddrinfo("127.0.0.1", "10011", &hints, &serverAddress);
if (iResult != 0)
return;
// Create communication socket
SOCKET connectSocket = socket(AF_INET, SOCK_STREAM, /*IPPROTO_TCP*/0);
if (connectSocket == INVALID_SOCKET)
return;
// Establish connection to server
iResult = connect(connectSocket, serverAddress->ai_addr, (int)serverAddress->ai_addrlen);
if (iResult == SOCKET_ERROR)
return;
// Set socket to non-blocking
ULONG mode = 1;
m_iResult = ioctlsocket(m_connectSocket, FIONBIO, &mode);
if (m_iResult == SOCKET_ERROR)
return;
// server address info not needed anymore
freeaddrinfo(serverAddress);
应用程序首先连接到给定的telnet服务器,发送请求然后等待相应的响应消息。
传入的数据存储在一个名为m_serverMsg
的适当字符数组中(固定大小为BUFSIZE
,当前设置为4200字节)。
如果检索服务器响应消息的时间很长(g_requestTimeout
中存储的最大允许时间),则会抛出我自己的TimeoutException
。
如果在消息缓冲区中找到换行符(\r\n
),则服务器消息已到达终点。
但是,检索服务器响应消息的以下部分未按预期工作。预期的传入数据字节为1,040
,但实际字节始终为3,435,973,836
。
unsigned long long startTime = getWallTimeInMs();
bool retry = true;
unsigned int receivedBytes = 0;
// Fetch server response
do
{
try
{
m_iResult = fetchMessage(m_connectSocket, m_serverMsg, int(BUFSIZE - receivedBytes));
if (m_iResult == SOCKET_ERROR)
throw std::exception();
if (m_iResult > 0)
{
for (unsigned int i = receivedBytes; i < receivedBytes + m_iResult; i++)
{
char* eol = strstr(m_serverMsg, "\r\n");
if (eol)
{
retry = false;
break;
}
}
receivedBytes += m_iResult;
}
}
catch (CommException e)
{
// in case there's a short delay in retrieving the server response message
if (getWallTimeInMs() - startTime < g_requestTimeout)
Sleep(20);
else
// response timeout exceeded; connection has been lost
throw CommException("server not responding in time.", CommProblem::ConnectionLost);
}
catch (std::exception& e)
{
std::cout << "There was a socket related problem." << std::endl;
std::cout << "Error code: " << WSAGetLastError() << std::endl;
}
} while (retry);
这就是函数fetchMessage()
的样子:
int CommCenter::fetchMessage(SOCKET socket, char* buffer, int bufSize, int flags)
{
int result = recv(socket, buffer, bufSize, flags);
// if operation couldn't be executed (e.g. because server is down),
// throw according exception
if (result == SOCKET_ERROR)
{
if (WSAGetLastError() == WSAEWOULDBLOCK)
throw CommException("delay in connection.", CommProblem::Delay);
else throw;
}
return result;
}
答案 0 :(得分:0)
这部分
<Button Background="{Binding Background, ElementName=myBindingTarget}" />
<!-- or some other binding -->
<Button Background="{Binding }"/>
不正确,for (unsigned int i = receivedBytes; i < receivedBytes + m_iResult; i++)
{
if (m_serverMsg[i] == '\r\n')
{
retry = false;
break;
}
}
与'\r\n'
不同,因此您无法像这样比较它。
要更正它,请使用strstr
这样的功能
"\r\n"
或将char* eol = strstr(m_serverMsg, "\r\n");
if(eol != NULL)
{
retry = false;
break;
}
转换为m_serverMsg
并使用std::string
方法
find